Player Matchup

Osiris
Osiris
Gambit Apollo
Osiris
Level 27
God Stats
7W - 12L
1,472 SR
Queue Stats
281W - 318L
1,310 Elo+
Solo
Neith
Neith
Maptn
Neith
Level 22
God Stats
11W - 17L
1,365 SR
Queue Stats
14W - 28L
1,272 Elo+
Solo
Skadi
Skadi
Sgt kurumi
Skadi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
TMV DRIP GBZ
Sylvanus
Level 24
God Stats
1W - 1L
1,742 SR
Queue Stats
32W - 47L
1,353 Elo+
Party 1
Vamana
Vamana
YawgFajkerYaj
Vamana
Level 28
God Stats
2W - 3L
1,388 SR
Queue Stats
43W - 55L
1,313 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,332 Elo+

VS

Team Averages
Level 25
1,459 SR
1,301 Elo+
Morgan Le Fay
Morgan Le Fay
AThanatosMain
Morgan Le Fay
Level 23
God Stats
3W - 1L
1,497 SR
Queue Stats
5W - 7L
1,327 Elo+
Solo
Ymir
Ymir
BloodyHawk1000
Ymir
Level 29
God Stats
8W - 5L
1,527 SR
Queue Stats
57W - 68L
1,273 Elo+
Solo
Ratatoskr
Ratatoskr
MosesTheBoss11
Ratatoskr
Level 22
God Stats
13W - 17L
1,315 SR
Queue Stats
19W - 30L
1,332 Elo+
Solo
Cupid
Cupid
NOZOMIK
Cupid
Level 29
God Stats
73W - 66L
1,456 SR
Queue Stats
161W - 195L
1,284 Elo+
Solo
Neith
Neith
gfgdrw333
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 0
12,856
476
12,146
16,936
15,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Maptn
Neith
17
1 / 5 / 2
10,710
397
8,437
17,485
5,888
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
16
0 / 8 / 2
9,328
345
7,280
20,174
8,165
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TMV DRIP GBZ
Sylvanus
17
1 / 10 / 3
12,229
453
10,150
28,136
32,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 1
11,628
431
8,420
22,340
15,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AThanatosMain
Morgan Le Fay
20
10 / 1 / 2
14,320
530
25,316
10,368
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 14
13,087
485
12,935
23,760
14,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
MosesTheBoss11
Ratatoskr
20
4 / 6 / 2
13,150
487
10,329
16,409
10,294
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
NOZOMIK
Cupid
20
9 / 0 / 11
14,300
530
27,147
21,601
9,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
gfgdrw333
Neith
19
1 / 2 / 6
12,565
465
7,595
12,964
6,380
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
12
Kills
32
32
Deaths
13
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AThanatosMain
Morgan Le Fay
10
1
2
11
W
8
4
14
3.75
L
7
4
0
1.75
L
Neith
Maptn
Neith
1
5
2
0.4
W
Ratatoskr
MosesTheBoss11
Ratatoskr
4
6
2
0.83
W
Cupid
NOZOMIK
Cupid
9
0
11
14.5
L
Skadi
0
8
2
0.13
L
Sylvanus
TMV DRIP GBZ
Sylvanus
1
10
3
0.25
L
3
5
1
0.7
W
Neith
gfgdrw333
Neith
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
83,322
105,071
Taken
85,102
78,123
Mitigated
46,098
16,195
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AThanatosMain
Morgan Le Fay
25,316
1,633
0
2,727
10,368
5,548
1,264
296
10,072
98,537
0
W
12,935
1,823
0
4,916
23,760
14,574
1,513
4,200
19,560
54,825
0
L
12,146
5,324
0
2,503
16,936
15,549
912
5,811
11,125
0
65,962
L
Neith
Maptn
Neith
8,437
3,088
0
4,371
17,485
5,888
704
8,230
9,255
0
60,725
W
Ratatoskr
MosesTheBoss11
Ratatoskr
10,329
1,914
0
431
16,409
10,294
2,326
199
16,210
0
100,148
W
Cupid
NOZOMIK
Cupid
27,147
16,801
2,340
14,283
21,601
9,302
11,328
5,010
16,591
0
97,114
L
Skadi
7,280
3,398
0
982
20,174
8,165
615
8,335
11,839
0
48,633
L
Sylvanus
TMV DRIP GBZ
Sylvanus
10,150
3,112
1,802
3,915
28,136
32,886
541
12,002
16,134
39,492
0
L
8,420
3,989
0
2,622
22,340
15,635
764
3,873
18,467
0
68,786
W
Neith
gfgdrw333
Neith
7,595
1,746
0
4,694
12,964
6,380
3,007
445
12,519
0
80,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,751
Gold Earned
67,422
472
Minions Killed
670
0
Camps Cleared
0
2,174,151
Distance Traveled
2,459,651
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,320
530
167
6
0
469,377
0
W
Ymir
13,087
485
71
3
0
470,471
5
L
Osiris
12,856
476
122
5
0
492,574
0
L
Neith
10,710
397
95
4
0
441,622
1
W
Ratatoskr
13,150
487
157
6
0
554,640
1
W
Cupid
14,300
530
162
6
0
486,758
2
L
Skadi
9,328
345
78
3
0
386,262
0
L
Sylvanus
12,229
453
67
2
0
352,098
0
L
Vamana
11,628
431
110
4
0
501,595
0
W
Neith
12,565
465
113
4
0
478,405
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role