Player Matchup

Set
Set
 
Set
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AdamTwoZero--
Heimdallr
Level 67
God Stats
4W - 12L
1,347 SR
Queue Stats
95W - 139L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
Akizuki_Ashido
Sun Wukong
Level 43
God Stats
3W - 6L
1,389 SR
Queue Stats
35W - 55L
1,241 Elo+
Party 1
Fenrir
Fenrir
Murrells
Fenrir
Level 45
God Stats
6W - 6L
1,453 SR
Queue Stats
93W - 118L
1,359 Elo+
Party 3
Ah Puch
Ah Puch
Robq1995
Ah Puch
Level 126
God Stats
22W - 25L
1,497 SR
Queue Stats
244W - 235L
1,488 Elo+
Party 3
Team Averages
Level 65
1,437 SR
1,377 Elo+

VS

Team Averages
Level 38
1,404 SR
1,293 Elo+
Anubis
Anubis
Booster50T6
Anubis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,225 Elo+
Party 2
Chaac
Chaac
EaZy kyky 58
Chaac
Level 49
God Stats
10W - 8L
1,797 SR
Queue Stats
139W - 192L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
TomTom2403
Cthulhu
Level 59
God Stats
6W - 11L
1,244 SR
Queue Stats
256W - 309L
1,304 Elo+
Party 2
Pele
Pele
optic light1993
Pele
Level 28
God Stats
4W - 6L
1,035 SR
Queue Stats
122W - 160L
1,281 Elo+
Party 2
Skadi
Skadi
zerkoo-59
Skadi
Level 41
God Stats
0W - 3L
1,444 SR
Queue Stats
79W - 104L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 5 / 2
8,637
411
6,050
12,327
11,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
AdamTwoZero--
Heimdallr
16
4 / 4 / 6
10,123
482
10,278
10,571
3,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Akizuki_Ashido
Sun Wukong
14
3 / 1 / 5
9,345
445
7,229
12,992
8,042
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Murrells
Fenrir
16
6 / 1 / 4
10,321
491
5,407
12,431
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Robq1995
Ah Puch
18
11 / 0 / 5
12,244
583
22,689
9,371
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 0
7,196
343
1,487
9,570
3,744
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 0
10,056
479
9,463
19,655
10,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TomTom2403
Cthulhu
14
4 / 5 / 2
9,310
443
10,824
16,697
6,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 3
9,390
447
4,785
15,203
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
zerkoo-59
Skadi
14
2 / 7 / 0
8,830
420
7,864
11,875
3,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
10
11
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
5
2
0.6
W
Heimdallr
AdamTwoZero--
Heimdallr
4
4
6
1.75
W
Sun Wukong
Akizuki_Ashido
Sun Wukong
3
1
5
5.5
L
Anubis
0
6
0
0
L
4
2
0
2
W
Fenrir
Murrells
Fenrir
6
1
4
8
W
Ah Puch
Robq1995
Ah Puch
11
0
5
13.5
L
Cthulhu
TomTom2403
Cthulhu
4
5
2
1
L
0
6
3
0.25
L
Skadi
zerkoo-59
Skadi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
34,423
57,692
Taken
73,000
36,034
Mitigated
29,738
9,701
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,050
2,998
0
3,014
12,327
11,754
0
2,889
9,438
0
29,562
W
Heimdallr
AdamTwoZero--
Heimdallr
10,278
2,304
0
821
10,571
3,734
2,647
4,559
6,012
0
56,166
W
Sun Wukong
Akizuki_Ashido
Sun Wukong
7,229
1,217
0
1,816
12,992
8,042
85
3,536
9,456
0
40,214
L
Anubis
1,487
88
0
1,598
9,570
3,744
0
8,019
1,551
14,465
0
L
9,463
3,032
0
12,279
19,655
10,377
440
8,113
11,542
0
65,843
W
Fenrir
Murrells
Fenrir
5,407
971
0
750
12,431
8,903
23
1,043
11,388
0
47,660
W
Ah Puch
Robq1995
Ah Puch
22,689
366
0
3,300
9,371
3,601
998
537
8,834
80,838
0
L
Cthulhu
TomTom2403
Cthulhu
10,824
832
219
3,056
16,697
6,306
0
1,342
15,355
47,874
0
L
4,785
676
0
3,295
15,203
5,768
1,821
5,324
9,879
0
59,121
L
Skadi
zerkoo-59
Skadi
7,864
3,090
0
1,779
11,875
3,543
0
217
11,658
0
40,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
44,782
398
Minions Killed
397
0
Camps Cleared
0
1,926,125
Distance Traveled
1,881,467
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,637
411
41
2
0
311,649
3
W
Heimdallr
10,123
482
96
5
0
360,134
6
W
Sun Wukong
9,345
445
63
3
0
424,018
4
L
Anubis
7,196
343
30
1
0
270,027
0
L
Chaac
10,056
479
116
6
0
388,538
0
W
Fenrir
10,321
491
75
4
0
410,638
0
W
Ah Puch
12,244
583
123
6
0
419,686
4
L
Cthulhu
9,310
443
84
4
0
492,983
1
L
Pele
9,390
447
100
5
0
404,584
0
L
Skadi
8,830
420
67
3
0
325,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role