Player Matchup

Khepri
Khepri
Junkyardgamer
Khepri
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,465 Elo+
Party 1
Bakasura
Bakasura
Pencilvester420
Bakasura
Level 26
God Stats
44W - 29L
1,520 SR
Queue Stats
183W - 196L
1,496 Elo+
Solo
Hachiman
Hachiman
SleepyAndFluffs
Hachiman
Level 17
God Stats
6W - 4L
1,691 SR
Queue Stats
51W - 40L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
TurtleHam
Cthulhu
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 40L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
ZumzDeer
Kukulkan
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
51W - 40L
1,465 Elo+
Party 1
Team Averages
Level 18
1,542 SR
1,471 Elo+

VS

Team Averages
Level 10
1,463 SR
1,397 Elo+
Neith
Neith
Aug212021
Neith
Level 8
God Stats
37W - 46L
1,378 SR
Queue Stats
138W - 148L
1,353 Elo+
Solo
Bellona
Bellona
ELPRO287
Bellona
Level 22
God Stats
5W - 9L
1,374 SR
Queue Stats
54W - 86L
1,321 Elo+
Party 2
Cerberus
Cerberus
Mcspanky157
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
crisusa1988
Anhur
Level 7
God Stats
6W - 4L
1,659 SR
Queue Stats
16W - 23L
1,289 Elo+
Party 2
Thor
Thor
最爱菲菲
Thor
Level 11
God Stats
2W - 3L
1,403 SR
Queue Stats
5W - 7L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
11,891
495
4,376
10,529
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
20
30 / 5 / 2
18,511
771
33,542
21,130
12,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
17
4 / 3 / 10
11,761
490
8,237
10,725
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TurtleHam
Cthulhu
18
3 / 1 / 18
13,066
544
13,222
13,637
14,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
ZumzDeer
Kukulkan
13
4 / 7 / 5
10,571
440
11,081
12,632
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aug212021
Neith
18
1 / 4 / 1
11,022
459
5,356
15,865
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ELPRO287
Bellona
17
2 / 6 / 6
10,951
456
6,043
17,590
10,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Mcspanky157
Cerberus
14
0 / 10 / 1
8,893
371
4,662
24,861
11,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 13 / 4
9,039
377
7,596
20,829
7,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 9 / 2
11,196
467
15,818
20,126
14,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
42
Kills
17
17
Deaths
42
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Aug212021
Neith
1
4
1
0.38
L
Bellona
ELPRO287
Bellona
2
6
6
0.83
W
1
1
13
7.5
L
Cerberus
Mcspanky157
Cerberus
0
10
1
0.05
W
Bakasura
30
5
2
6.2
W
Hachiman
4
3
10
3
W
Cthulhu
TurtleHam
Cthulhu
3
1
18
12
W
Kukulkan
ZumzDeer
Kukulkan
4
7
5
0.93
L
3
13
4
0.38
L
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,458
Damage
39,475
68,653
Taken
99,271
47,664
Mitigated
50,692
22,331
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aug212021
Neith
5,356
1,983
0
6,400
15,865
6,898
30
1,749
13,896
0
80,265
L
Bellona
ELPRO287
Bellona
6,043
1,933
252
3,536
17,590
10,203
0
6,129
11,307
0
50,125
W
4,376
400
0
2,674
10,529
12,982
1,117
396
10,133
13,895
0
L
Cerberus
Mcspanky157
Cerberus
4,662
545
0
3,840
24,861
11,106
162
7,500
16,400
50,288
0
W
Bakasura
33,542
29,576
0
6,783
21,130
12,675
550
473
19,492
0
174,164
W
Hachiman
8,237
5,973
0
4,260
10,725
3,802
3,966
1,079
9,646
0
54,736
W
Cthulhu
TurtleHam
Cthulhu
13,222
1,910
90
6,493
13,637
14,145
1,588
2,488
11,149
68,205
0
W
Kukulkan
ZumzDeer
Kukulkan
11,081
1,766
0
2,031
12,632
4,060
2,173
1,130
11,502
42,711
0
L
7,596
3,180
119
2,900
20,829
7,775
312
7,448
13,076
0
36,191
L
15,818
2,926
0
3,314
20,126
14,710
0
6,030
13,910
0
77,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,800
Gold Earned
51,101
540
Minions Killed
509
0
Camps Cleared
0
2,326,245
Distance Traveled
2,006,261
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,022
459
127
5
0
326,731
0
L
Bellona
10,951
456
80
3
0
502,205
0
W
Khepri
11,891
495
19
1
0
479,067
9
L
Cerberus
8,893
371
134
6
0
368,684
3
W
Bakasura
18,511
771
273
11
0
580,410
1
W
Hachiman
11,761
490
80
3
0
412,871
1
W
Cthulhu
13,066
544
111
5
0
451,280
2
W
Kukulkan
10,571
440
57
2
0
402,617
6
L
Anhur
9,039
377
54
2
0
384,383
0
L
Thor
11,196
467
114
5
0
424,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role