Player Matchup

Kukulkan
Kukulkan
BigWillyTheWhale
Kukulkan
Level 48
God Stats
3W - 1L
1,737 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 1
Anhur
Anhur
Eoleemo
Anhur
Level 105
God Stats
22W - 17L
1,614 SR
Queue Stats
119W - 121L
1,544 Elo+
Party 1
Mercury
Mercury
HarryFromBarrow
Mercury
Level 129
God Stats
2W - 4L
1,493 SR
Queue Stats
162W - 153L
1,600 Elo+
Party 1
Khepri
Khepri
Leemos952
Khepri
Level 107
God Stats
1W - 4L
1,576 SR
Queue Stats
59W - 64L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
stezzer592
Sylvanus
Level 86
God Stats
57W - 45L
1,624 SR
Queue Stats
137W - 123L
1,591 Elo+
Party 1
Team Averages
Level 95
1,609 SR
1,561 Elo+

VS

Team Averages
Level 109
1,665 SR
1,558 Elo+
Set
Set
Argey
Set
Level 153
God Stats
69W - 35L
1,785 SR
Queue Stats
143W - 108L
1,544 Elo+
Party 2
Bellona
Bellona
blznomen111
Bellona
Level 135
God Stats
11W - 7L
1,631 SR
Queue Stats
188W - 173L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
carniplague
Hou Yi
Level 106
God Stats
9W - 5L
1,721 SR
Queue Stats
465W - 387L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
fr0stt4Real
Sylvanus
Level 29
God Stats
35W - 28L
1,484 SR
Queue Stats
225W - 194L
1,492 Elo+
Party 2
Sol
Sol
kamkosorryokej
Sol
Level 120
God Stats
19W - 10L
1,702 SR
Queue Stats
201W - 185L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,943
463
5,600
7,784
3,331
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Eoleemo
Anhur
13
2 / 2 / 1
7,254
484
4,771
6,847
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
7,740
516
4,582
11,652
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Leemos952
Khepri
11
1 / 2 / 3
7,193
480
2,772
7,625
6,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
stezzer592
Sylvanus
13
0 / 4 / 0
7,735
516
8,196
17,105
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Argey
Set
15
10 / 2 / 1
9,433
629
10,846
14,323
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
blznomen111
Bellona
16
4 / 0 / 3
9,870
658
13,624
13,100
11,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
1 / 1 / 3
8,325
555
6,273
5,168
1,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
fr0stt4Real
Sylvanus
12
0 / 2 / 3
6,694
446
2,014
8,530
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 5
9,226
615
6,541
7,113
2,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
18
18
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
Argey
Set
10
2
1
5.25
L
0
6
0
0
L
Anhur
Eoleemo
Anhur
2
2
1
1.25
L
1
4
2
0.5
L
Khepri
Leemos952
Khepri
1
2
3
1.25
W
Bellona
blznomen111
Bellona
4
0
3
5.5
W
Hou Yi
1
1
3
2.5
W
Sylvanus
fr0stt4Real
Sylvanus
0
2
3
0.75
W
3
0
5
5.5
L
Sylvanus
stezzer592
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
39,298
51,013
Taken
48,234
26,843
Mitigated
28,007
17,159
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Argey
Set
10,846
4,039
0
8,250
14,323
6,689
714
1,785
12,538
0
64,565
L
5,600
483
0
750
7,784
3,331
0
3,880
3,904
42,502
0
L
Anhur
Eoleemo
Anhur
4,771
2,933
0
2,501
6,847
2,206
0
689
6,158
0
49,424
L
4,582
1,809
0
2,346
11,652
5,814
0
1,680
9,842
0
57,543
L
Khepri
Leemos952
Khepri
2,772
390
0
1,250
7,625
6,308
0
536
7,089
20,712
0
W
Bellona
blznomen111
Bellona
13,624
7,674
0
8,344
13,100
11,200
1,798
8,196
4,904
0
60,664
W
Hou Yi
6,273
2,892
0
1,606
5,168
1,414
580
408
4,760
0
56,736
W
Sylvanus
fr0stt4Real
Sylvanus
2,014
598
602
1,528
8,530
5,799
554
2,869
5,661
17,625
6,682
W
6,541
2,451
0
5,393
7,113
2,905
2,179
3,310
3,803
63,978
0
L
Sylvanus
stezzer592
Sylvanus
8,196
3,071
415
9,897
17,105
9,184
864
1,557
15,214
51,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
43,548
423
Minions Killed
520
0
Camps Cleared
0
1,303,674
Distance Traveled
1,459,398
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,433
629
102
7
0
316,285
7
L
Kukulkan
6,943
463
84
6
0
258,276
5
L
Anhur
7,254
484
113
8
0
259,198
4
L
Mercury
7,740
516
103
7
0
306,644
3
L
Khepri
7,193
480
18
1
0
289,425
7
W
Bellona
9,870
658
143
10
0
315,523
0
W
Hou Yi
8,325
555
113
8
0
296,667
4
W
Sylvanus
6,694
446
41
3
0
256,759
0
W
Sol
9,226
615
121
8
0
274,164
6
L
Sylvanus
7,735
516
105
7
0
190,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role