Player Matchup

Zhong Kui
Zhong Kui
BunnywafleGT
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,921 Elo+
Party 1
Arachne
Arachne
FøxyWølf
Arachne
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
278W - 178L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
ShdwSnpr9
Kukulkan
Level 26
God Stats
47W - 29L
1,529 SR
Queue Stats
99W - 88L
1,455 Elo+
Solo
Team Averages
Level 62
1,510 SR
1,696 Elo+

VS

Team Averages
Level 28
1,405 SR
1,363 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chance_Daniels
Kukulkan
Level 27
God Stats
25W - 29L
1,418 SR
Queue Stats
39W - 42L
1,301 Elo+
Party 2
Neith
Neith
J_OneWingedAngel
Neith
Level 29
God Stats
2W - 4L
1,298 SR
Queue Stats
34W - 46L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BunnywafleGT
Zhong Kui
12
6 / 1 / 6
8,768
877
11,336
10,977
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FøxyWølf
Arachne
10
1 / 4 / 9
7,262
726
3,836
9,845
8,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ShdwSnpr9
Kukulkan
13
6 / 0 / 5
9,014
901
5,672
2,520
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 5 / 2
6,824
682
3,591
10,140
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
11
1 / 2 / 4
6,965
697
5,284
5,542
2,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 6 / 2
6,448
645
3,981
7,655
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
4
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
2
0.6
W
Zhong Kui
BunnywafleGT
Zhong Kui
6
1
6
9
L
Kukulkan
1
2
4
1.5
W
Arachne
FøxyWølf
Arachne
1
4
9
1.38
L
1
6
2
0.33
W
Kukulkan
ShdwSnpr9
Kukulkan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
12,856
23,342
Taken
23,337
17,987
Mitigated
10,399
8,130
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,591
1,600
1,185
1,911
10,140
5,593
0
6,384
3,602
15,217
3,279
W
Zhong Kui
BunnywafleGT
Zhong Kui
11,336
2,126
317
5,370
10,977
8,118
839
3,606
7,371
30,710
5,366
L
Kukulkan
5,284
408
0
0
5,542
2,031
0
3,250
2,142
26,462
0
W
Arachne
FøxyWølf
Arachne
3,836
3,118
417
1,253
9,845
8,854
447
3,503
6,342
0
6,716
L
3,981
2,155
0
479
7,655
2,775
0
6,183
1,330
0
12,976
W
Kukulkan
ShdwSnpr9
Kukulkan
5,672
227
0
773
2,520
1,015
576
1,195
1,325
44,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
20,237
147
Minions Killed
106
0
Camps Cleared
0
619,067
Distance Traveled
493,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,824
682
42
4
0
158,689
2
W
Zhong Kui
8,768
877
45
5
0
208,314
2
L
Kukulkan
6,965
697
50
5
0
205,248
2
W
Arachne
7,262
726
6
1
0
185,946
0
L
Neith
6,448
645
14
1
0
130,040
0
W
Kukulkan
9,014
901
96
10
0
224,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role