Player Matchup

Artemis
Artemis
Chekas2021
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Skylent300
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Thor
Thor
ThyFartIsMurder
Thor
Level 25
God Stats
3W - 0L
1,700 SR
Queue Stats
6W - 5L
1,328 Elo+
Solo
Zeus
Zeus
她与风皆过客
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Geb
Geb
妈了个巴子
Geb
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,540 SR
1,466 Elo+

VS

Team Averages
Level 20
1,451 SR
1,351 Elo+
Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GenJoel06
Hel
Level 27
God Stats
26W - 33L
1,523 SR
Queue Stats
73W - 94L
1,310 Elo+
Solo
Hachiman
Hachiman
Kiraks0n
Hachiman
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 2
Mercury
Mercury
KripeYT
Mercury
Level 16
God Stats
2W - 3L
1,468 SR
Queue Stats
5W - 11L
1,249 Elo+
Party 2
Guan Yu
Guan Yu
PanBaklazan
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chekas2021
Artemis
11
11 / 1 / 2
7,163
716
11,236
4,236
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Skylent300
Nemesis
9
1 / 1 / 0
5,493
549
1,527
4,391
1,107
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 1
4,827
483
876
4,907
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 0
6,407
641
4,890
4,766
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 8
5,575
558
3,198
5,659
3,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 4 / 2
5,389
539
1,647
9,012
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 4 / 0
6,145
615
2,398
5,468
2,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Kiraks0n
Hachiman
7
0 / 7 / 1
4,478
448
3,738
6,709
2,838
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
KripeYT
Mercury
8
2 / 3 / 0
5,666
567
1,375
6,402
2,647
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
PanBaklazan
Guan Yu
8
1 / 4 / 0
4,925
493
2,124
5,291
3,515
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
6
Deaths
22
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
2
0.25
W
Artemis
Chekas2021
Artemis
11
1
2
12
L
2
4
0
0.5
L
Hachiman
Kiraks0n
Hachiman
0
7
1
0.07
L
Mercury
KripeYT
Mercury
2
3
0
0.67
L
Guan Yu
PanBaklazan
Guan Yu
1
4
0
0.25
W
Nemesis
Skylent300
Nemesis
1
1
0
1
W
1
1
1
1.5
W
4
2
0
2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
11,282
23,959
Taken
32,882
8,154
Mitigated
16,570
5,316
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,647
817
0
85
9,012
5,024
0
1,207
7,805
10,112
0
W
Artemis
Chekas2021
Artemis
11,236
7,877
0
874
4,236
1,364
602
496
3,740
0
40,281
L
2,398
620
0
1,361
5,468
2,546
652
4,001
1,031
30,756
0
L
Hachiman
Kiraks0n
Hachiman
3,738
2,040
0
953
6,709
2,838
0
1,201
5,508
0
14,509
L
Mercury
KripeYT
Mercury
1,375
1,054
0
729
6,402
2,647
0
1,131
5,257
0
15,364
L
Guan Yu
PanBaklazan
Guan Yu
2,124
296
0
348
5,291
3,515
648
98
5,193
0
16,149
W
Nemesis
Skylent300
Nemesis
1,527
987
0
451
4,391
1,107
416
0
4,391
0
22,442
W
876
552
0
1,765
4,907
1,155
0
41
4,838
0
17,447
W
4,890
644
0
560
4,766
1,476
642
2,357
2,409
36,112
0
W
3,198
284
307
1,359
5,659
3,052
342
1,151
4,508
12,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
26,603
260
Minions Killed
169
0
Camps Cleared
0
812,811
Distance Traveled
891,651
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,389
539
23
2
0
190,530
0
W
Artemis
7,163
716
64
6
0
148,040
4
L
Hel
6,145
615
59
6
0
191,259
0
L
Hachiman
4,478
448
19
2
0
155,387
0
L
Mercury
5,666
567
37
4
0
196,231
0
L
Guan Yu
4,925
493
31
3
0
158,244
1
W
Nemesis
5,493
549
50
5
0
165,076
0
W
Thor
4,827
483
41
4
0
139,556
0
W
Zeus
6,407
641
83
8
0
169,467
1
W
Geb
5,575
558
22
2
0
190,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role