Player Matchup

Vamana
Vamana
 
Vamana
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Atletus67
Ullr
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
103W - 91L
1,515 Elo+
Party 2
Nox
Nox
Verdant71
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
serciyo
Merlin
Level 14
God Stats
1W - 1L
1,143 SR
Queue Stats
29W - 24L
1,514 Elo+
Party 2
Chaac
Chaac
suckerman
Chaac
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 5L
1,405 Elo+
Party 1
Team Averages
Level 18
1,521 SR
1,487 Elo+

VS

Team Averages
Level 12
1,546 SR
1,465 Elo+
Baron Samedi
Baron Samedi
DoYouNeedSome
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,411 Elo+
Solo
Cthulhu
Cthulhu
ForsakenedX
Cthulhu
Level 16
God Stats
6W - 4L
1,589 SR
Queue Stats
26W - 24L
1,345 Elo+
Party 3
Hachiman
Hachiman
Gothykus
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 3
Hel
Hel
Thunderlina
Hel
Level 26
God Stats
97W - 81L
1,643 SR
Queue Stats
209W - 209L
1,565 Elo+
Solo
Thor
Thor
bgzyst
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
13 / 4 / 25
16,601
1,186
29,478
26,173
27,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
20
7 / 3 / 21
14,209
1,015
21,628
13,942
5,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 7 / 24
12,909
922
14,801
13,950
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
serciyo
Merlin
20
13 / 2 / 22
16,183
1,156
31,203
13,543
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
suckerman
Chaac
20
11 / 4 / 24
15,498
1,107
26,958
22,741
28,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoYouNeedSome
Baron Samedi
20
2 / 4 / 15
13,822
987
22,810
22,024
18,732
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
ForsakenedX
Cthulhu
19
5 / 8 / 7
13,473
962
16,007
34,272
47,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
Gothykus
Hachiman
19
5 / 11 / 6
13,511
965
18,554
24,635
10,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 11 / 10
12,336
881
15,292
29,012
20,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
bgzyst
Thor
20
7 / 12 / 8
13,981
999
8,908
23,296
9,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
66
46
Kills
20
20
Deaths
46
116
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
13
4
25
6.38
W
Ullr
7
3
21
5.83
L
Baron Samedi
DoYouNeedSome
Baron Samedi
2
4
15
2.38
L
Cthulhu
ForsakenedX
Cthulhu
5
8
7
1.06
L
Hachiman
Gothykus
Hachiman
5
11
6
0.73
L
1
11
10
0.55
W
2
7
24
2
L
Thor
bgzyst
Thor
7
12
8
0.92
W
Merlin
serciyo
Merlin
13
2
22
12
W
Chaac
suckerman
Chaac
11
4
24
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,068
Damage
81,571
90,349
Taken
133,239
72,697
Mitigated
108,030
15,418
Healing
39,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
29,478
15,515
0
7,985
26,173
27,109
0
14,344
11,829
0
45,641
W
Ullr
21,628
14,498
0
206
13,942
5,428
0
9,062
4,880
0
54,872
L
Baron Samedi
DoYouNeedSome
Baron Samedi
22,810
1,984
3,863
3,526
22,024
18,732
0
10,563
11,063
42,281
0
L
Cthulhu
ForsakenedX
Cthulhu
16,007
690
960
645
34,272
47,806
0
11,364
22,411
42,109
0
L
Hachiman
Gothykus
Hachiman
18,554
9,415
0
1,641
24,635
10,738
0
4,653
19,537
0
54,113
L
15,292
693
17,344
11,281
29,012
20,810
0
8,834
19,776
47,306
0
W
14,801
1,244
0
0
13,950
5,621
0
9,369
4,581
30,473
0
L
Thor
bgzyst
Thor
8,908
1,894
0
0
23,296
9,944
0
10,818
12,287
0
20,740
W
Merlin
serciyo
Merlin
31,203
329
0
491
13,543
5,816
0
8,726
4,817
58,078
0
W
Chaac
suckerman
Chaac
26,958
5,242
0
6,736
22,741
28,723
0
12,608
10,133
338
51,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,400
Gold Earned
67,123
245
Minions Killed
280
11
Camps Cleared
5
1,275,244
Distance Traveled
1,239,034
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,601
1,186
21
2
6
303,599
2
W
Ullr
14,209
1,015
70
5
0
227,216
0
L
Baron Samedi
13,822
987
48
3
2
279,639
0
L
Cthulhu
13,473
962
53
4
0
238,878
2
L
Hachiman
13,511
965
66
5
2
224,452
1
L
Hel
12,336
881
92
7
1
257,598
0
W
Nox
12,909
922
43
3
0
219,083
0
L
Thor
13,981
999
21
2
0
238,467
0
W
Merlin
16,183
1,156
55
4
3
256,795
0
W
Chaac
15,498
1,107
56
4
2
268,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role