Player Matchup

Sylvanus
Sylvanus
Valenlolop
Sylvanus
Level 23
God Stats
9W - 3L
1,637 SR
Queue Stats
33W - 34L
1,346 Elo+
Solo
Thor
Thor
ZYMWD
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
bkzinosombrio
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,084 Elo+
Solo
Artemis
Artemis
宝宝得让我
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
雅木大大
Erlang Shen
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 7
1,527 SR
1,386 Elo+

VS

Team Averages
Level 3
1,460 SR
1,170 Elo+
Ares
Ares
BanaenaeMan
Ares
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1
Guan Yu
Guan Yu
JennyThalia07
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MkLUNATHIK
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Rama
Rama
Oppioo
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Ra
Ra
xkevss
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Valenlolop
Sylvanus
9
2 / 1 / 1
5,982
460
4,626
8,278
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
ZYMWD
Thor
9
2 / 2 / 5
6,322
486
2,200
7,483
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 0
7,098
546
5,566
4,918
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,549
427
5,996
5,979
1,789
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
雅木大大
Erlang Shen
8
1 / 1 / 2
5,491
422
753
1,324
352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,865
451
2,476
7,610
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
8
1 / 2 / 1
5,323
409
1,676
4,858
2,749
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
MkLUNATHIK
Hun Batz
8
2 / 4 / 0
5,554
427
2,628
8,708
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Oppioo
Rama
9
2 / 4 / 1
5,662
436
6,382
7,866
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
9
0 / 3 / 0
5,421
417
1,507
5,852
1,639
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Guan Yu
1
2
1
0.75
L
Hun Batz
MkLUNATHIK
Hun Batz
2
4
0
0.5
L
Rama
Oppioo
Rama
2
4
1
0.63
W
Sylvanus
Valenlolop
Sylvanus
2
1
1
2.5
W
Thor
ZYMWD
Thor
2
2
5
2.25
W
6
0
0
6
L
Ra
0
3
0
0
W
1
2
1
0.75
W
Erlang Shen
雅木大大
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
14,669
27,982
Taken
34,894
11,399
Mitigated
12,195
8,503
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,476
120
0
1,868
7,610
3,340
0
1,776
5,834
11,635
0
L
Guan Yu
1,676
128
367
760
4,858
2,749
78
850
4,008
0
14,874
L
Hun Batz
MkLUNATHIK
Hun Batz
2,628
536
0
1,618
8,708
2,222
0
1,537
7,171
0
26,090
L
Rama
Oppioo
Rama
6,382
5,468
0
1,065
7,866
2,245
140
2,607
5,259
0
24,395
W
Sylvanus
Valenlolop
Sylvanus
4,626
1,875
740
2,324
8,278
5,869
0
1,183
7,095
19,560
0
W
Thor
ZYMWD
Thor
2,200
995
0
3,098
7,483
2,028
0
376
7,107
0
23,025
W
5,566
563
0
250
4,918
1,361
912
724
4,194
36,767
0
L
Ra
1,507
169
91
933
5,852
1,639
0
3,751
2,101
22,101
0
W
5,996
3,314
0
2,091
5,979
1,789
0
1,650
4,329
0
18,820
W
Erlang Shen
雅木大大
Erlang Shen
753
204
0
0
1,324
352
0
118
1,206
0
9,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
27,825
190
Minions Killed
185
0
Camps Cleared
0
939,111
Distance Traveled
1,090,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,865
451
13
1
0
215,727
1
L
Guan Yu
5,323
409
29
2
0
239,697
0
L
Hun Batz
5,554
427
48
4
0
225,603
0
L
Rama
5,662
436
53
4
0
206,191
1
W
Sylvanus
5,982
460
22
2
0
208,697
1
W
Thor
6,322
486
42
3
0
201,885
0
W
Scylla
7,098
546
66
5
0
229,892
1
L
Ra
5,421
417
42
3
0
202,794
2
W
Artemis
5,549
427
36
3
0
154,150
1
W
Erlang Shen
5,491
422
24
2
0
144,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role