Player Matchup

Ra
Ra
CountFraggers
Ra
Level 18
God Stats
38W - 29L
1,528 SR
Queue Stats
146W - 132L
1,469 Elo+
Solo
Vamana
Vamana
Grimgoal214
Vamana
Level 9
God Stats
9W - 24L
1,136 SR
Queue Stats
13W - 28L
1,130 Elo+
Party 1
Loki
Loki
ImSteef
Loki
Level 29
God Stats
22W - 12L
1,613 SR
Queue Stats
41W - 24L
1,582 Elo+
Solo
Khepri
Khepri
LaurentOM1972
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Prize_Cris
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,231 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,383 Elo+

VS

Team Averages
Level 10
1,464 SR
1,498 Elo+
Gilgamesh
Gilgamesh
HeyJammal
Gilgamesh
Level 8
God Stats
1W - 2L
1,326 SR
Queue Stats
14W - 12L
1,496 Elo+
Solo
Ares
Ares
ShadowOni_
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
XFireDragonDemon
Da Ji
Level 16
God Stats
0W - 2L
1,169 SR
Queue Stats
9W - 20L
1,229 Elo+
Party 2
Apollo
Apollo
matcentory
Apollo
Level 18
God Stats
3W - 2L
1,826 SR
Queue Stats
15W - 15L
1,551 Elo+
Solo
Rama
Rama
yanislavvvv
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 0
10,362
740
12,410
4,760
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
1 / 1 / 3
7,276
520
8,170
9,769
10,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
ImSteef
Loki
16
7 / 0 / 1
9,403
672
7,917
7,413
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,704
479
1,897
6,082
5,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 7 / 3
5,827
416
1,429
7,734
3,027
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeyJammal
Gilgamesh
11
1 / 1 / 0
6,143
439
6,452
14,748
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 6 / 0
5,613
401
1,445
10,289
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 8 / 0
5,775
413
4,191
9,054
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
matcentory
Apollo
10
3 / 2 / 1
6,496
464
1,994
8,608
2,896
Talisman

Talisman

+75
Health
+15
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 5 / 1
6,142
439
3,896
7,971
2,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
22
Kills
8
9
Deaths
22
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
14
0
0
14
W
Vamana
1
1
3
2.5
L
Gilgamesh
HeyJammal
Gilgamesh
1
1
0
1
W
Loki
ImSteef
Loki
7
0
1
7.5
W
0
1
1
0.5
W
0
7
3
0.21
L
0
6
0
0
L
1
8
0
0.13
L
Apollo
matcentory
Apollo
3
2
1
1.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
17,978
35,758
Taken
50,670
23,443
Mitigated
24,585
11,156
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,410
1,992
673
3,190
4,760
1,922
5,814
901
3,814
75,526
0
W
Vamana
8,170
3,759
0
1,775
9,769
10,270
1,406
130
8,821
0
35,655
L
Gilgamesh
HeyJammal
Gilgamesh
6,452
1,170
0
3,881
14,748
9,375
0
3,399
11,299
0
30,422
W
Loki
ImSteef
Loki
7,917
2,996
0
4,311
7,413
2,644
663
87
7,326
0
66,859
W
1,897
764
372
415
6,082
5,580
644
0
5,765
18,682
0
W
1,429
461
0
420
7,734
3,027
291
327
7,407
8,072
0
L
1,445
409
0
0
10,289
6,391
0
4,070
6,007
9,392
0
L
4,191
1,344
26
167
9,054
3,303
0
3,441
5,417
0
29,623
L
Apollo
matcentory
Apollo
1,994
1,048
0
16
8,608
2,896
192
1,355
7,173
0
28,136
L
3,896
3,115
0
32
7,971
2,620
822
2,847
5,038
0
22,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
30,169
383
Minions Killed
201
0
Camps Cleared
0
1,281,214
Distance Traveled
1,150,004
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,362
740
153
11
0
232,162
0
W
Vamana
7,276
520
60
4
0
273,318
0
L
Gilgamesh
6,143
439
54
4
0
244,040
3
W
Loki
9,403
672
130
9
0
297,093
4
W
Khepri
6,704
479
31
2
0
234,350
5
W
Ares
5,827
416
9
1
0
244,291
0
L
Ares
5,613
401
8
1
0
236,578
0
L
Da Ji
5,775
413
51
4
0
245,673
1
L
Apollo
6,496
464
52
4
0
235,523
1
L
Rama
6,142
439
36
3
0
188,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role