Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Carvic88
Thanatos
Level 27
God Stats
56W - 50L
1,601 SR
Queue Stats
290W - 284L
1,544 Elo+
Party 2
Fenrir
Fenrir
Elder34
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SAYHI4G0D
Tsukuyomi
Level 26
God Stats
61W - 36L
1,652 SR
Queue Stats
271W - 260L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
SkYYfell
The Morrigan
Level 26
God Stats
1W - 4L
1,265 SR
Queue Stats
65W - 83L
1,286 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,460 Elo+

VS

Team Averages
Level 24
1,510 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ChewBakaa
Zeus
Level 27
God Stats
27W - 17L
1,584 SR
Queue Stats
46W - 37L
1,566 Elo+
Solo
Mulan
Mulan
CiszyDźwięk
Mulan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 15L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Nâwa
Aphrodite
Level 21
God Stats
27W - 21L
1,640 SR
Queue Stats
135W - 144L
1,492 Elo+
Solo
Jing Wei
Jing Wei
tivegod
Jing Wei
Level 18
God Stats
3W - 5L
1,323 SR
Queue Stats
63W - 60L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 5 / 9
10,455
950
9,389
21,086
26,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Carvic88
Thanatos
16
2 / 8 / 9
10,282
935
12,476
15,420
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Elder34
Fenrir
16
2 / 8 / 5
9,923
902
7,385
18,453
10,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SAYHI4G0D
Tsukuyomi
17
9 / 7 / 5
12,434
1,130
20,452
16,646
10,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
SkYYfell
The Morrigan
17
3 / 6 / 6
10,784
980
6,001
12,078
6,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

126

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 4 / 27
11,714
1,065
10,553
17,594
19,105
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
19
17 / 4 / 13
13,913
1,265
23,951
7,604
2,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 4 / 24
10,482
953
5,962
13,173
10,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Nâwa
Aphrodite
18
5 / 1 / 25
11,513
1,047
11,055
9,291
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
tivegod
Jing Wei
18
5 / 4 / 28
11,929
1,084
24,759
12,221
5,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
151
17
Kills
34
34
Deaths
17
34
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
9
1.1
W
Cerberus
 
Cerberus
5
4
27
4.63
L
Thanatos
Carvic88
Thanatos
2
8
9
0.81
W
Zeus
17
4
13
5.88
W
2
4
24
3.5
L
Fenrir
Elder34
Fenrir
2
8
5
0.56
W
Aphrodite
Nâwa
Aphrodite
5
1
25
17.5
L
Tsukuyomi
SAYHI4G0D
Tsukuyomi
9
7
5
1.64
L
The Morrigan
SkYYfell
The Morrigan
3
6
6
1
W
Jing Wei
tivegod
Jing Wei
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,703
Damage
76,280
83,683
Taken
59,883
58,799
Mitigated
42,392
3,944
Healing
20,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,389
1,050
0
0
21,086
26,020
0
8,671
12,415
36,104
0
W
Cerberus
 
Cerberus
10,553
983
0
2,023
17,594
19,105
0
6,246
11,348
26,640
0
L
Thanatos
Carvic88
Thanatos
12,476
4,229
0
3,562
15,420
4,718
0
8,826
6,594
0
22,367
W
Zeus
23,951
5,034
0
1,618
7,604
2,568
0
250
7,354
40,198
0
W
5,962
387
0
272
13,173
10,247
0
2,462
10,711
0
15,867
L
Fenrir
Elder34
Fenrir
7,385
503
0
47
18,453
10,688
0
10,722
7,731
0
16,401
W
Aphrodite
Nâwa
Aphrodite
11,055
1,145
9,078
5,996
9,291
5,389
0
2,783
6,508
28,306
0
L
Tsukuyomi
SAYHI4G0D
Tsukuyomi
20,452
5,414
0
335
16,646
10,491
0
9,884
6,762
0
44,261
L
The Morrigan
SkYYfell
The Morrigan
6,001
1,348
0
0
12,078
6,882
0
7,435
4,615
26,521
2,086
W
Jing Wei
tivegod
Jing Wei
24,759
20,253
0
1,136
12,221
5,083
0
1,762
10,459
0
51,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,878
Gold Earned
59,551
191
Minions Killed
210
6
Camps Cleared
6
1,022,626
Distance Traveled
998,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,455
950
73
7
1
193,581
0
W
Cerberus
11,714
1,065
37
3
0
203,508
1
L
Thanatos
10,282
935
15
1
2
215,666
0
W
Zeus
13,913
1,265
28
3
4
174,603
0
W
Mulan
10,482
953
22
2
1
204,320
0
L
Fenrir
9,923
902
24
2
0
194,169
0
W
Aphrodite
11,513
1,047
60
5
0
214,952
0
L
Tsukuyomi
12,434
1,130
35
3
1
241,335
0
L
The Morrigan
10,784
980
44
4
2
177,875
0
W
Jing Wei
11,929
1,084
63
6
1
201,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role