Player Matchup

Gilgamesh
Gilgamesh
Arman19000
Gilgamesh
Level 107
God Stats
4W - 5L
1,548 SR
Queue Stats
531W - 574L
1,539 Elo+
Solo
Fenrir
Fenrir
Helsvell
Fenrir
Level 158
God Stats
13W - 21L
1,394 SR
Queue Stats
396W - 400L
1,425 Elo+
Solo
Chronos
Chronos
XionTurfu
Chronos
Level 59
God Stats
5W - 6L
1,393 SR
Queue Stats
121W - 156L
1,440 Elo+
Party 1
Vulcan
Vulcan
Zargreus
Vulcan
Level 146
God Stats
0W - 1L
1,536 SR
Queue Stats
43W - 37L
1,533 Elo+
Solo
Yemoja
Yemoja
seikoooooo
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 140L
1,511 Elo+
Party 1
Team Averages
Level 103
1,474 SR
1,490 Elo+

VS

Team Averages
Level 82
1,467 SR
1,464 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BamJop
Nu Wa
Level 69
God Stats
2W - 4L
1,174 SR
Queue Stats
122W - 160L
1,407 Elo+
Solo
Xing Tian
Xing Tian
Ginega
Xing Tian
Level 69
God Stats
4W - 9L
1,458 SR
Queue Stats
13W - 14L
1,468 Elo+
Party 2
Loki
Loki
kator600
Loki
Level 127
God Stats
4W - 1L
1,620 SR
Queue Stats
118W - 112L
1,432 Elo+
Solo
Izanami
Izanami
xXMaleRatMilkXx
Izanami
Level 56
God Stats
14W - 14L
1,586 SR
Queue Stats
19W - 19L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arman19000
Gilgamesh
13
1 / 6 / 1
8,227
457
6,921
11,233
10,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Helsvell
Fenrir
13
1 / 4 / 2
8,271
460
6,722
16,560
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
XionTurfu
Chronos
14
2 / 5 / 1
8,803
489
4,881
10,857
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Zargreus
Vulcan
15
2 / 2 / 0
8,954
497
10,200
6,547
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
seikoooooo
Yemoja
11
0 / 2 / 2
7,263
404
3,539
12,966
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 1 / 4
10,398
578
8,227
13,576
5,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
BamJop
Nu Wa
15
0 / 2 / 2
9,186
510
7,424
9,502
3,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Ginega
Xing Tian
14
1 / 0 / 7
9,567
532
5,154
12,384
5,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
16
8 / 3 / 1
10,134
563
9,074
12,911
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 4
9,209
512
7,375
7,017
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
19
19
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
4
8
L
Gilgamesh
Arman19000
Gilgamesh
1
6
1
0.25
W
Nu Wa
BamJop
Nu Wa
0
2
2
0.5
W
Xing Tian
Ginega
Xing Tian
1
0
7
4.5
L
Fenrir
Helsvell
Fenrir
1
4
2
0.5
L
Chronos
XionTurfu
Chronos
2
5
1
0.5
L
Vulcan
Zargreus
Vulcan
2
2
0
1
W
Loki
8
3
1
2.83
L
Yemoja
seikoooooo
Yemoja
0
2
2
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
37,254
58,163
Taken
55,390
35,337
Mitigated
22,296
13,488
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,227
4,583
0
3,333
13,576
5,657
1,380
858
12,718
0
49,595
L
Gilgamesh
Arman19000
Gilgamesh
6,921
1,891
0
409
11,233
10,145
43
460
10,773
0
41,903
W
Nu Wa
BamJop
Nu Wa
7,424
1,490
0
3,518
9,502
3,822
1,221
6,221
3,281
73,461
0
W
Xing Tian
Ginega
Xing Tian
5,154
701
0
3,594
12,384
5,802
296
4,146
8,238
23,149
0
L
Fenrir
Helsvell
Fenrir
6,722
928
0
7,795
16,560
6,415
144
1,408
15,152
0
58,025
L
Chronos
XionTurfu
Chronos
4,881
2,205
0
1,193
10,857
4,111
0
2,847
8,010
52,630
4,939
L
Vulcan
Zargreus
Vulcan
10,200
2,756
0
646
6,547
2,536
216
2,079
4,468
68,995
0
W
Loki
9,074
1,278
0
4,443
12,911
4,696
0
3,793
9,118
0
58,771
L
Yemoja
seikoooooo
Yemoja
3,539
994
1,273
2,172
12,966
12,130
0
5,784
7,182
16,894
0
W
7,375
3,505
0
3,122
7,017
2,319
1,631
3,236
3,781
0
68,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
48,494
462
Minions Killed
471
0
Camps Cleared
0
1,567,619
Distance Traveled
1,692,393
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,398
578
100
6
0
320,780
4
L
Gilgamesh
8,227
457
92
5
0
296,695
0
W
Nu Wa
9,186
510
121
7
0
319,737
7
W
Xing Tian
9,567
532
26
1
0
341,039
8
L
Fenrir
8,271
460
86
5
0
298,117
0
L
Chronos
8,803
489
122
7
0
317,663
2
L
Vulcan
8,954
497
137
8
0
341,619
6
W
Loki
10,134
563
102
6
0
367,644
1
L
Yemoja
7,263
404
25
1
0
313,525
2
W
Izanami
9,209
512
122
7
0
343,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role