Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
The War Grizzly
Ymir
Level 158
God Stats
15W - 16L
1,617 SR
Queue Stats
487W - 330L
1,659 Elo+
Solo
Chang'e
Chang'e
TrapLordDallas
Chang'e
Level 158
God Stats
7W - 8L
1,419 SR
Queue Stats
157W - 129L
1,640 Elo+
Solo
Bastet
Bastet
naim2727
Bastet
Level 121
God Stats
8W - 7L
1,712 SR
Queue Stats
250W - 224L
1,552 Elo+
Party 1
Team Averages
Level 134
1,550 SR
1,570 Elo+

VS

Team Averages
Level 121
1,528 SR
1,575 Elo+
Raijin
Raijin
BaTMaN 1979
Raijin
Level 152
God Stats
4W - 8L
1,459 SR
Queue Stats
419W - 387L
1,567 Elo+
Solo
Cthulhu
Cthulhu
ForgeFiend_Rey
Cthulhu
Level 86
God Stats
262W - 177L
1,682 SR
Queue Stats
368W - 337L
1,580 Elo+
Solo
Apollo
Apollo
THEPIRATEBAY83
Apollo
Level 157
God Stats
6W - 6L
1,560 SR
Queue Stats
204W - 183L
1,640 Elo+
Solo
Odin
Odin
The_DarK_WolF239
Odin
Level 85
God Stats
3W - 2L
1,460 SR
Queue Stats
230W - 215L
1,552 Elo+
Solo
Serqet
Serqet
Troy Da GR8
Serqet
Level 127
God Stats
5W - 2L
1,482 SR
Queue Stats
402W - 382L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 0
6,559
656
3,993
6,429
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 2
6,056
606
4,780
4,556
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,597
560
2,904
6,274
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 0
6,252
625
3,252
4,732
3,001
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
naim2727
Bastet
6
1 / 0 / 2
4,895
490
1,497
2,905
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 2 / 0
5,954
595
4,033
4,591
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 0 / 0
5,701
570
1,770
5,478
2,400
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,244
624
3,741
5,153
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 2
5,066
507
3,248
6,067
2,060
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
9
0 / 1 / 0
5,300
530
1,829
6,576
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
Raijin
1
2
0
0.5
W
0
0
0
0
W
2
1
1
2.5
L
1
1
0
1
W
1
0
2
2
L
0
0
0
0
W
Serqet
0
1
0
0
L
Bastet
naim2727
Bastet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
14,621
24,896
Taken
27,865
10,965
Mitigated
9,547
9,648
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,993
1,897
0
1,828
6,429
1,867
0
0
6,429
0
43,930
L
Morgan Le Fay
 
Morgan Le Fay
4,780
359
0
1,315
4,556
1,508
0
1,890
2,333
39,338
0
W
Raijin
4,033
383
0
1,154
4,591
1,467
0
3,169
1,422
38,048
0
W
1,770
0
36
1,950
5,478
2,400
320
2,945
2,533
35,478
0
W
3,741
2,357
0
1,902
5,153
1,490
0
173
4,980
0
43,435
L
2,904
560
0
940
6,274
3,936
0
1,589
4,561
17,234
0
W
3,248
717
335
553
6,067
2,060
0
2,469
3,598
0
20,621
L
3,252
332
43
3,455
4,732
3,001
25
1,631
2,945
37,628
0
W
Serqet
1,829
584
0
3,041
6,576
2,130
0
2,239
4,337
0
28,443
L
Bastet
naim2727
Bastet
1,497
343
288
1,779
2,905
653
0
321
2,544
0
13,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
28,265
336
Minions Killed
353
0
Camps Cleared
0
901,463
Distance Traveled
1,076,045
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,559
656
99
10
0
180,838
2
L
Morgan Le Fay
6,056
606
83
8
0
213,046
5
W
Raijin
5,954
595
97
10
0
190,219
3
W
Cthulhu
5,701
570
77
8
0
231,580
3
W
Apollo
6,244
624
83
8
0
197,999
1
L
Ymir
5,597
560
28
3
0
194,031
5
W
Odin
5,066
507
27
3
0
217,451
5
L
Chang'e
6,252
625
90
9
0
174,210
3
W
Serqet
5,300
530
69
7
0
238,796
4
L
Bastet
4,895
490
36
4
0
139,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role