Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Darksaid03
Achilles
Level 25
God Stats
1W - 1L
1,749 SR
Queue Stats
18W - 25L
1,329 Elo+
Solo
Ratatoskr
Ratatoskr
Eranqul1o
Ratatoskr
Level 17
God Stats
0W - 2L
1,491 SR
Queue Stats
21W - 34L
1,260 Elo+
Party 1
Ra
Ra
OdinLetsPlay
Ra
Level 14
God Stats
0W - 2L
1,698 SR
Queue Stats
8W - 11L
1,282 Elo+
Solo
Neith
Neith
PabloEsobar
Neith
Level 8
God Stats
13W - 24L
1,239 SR
Queue Stats
26W - 48L
1,266 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,327 Elo+

VS

Team Averages
Level 16
1,463 SR
1,273 Elo+
Artemis
Artemis
Aldrii69
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,006 Elo+
Solo
Hercules
Hercules
BaneMannen
Hercules
Level 2
God Stats
12W - 14L
1,500 SR
Queue Stats
149W - 149L
1,500 Elo+
Solo
Scylla
Scylla
ExtrillAphriss
Scylla
Level 16
God Stats
1W - 1L
1,266 SR
Queue Stats
96W - 86L
1,168 Elo+
Solo
Bellona
Bellona
lopotapka
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,270 Elo+
Solo
Ymir
Ymir
twokinkykoalas
Ymir
Level 29
God Stats
36W - 28L
1,547 SR
Queue Stats
96W - 102L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 14 / 2
9,422
428
10,547
23,326
22,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Darksaid03
Achilles
14
1 / 8 / 2
8,938
406
8,042
20,506
15,552
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Eranqul1o
Ratatoskr
10
1 / 17 / 3
7,749
352
5,722
18,721
5,365
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
4 / 3 / 3
10,246
466
13,348
11,914
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 16 / 2
8,106
368
6,821
18,780
5,834
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aldrii69
Artemis
20
34 / 2 / 10
15,653
712
42,029
17,957
8,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
BaneMannen
Hercules
18
8 / 1 / 16
12,394
563
10,558
21,773
14,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 12
11,705
532
9,669
10,163
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
lopotapka
Bellona
14
2 / 2 / 9
10,093
459
8,457
15,664
13,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 1 / 28
12,796
582
7,869
14,952
18,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
10
Kills
57
58
Deaths
10
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
14
2
0.29
W
Artemis
Aldrii69
Artemis
34
2
10
19.5
W
Hercules
BaneMannen
Hercules
8
1
16
16
L
Achilles
Darksaid03
Achilles
1
8
2
0.25
L
Ratatoskr
Eranqul1o
Ratatoskr
1
17
3
0.15
W
6
4
12
3
L
4
3
3
1.83
L
1
16
2
0.13
W
Bellona
lopotapka
Bellona
2
2
9
3.25
W
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
78,582
93,247
Taken
80,509
55,368
Mitigated
58,571
12,955
Healing
25,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,547
2,024
0
2,746
23,326
22,167
140
3,460
19,866
0
33,282
W
Artemis
Aldrii69
Artemis
42,029
26,152
0
7,115
17,957
8,705
9,222
1,764
15,593
0
162,626
W
Hercules
BaneMannen
Hercules
10,558
3,561
0
11,064
21,773
14,508
612
3,780
17,615
0
81,949
L
Achilles
Darksaid03
Achilles
8,042
2,441
0
2,750
20,506
15,552
482
5,249
15,257
0
37,739
L
Ratatoskr
Eranqul1o
Ratatoskr
5,722
747
0
195
18,721
5,365
0
4,301
14,420
0
22,242
W
9,669
991
0
1,095
10,163
3,743
2,990
2,502
7,326
67,577
0
L
13,348
804
2,331
3,949
11,914
6,450
30
2,526
9,388
61,540
0
L
6,821
3,867
0
984
18,780
5,834
0
2,216
16,564
0
39,118
W
Bellona
lopotapka
Bellona
8,457
2,122
0
2,616
15,664
13,395
369
1,753
13,586
276
41,260
W
7,869
2,515
1,085
2,319
14,952
18,220
605
2,432
11,867
36,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
62,641
302
Minions Killed
568
0
Camps Cleared
0
1,817,136
Distance Traveled
1,990,238
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,422
428
44
2
0
384,932
1
W
Artemis
15,653
712
195
9
0
385,508
2
W
Hercules
12,394
563
141
6
0
471,371
8
L
Achilles
8,938
406
59
3
0
391,302
2
L
Ratatoskr
7,749
352
26
1
0
347,992
0
W
Scylla
11,705
532
113
5
0
397,137
5
L
Ra
10,246
466
113
5
0
393,760
5
L
Neith
8,106
368
60
3
0
299,150
1
W
Bellona
10,093
459
67
3
0
339,875
0
W
Ymir
12,796
582
52
2
0
396,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role