Player Matchup

Neith
Neith
CaptBrainless
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImAbubadr
Fenrir
Level 15
God Stats
1W - 2L
1,541 SR
Queue Stats
117W - 126L
1,373 Elo+
Solo
Ares
Ares
LendinezWolf
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lilmoon3
Aphrodite
Level 15
God Stats
0W - 1L
1,095 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 1
Janus
Janus
Roflication
Janus
Level 18
God Stats
0W - 1L
1,460 SR
Queue Stats
5W - 5L
1,169 Elo+
Party 1
Team Averages
Level 11
1,419 SR
1,342 Elo+

VS

Team Averages
Level 21
1,421 SR
1,315 Elo+
Ra
Ra
ErenJaeger01
Ra
Level 5
God Stats
2W - 4L
1,197 SR
Queue Stats
2W - 6L
1,059 Elo+
Solo
Fenrir
Fenrir
Galaxy_Walkera
Fenrir
Level 26
God Stats
13W - 12L
1,490 SR
Queue Stats
44W - 66L
1,295 Elo+
Solo
Ares
Ares
LordDennis
Ares
Level 24
God Stats
1W - 1L
1,256 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 3
Anhur
Anhur
Seegürkschien
Anhur
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
16W - 12L
1,508 Elo+
Party 3
Neith
Neith
jolesiz
Neith
Level 27
God Stats
8W - 6L
1,469 SR
Queue Stats
53W - 46L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 9
8,845
369
12,664
19,545
11,134
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ImAbubadr
Fenrir
18
4 / 7 / 6
11,093
462
14,015
21,953
16,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 14 / 4
10,785
449
8,164
25,135
15,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Lilmoon3
Aphrodite
13
0 / 10 / 7
8,675
361
3,767
13,572
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 9 / 3
13,033
543
14,881
16,452
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
12,910
538
13,124
12,128
8,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 6 / 8
11,696
487
12,566
23,183
12,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 5 / 12
13,378
557
9,273
20,334
20,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 4 / 3
15,309
638
20,339
22,436
9,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
jolesiz
Neith
19
20 / 1 / 9
13,639
568
23,660
15,227
6,414
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
17
Kills
53
53
Deaths
17
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
13
9
0.42
W
10
1
9
14.5
W
5
6
8
1.5
L
Fenrir
ImAbubadr
Fenrir
4
7
6
1
L
2
14
4
0.29
L
Aphrodite
Lilmoon3
Aphrodite
0
10
7
0.35
W
6
5
12
2.4
L
10
9
3
1.28
W
12
4
3
3.38
W
Neith
jolesiz
Neith
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
78,962
96,657
Taken
93,308
56,781
Mitigated
56,638
12,266
Healing
32,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,664
5,836
0
1,390
19,545
11,134
0
5,121
14,424
0
41,976
W
13,124
3,210
602
6,002
12,128
8,334
196
4,788
7,340
78,419
0
W
12,566
4,584
0
7,204
23,183
12,035
204
6,883
16,300
0
69,852
L
Fenrir
ImAbubadr
Fenrir
14,015
3,916
0
4,267
21,953
16,493
0
3,152
18,801
0
52,130
L
8,164
2,116
0
562
25,135
15,525
183
6,313
18,822
26,487
0
L
Aphrodite
Lilmoon3
Aphrodite
3,767
520
2,010
3,316
13,572
9,531
0
5,987
7,585
20,427
0
W
9,273
1,404
0
2,012
20,334
20,290
626
7,044
13,290
37,265
0
L
14,881
1,128
0
721
16,452
4,098
355
1,887
14,565
54,422
0
W
20,339
10,808
0
9,076
22,436
9,565
3,000
4,357
18,079
0
167,577
W
Neith
jolesiz
Neith
23,660
10,122
0
7,794
15,227
6,414
928
5,155
10,072
0
85,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,431
Gold Earned
66,932
265
Minions Killed
607
0
Camps Cleared
0
1,978,566
Distance Traveled
2,085,128
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,845
369
42
2
0
386,846
2
W
Ra
12,910
538
134
6
0
447,846
4
W
Fenrir
11,696
487
100
4
0
458,218
5
L
Fenrir
11,093
462
89
4
0
441,010
0
L
Ares
10,785
449
15
1
0
352,450
0
L
Aphrodite
8,675
361
33
1
0
374,373
1
W
Ares
13,378
557
44
2
0
309,159
0
L
Janus
13,033
543
86
4
0
423,887
2
W
Anhur
15,309
638
212
9
0
419,353
5
W
Neith
13,639
568
117
5
0
450,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role