Player Matchup

Sol
Sol
Intreuxia
Sol
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 43L
1,579 Elo+
Solo
Olorun
Olorun
Iwerr
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Jordstv
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Solo
Yemoja
Yemoja
LoveMeSempys
Yemoja
Level 27
God Stats
3W - 5L
1,624 SR
Queue Stats
57W - 53L
1,522 Elo+
Solo
Hercules
Hercules
Zangao01
Hercules
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
72W - 77L
1,523 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,487 Elo+

VS

Team Averages
Level 22
1,476 SR
1,540 Elo+
Hades
Hades
LordVamshe
Hades
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,574 Elo+
Solo
Kali
Kali
MrCatSc
Kali
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 134L
1,368 Elo+
Solo
Yemoja
Yemoja
Robaczek014
Yemoja
Level 17
God Stats
11W - 9L
1,541 SR
Queue Stats
24W - 20L
1,532 Elo+
Solo
Thanatos
Thanatos
Thugasaurus
Thanatos
Level 15
God Stats
4W - 2L
1,454 SR
Queue Stats
5W - 4L
1,604 Elo+
Solo
Rama
Rama
darkranchin
Rama
Level 29
God Stats
6W - 4L
1,602 SR
Queue Stats
108W - 77L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,449
498
30,086
20,326
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Iwerr
Olorun
17
3 / 9 / 2
11,302
491
8,582
15,108
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Jordstv
Hun Batz
14
2 / 8 / 4
9,562
416
3,831
16,325
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
0 / 1 / 3
10,562
459
2,707
10,662
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Zangao01
Hercules
18
5 / 5 / 6
11,469
499
16,965
21,432
18,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
17 / 0 / 6
14,328
623
22,835
24,927
14,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
MrCatSc
Kali
15
0 / 6 / 8
10,270
447
5,997
17,634
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
15
0 / 2 / 10
10,949
476
5,566
16,694
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Thugasaurus
Thanatos
17
5 / 6 / 9
11,760
511
7,604
21,477
12,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 2 / 8
11,922
518
15,458
14,717
5,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
15
Kills
26
26
Deaths
16
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Olorun
Iwerr
Olorun
3
9
2
0.44
L
Hun Batz
Jordstv
Hun Batz
2
8
4
0.5
W
Hades
17
0
6
20
L
Yemoja
0
1
3
1.5
W
Kali
MrCatSc
Kali
0
6
8
0.67
W
Yemoja
0
2
10
2.5
W
Thanatos
Thugasaurus
Thanatos
5
6
9
1.58
L
Hercules
Zangao01
Hercules
5
5
6
1.6
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
57,460
83,853
Taken
95,449
47,126
Mitigated
53,689
29,145
Healing
48,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,086
10,687
0
8,010
20,326
7,347
350
7,263
13,063
105,950
12,860
L
Olorun
Iwerr
Olorun
8,582
4,970
432
4,709
15,108
5,640
4,428
7,463
7,645
60,655
5,470
L
Hun Batz
Jordstv
Hun Batz
3,831
1,391
0
3,892
16,325
4,980
574
4,030
12,295
0
40,501
W
Hades
22,835
3,998
895
15,974
24,927
14,439
669
11,965
12,962
106,646
0
L
Yemoja
2,707
260
3,244
2,045
10,662
11,023
300
3,711
6,951
50,241
0
W
Kali
MrCatSc
Kali
5,997
2,427
0
4,860
17,634
6,789
905
6,978
10,656
0
38,933
W
Yemoja
5,566
1,469
5,129
4,529
16,694
14,488
608
9,508
7,186
30,452
0
W
Thanatos
Thugasaurus
Thanatos
7,604
2,982
0
11,719
21,477
12,750
877
6,606
14,871
0
47,837
L
Hercules
Zangao01
Hercules
16,965
5,217
0
6,813
21,432
18,136
618
6,132
15,300
0
69,876
W
15,458
10,771
0
5,464
14,717
5,223
3,697
8,464
6,253
0
102,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
59,229
552
Minions Killed
487
0
Camps Cleared
0
1,949,569
Distance Traveled
2,058,845
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,449
498
172
7
0
402,567
4
L
Olorun
11,302
491
113
5
0
359,212
1
L
Hun Batz
9,562
416
67
3
0
382,563
0
W
Hades
14,328
623
151
7
0
444,092
5
L
Yemoja
10,562
459
65
3
0
381,579
4
W
Kali
10,270
447
65
3
0
396,891
2
W
Yemoja
10,949
476
30
1
0
400,641
2
W
Thanatos
11,760
511
72
3
0
412,657
0
L
Hercules
11,469
499
135
6
0
423,648
6
W
Rama
11,922
518
169
7
0
404,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role