Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
Mayskiii
Osiris
Masters
Level 143
God Stats
2W - 2L
1,603 SR
Queue Stats
145W - 115L
2,667 MMR
Party 1
Susano
Susano
Masters
VloneCat
Susano
Masters
Level 74
God Stats
20W - 8L
1,817 SR
Queue Stats
85W - 32L
2,507 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 103
1,584 SR
1,935 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,670 SR
2,401 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Krow Senpai
Rama
Masters
Level 160
God Stats
12W - 4L
1,869 SR
Queue Stats
240W - 192L
2,768 MMR
Solo
Khepri
Khepri
Masters
LlGHTS OUT HD
Khepri
Masters
Level 148
God Stats
17W - 11L
1,732 SR
Queue Stats
147W - 126L
2,720 MMR
Party 2
Janus
Janus
Diamond I
MikeFoos
Janus
Diamond I
Level 158
God Stats
1W - 5L
1,545 SR
Queue Stats
347W - 340L
2,472 MMR
Solo
Odin
Odin
Masters
vonpred
Odin
Masters
Level 156
God Stats
15W - 13L
1,702 SR
Queue Stats
451W - 423L
2,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 0
6,935
694
3,450
6,565
3,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
11
1 / 0 / 5
6,223
622
2,343
1,941
777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
9
3 / 0 / 4
6,001
600
5,262
7,477
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Mayskiii
Osiris
10
4 / 0 / 2
6,782
678
2,850
4,653
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
VloneCat
Susano
11
2 / 1 / 2
6,022
602
4,605
5,375
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatSetMorgan Le FayKaliGilgamesh

VS

Bans
MercuryYmirScyllaFafnirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 3 / 0
4,857
486
1,858
6,077
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 3 / 0
5,344
534
2,700
5,909
1,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,936
494
1,353
3,691
1,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
MikeFoos
Janus
10
0 / 3 / 0
5,288
529
1,543
4,869
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
vonpred
Odin
9
0 / 2 / 0
5,764
576
1,287
5,986
2,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
W
Sol
 
Sol
1
0
5
3.5
W
Fenrir
 
Fenrir
3
0
4
5
L
Nemesis
 
Nemesis
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Osiris
Mayskiii
Osiris
4
0
2
5
L
Janus
MikeFoos
Janus
0
3
0
0
W
Susano
VloneCat
Susano
2
1
2
3
L
Odin
vonpred
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
8,741
26,011
Taken
26,532
14,802
Mitigated
7,698
11,119
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,450
1,064
131
4,936
6,565
3,420
530
260
6,305
44,244
0
W
Sol
 
Sol
2,343
468
0
635
1,941
777
392
382
1,559
36,218
0
W
Fenrir
 
Fenrir
5,262
1,184
0
1,922
7,477
4,361
0
1,138
6,266
0
16,181
L
Nemesis
 
Nemesis
1,858
721
0
799
6,077
1,626
0
618
5,459
0
27,490
L
2,700
1,694
0
785
5,909
1,122
0
195
5,714
0
23,485
L
1,353
67
0
300
3,691
1,220
0
829
2,862
10,957
0
W
Osiris
Mayskiii
Osiris
2,850
1,039
393
1,549
4,653
4,038
0
380
4,188
0
27,230
L
Janus
MikeFoos
Janus
1,543
155
0
690
4,869
1,084
0
881
3,988
33,856
0
W
Susano
VloneCat
Susano
4,605
1,451
0
1,553
5,375
2,206
0
578
4,797
0
39,892
L
Odin
vonpred
Odin
1,287
431
0
1,125
5,986
2,646
0
3,270
2,716
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
26,189
363
Minions Killed
280
0
Camps Cleared
0
1,006,358
Distance Traveled
966,642
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,935
694
122
12
0
198,000
3
W
Sol
6,223
622
93
9
0
183,694
2
W
Fenrir
6,001
600
21
2
0
207,969
2
L
Nemesis
4,857
486
59
6
0
198,166
3
L
Rama
5,344
534
50
5
0
171,150
5
L
Khepri
4,936
494
17
2
0
208,882
3
W
Osiris
6,782
678
55
6
0
195,037
2
L
Janus
5,288
529
76
8
0
196,514
3
W
Susano
6,022
602
72
7
0
221,658
2
L
Odin
5,764
576
78
8
0
191,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role