Player Matchup

Ymir
Ymir
Covyx123
Ymir
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
45W - 48L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Gadzelle
Sun Wukong
Level 14
God Stats
2W - 2L
1,260 SR
Queue Stats
31W - 41L
1,283 Elo+
Party 2
Hachiman
Hachiman
Quarantinum
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
snizoff
Baron Samedi
Level 7
God Stats
8W - 3L
1,521 SR
Queue Stats
16W - 12L
1,346 Elo+
Party 1
Da Ji
Da Ji
zacs7
Da Ji
Level 23
God Stats
4W - 4L
1,400 SR
Queue Stats
20W - 24L
1,379 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,321 Elo+

VS

Team Averages
Level 24
1,393 SR
1,303 Elo+
Baba Yaga
Baba Yaga
BeefNyku
Baba Yaga
Level 20
God Stats
0W - 2L
1,282 SR
Queue Stats
85W - 119L
1,332 Elo+
Party 3
Horus
Horus
Koala2137
Horus
Level 18
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 3L
1,109 Elo+
Solo
Ra
Ra
LilRajee
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,360 Elo+
Solo
Jing Wei
Jing Wei
MadameShadow
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 131L
1,322 Elo+
Party 3
Nemesis
Nemesis
Takeda156
Nemesis
Level 27
God Stats
27W - 30L
1,472 SR
Queue Stats
62W - 75L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 27
12,642
395
11,647
31,196
43,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Gadzelle
Sun Wukong
20
9 / 5 / 15
16,394
512
15,861
23,144
34,497
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Quarantinum
Hachiman
20
13 / 7 / 15
16,265
508
29,907
27,879
14,073
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
snizoff
Baron Samedi
20
16 / 6 / 10
16,758
524
39,889
28,674
16,081
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
zacs7
Da Ji
3
0 / 0 / 0
8,499
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeefNyku
Baba Yaga
17
4 / 9 / 3
12,684
396
15,281
22,449
8,559
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Koala2137
Horus
19
4 / 9 / 10
14,537
454
15,668
31,918
19,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 8 / 5
12,325
385
9,553
15,509
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MadameShadow
Jing Wei
17
0 / 11 / 2
11,904
372
4,403
26,505
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Takeda156
Nemesis
20
10 / 3 / 3
18,760
586
28,285
27,930
18,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
40
Kills
20
21
Deaths
40
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BeefNyku
Baba Yaga
4
9
3
0.61
W
Ymir
2
3
27
5.17
W
Sun Wukong
Gadzelle
Sun Wukong
9
5
15
3.3
L
Horus
Koala2137
Horus
4
9
10
1
L
2
8
5
0.56
L
Jing Wei
MadameShadow
Jing Wei
0
11
2
0.09
W
Hachiman
Quarantinum
Hachiman
13
7
15
2.93
L
Nemesis
Takeda156
Nemesis
10
3
3
3.83
W
Baron Samedi
snizoff
Baron Samedi
16
6
10
3.5
W
Da Ji
zacs7
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,304
Damage
73,190
110,893
Taken
124,311
107,832
Mitigated
59,920
32,796
Healing
25,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BeefNyku
Baba Yaga
15,281
830
0
4,307
22,449
8,559
352
10,178
12,271
57,014
0
W
Ymir
11,647
3,853
0
2,523
31,196
43,181
1,067
8,364
22,465
24,711
0
W
Sun Wukong
Gadzelle
Sun Wukong
15,861
3,952
0
1,666
23,144
34,497
2,100
3,409
19,660
0
105,111
L
Horus
Koala2137
Horus
15,668
9,639
1,290
4,337
31,918
19,347
289
10,515
21,403
0
64,087
L
9,553
591
1,365
1,995
15,509
4,895
0
11,193
4,316
41,765
0
L
Jing Wei
MadameShadow
Jing Wei
4,403
2,863
0
3,817
26,505
8,509
915
10,349
16,156
0
65,100
W
Hachiman
Quarantinum
Hachiman
29,907
20,692
0
10,007
27,879
14,073
6,270
6,402
21,363
0
103,896
L
Nemesis
Takeda156
Nemesis
28,285
15,617
0
8,680
27,930
18,610
5,757
9,387
18,543
0
176,815
W
Baron Samedi
snizoff
Baron Samedi
39,889
3,808
6,123
12,477
28,674
16,081
2,538
5,836
22,571
135,299
0
W
Da Ji
zacs7
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,558
Gold Earned
70,210
519
Minions Killed
631
0
Camps Cleared
0
2,330,792
Distance Traveled
2,727,673
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,684
396
77
2
0
566,115
0
W
Ymir
12,642
395
18
1
0
613,191
2
W
Sun Wukong
16,394
512
185
6
0
620,305
3
L
Horus
14,537
454
99
3
0
572,297
2
L
Ra
12,325
385
74
2
0
353,444
0
L
Jing Wei
11,904
372
87
3
0
563,683
0
W
Hachiman
16,265
508
130
4
0
535,302
4
L
Nemesis
18,760
586
294
9
0
672,134
0
W
Baron Samedi
16,758
524
186
6
0
561,994
2
W
Da Ji
8,499
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role