Player Matchup

Bellona
Bellona
HappyCactusGODDK
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Losmi24
Cthulhu
Level 26
God Stats
8W - 6L
1,560 SR
Queue Stats
59W - 77L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mondain71
Tsukuyomi
Level 14
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 4L
1,154 Elo+
Solo
Tiamat
Tiamat
Mtaking
Tiamat
Level 6
God Stats
5W - 1L
1,570 SR
Queue Stats
8W - 5L
1,462 Elo+
Party 1
Neith
Neith
TheRadBee
Neith
Level 18
God Stats
7W - 14L
1,365 SR
Queue Stats
28W - 36L
1,366 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,366 Elo+

VS

Team Averages
Level 20
1,511 SR
1,393 Elo+
Loki
Loki
ACidorp
Loki
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 136L
1,398 Elo+
Solo
Heimdallr
Heimdallr
CaptCuci
Heimdallr
Level 13
God Stats
1W - 2L
1,472 SR
Queue Stats
7W - 14L
1,257 Elo+
Solo
Anubis
Anubis
De8t0r
Anubis
Level 32
God Stats
10W - 8L
1,699 SR
Queue Stats
127W - 169L
1,409 Elo+
Party 2
Tyr
Tyr
Lunalikii
Tyr
Level 28
God Stats
10W - 15L
1,534 SR
Queue Stats
142W - 197L
1,402 Elo+
Party 2
Hel
Hel
Summoningq
Hel
Level 16
God Stats
1W - 12L
1,350 SR
Queue Stats
78W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 2
8,596
537
9,508
12,863
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Losmi24
Cthulhu
11
2 / 2 / 12
8,595
537
6,411
10,829
7,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Mondain71
Tsukuyomi
11
1 / 6 / 3
7,116
445
4,653
11,019
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Mtaking
Tiamat
3
0 / 0 / 0
5,046
315
237
294
75
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
TheRadBee
Neith
13
10 / 3 / 2
8,657
541
8,716
7,109
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ACidorp
Loki
13
4 / 4 / 0
8,145
509
6,600
10,139
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
CaptCuci
Heimdallr
8
0 / 9 / 1
5,990
374
3,509
11,163
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
De8t0r
Anubis
14
1 / 2 / 0
8,104
507
3,243
7,938
4,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 1
8,808
551
7,317
8,473
7,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
7,938
496
2,898
8,710
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
12
15
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
ACidorp
Loki
4
4
0
1
L
Heimdallr
CaptCuci
Heimdallr
0
9
1
0.06
L
Anubis
De8t0r
Anubis
1
2
0
0.5
W
7
4
2
2
W
Cthulhu
Losmi24
Cthulhu
2
2
12
4
L
6
2
1
3.25
W
Tsukuyomi
Mondain71
Tsukuyomi
1
6
3
0.42
W
Tiamat
Mtaking
Tiamat
0
0
0
0
L
1
3
1
0.5
W
Neith
TheRadBee
Neith
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
23,567
42,114
Taken
46,423
22,675
Mitigated
25,109
8,265
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ACidorp
Loki
6,600
1,917
0
2,492
10,139
3,556
0
1,561
8,578
0
41,271
L
Heimdallr
CaptCuci
Heimdallr
3,509
2,043
0
410
11,163
4,073
0
2,554
8,609
0
14,323
L
Anubis
De8t0r
Anubis
3,243
372
0
3,305
7,938
4,243
2,223
1,027
6,871
57,470
0
W
9,508
4,260
0
3,521
12,863
9,707
226
1,856
11,007
0
42,953
W
Cthulhu
Losmi24
Cthulhu
6,411
558
378
700
10,829
7,156
749
2,511
8,318
16,242
0
L
7,317
1,439
0
1,134
8,473
7,023
0
102
8,371
0
40,756
W
Tsukuyomi
Mondain71
Tsukuyomi
4,653
1,409
0
2,243
11,019
3,198
0
608
10,411
0
31,774
W
Tiamat
Mtaking
Tiamat
237
0
0
102
294
75
0
190
104
2,605
0
L
2,898
453
1,146
3,709
8,710
6,214
1,931
1,356
7,346
28,391
0
W
Neith
TheRadBee
Neith
8,716
4,181
0
1,321
7,109
2,539
3,068
976
6,133
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
38,985
226
Minions Killed
348
0
Camps Cleared
0
1,193,520
Distance Traveled
1,393,322
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,145
509
74
5
0
308,972
2
L
Heimdallr
5,990
374
24
2
0
220,860
0
L
Anubis
8,104
507
120
8
0
237,200
0
W
Bellona
8,596
537
64
4
0
327,024
2
W
Cthulhu
8,595
537
31
2
0
293,210
0
L
Tyr
8,808
551
65
4
0
340,452
1
W
Tsukuyomi
7,116
445
52
3
0
279,640
0
W
Tiamat
5,046
315
7
0
0
28,789
0
L
Hel
7,938
496
65
4
0
285,838
0
W
Neith
8,657
541
72
5
0
264,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role