Player Matchup

Cerberus
Cerberus
Jvictor 12335
Cerberus
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 91L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WiredWizdog
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 150L
1,282 Elo+
Solo
Hou Yi
Hou Yi
ZJordan18
Hou Yi
Level 27
God Stats
8W - 13L
1,434 SR
Queue Stats
223W - 266L
1,413 Elo+
Solo
Ra
Ra
oBelieve
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Fenrir
Fenrir
tcjcrhr
Fenrir
Level 8
God Stats
6W - 4L
1,822 SR
Queue Stats
13W - 14L
1,540 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,473 Elo+

VS

Team Averages
Level 25
1,511 SR
1,440 Elo+
Cerberus
Cerberus
DirtySKittles_69
Cerberus
Level 25
God Stats
2W - 2L
1,468 SR
Queue Stats
117W - 110L
1,309 Elo+
Solo
Set
Set
FateFulWeeb
Set
Level 27
God Stats
8W - 5L
1,551 SR
Queue Stats
111W - 156L
1,363 Elo+
Solo
Jing Wei
Jing Wei
T14 natedogg
Jing Wei
Level 26
God Stats
2W - 10L
1,210 SR
Queue Stats
21W - 31L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sardotv
Morgan Le Fay
Level 22
God Stats
8W - 7L
1,476 SR
Queue Stats
148W - 159L
1,559 Elo+
Solo
Cthulhu
Cthulhu
zechtko187
Cthulhu
Level 26
God Stats
9W - 4L
1,851 SR
Queue Stats
85W - 71L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jvictor 12335
Cerberus
6
0 / 4 / 0
4,330
433
1,741
6,560
4,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
WiredWizdog
Ah Muzen Cab
8
0 / 5 / 0
4,763
476
2,407
6,866
2,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
ZJordan18
Hou Yi
10
0 / 0 / 0
5,236
524
1,324
3,271
899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
6,219
622
2,925
6,555
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tcjcrhr
Fenrir
5
0 / 6 / 0
4,139
414
888
6,308
1,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 4
5,334
533
3,670
4,911
2,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 6
5,433
543
2,416
3,861
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
T14 natedogg
Jing Wei
10
4 / 0 / 4
6,103
610
2,825
3,172
784
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
sardotv
Morgan Le Fay
11
3 / 2 / 2
6,395
640
4,905
5,608
1,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
zechtko187
Cthulhu
11
5 / 0 / 5
6,283
628
5,142
5,814
2,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
17
17
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
1
0
6
4
L
Cerberus
Jvictor 12335
Cerberus
0
4
0
0
W
Jing Wei
T14 natedogg
Jing Wei
4
0
4
6
L
Ah Muzen Cab
WiredWizdog
Ah Muzen Cab
0
5
0
0
L
Hou Yi
ZJordan18
Hou Yi
0
0
0
0
L
2
2
0
1
W
Morgan Le Fay
sardotv
Morgan Le Fay
3
2
2
2
L
Fenrir
tcjcrhr
Fenrir
0
6
0
0
W
Cthulhu
zechtko187
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,285
Damage
18,958
29,560
Taken
23,366
12,035
Mitigated
9,208
8,086
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,670
55
0
787
4,911
2,783
0
723
4,188
11,258
0
W
2,416
961
0
220
3,861
1,100
280
639
3,222
0
22,191
L
Cerberus
Jvictor 12335
Cerberus
1,741
172
0
1,668
6,560
4,746
31
3,623
2,937
9,883
0
W
Jing Wei
T14 natedogg
Jing Wei
2,825
1,824
326
291
3,172
784
1,703
445
2,727
0
24,755
L
Ah Muzen Cab
WiredWizdog
Ah Muzen Cab
2,407
1,077
0
1,757
6,866
2,296
208
3,338
3,528
0
21,570
L
Hou Yi
ZJordan18
Hou Yi
1,324
851
0
996
3,271
899
0
699
2,572
0
24,023
L
2,925
346
0
3,259
6,555
2,343
0
4,173
2,382
38,247
0
W
Morgan Le Fay
sardotv
Morgan Le Fay
4,905
601
0
801
5,608
1,903
144
1,496
4,112
38,066
0
L
Fenrir
tcjcrhr
Fenrir
888
210
0
406
6,308
1,751
0
1,884
4,424
0
12,093
W
Cthulhu
zechtko187
Cthulhu
5,142
179
187
1,201
5,814
2,638
470
1,363
4,451
32,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
29,548
207
Minions Killed
269
0
Camps Cleared
0
828,583
Distance Traveled
1,022,860
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,334
533
23
2
0
204,163
0
W
Set
5,433
543
47
5
0
213,126
0
L
Cerberus
4,330
433
21
2
0
179,267
3
W
Jing Wei
6,103
610
57
6
0
209,683
2
L
Ah Muzen Cab
4,763
476
43
4
0
180,174
0
L
Hou Yi
5,236
524
44
4
0
152,964
2
L
Ra
6,219
622
77
8
0
161,215
4
W
Morgan Le Fay
6,395
640
68
7
0
187,368
1
L
Fenrir
4,139
414
22
2
0
154,963
0
W
Cthulhu
6,283
628
74
7
0
208,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role