Player Matchup

Arachne
Arachne
 
Arachne
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gordeino87
Sol
Level 25
God Stats
7W - 6L
1,627 SR
Queue Stats
100W - 116L
1,507 Elo+
Solo
Mulan
Mulan
Kuzande
Mulan
Level 28
God Stats
8W - 4L
1,581 SR
Queue Stats
91W - 63L
1,573 Elo+
Solo
Ares
Ares
Pastordude356
Ares
Level 25
God Stats
9W - 6L
1,407 SR
Queue Stats
60W - 68L
1,449 Elo+
Solo
Neith
Neith
Rocky4646
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,485 Elo+

VS

Team Averages
Level 22
1,461 SR
1,547 Elo+
Cthulhu
Cthulhu
Doeburr
Cthulhu
Level 22
God Stats
2W - 1L
1,407 SR
Queue Stats
85W - 54L
1,639 Elo+
Solo
Mercury
Mercury
JustAz12
Mercury
Level 30
God Stats
3W - 1L
1,783 SR
Queue Stats
219W - 207L
1,567 Elo+
Solo
Nu Wa
Nu Wa
WαlfixOficiαl
Nu Wa
Level 29
God Stats
13W - 30L
1,310 SR
Queue Stats
344W - 421L
1,411 Elo+
Solo
Ra
Ra
chinocul
Ra
Level 21
God Stats
1W - 1L
1,306 SR
Queue Stats
21W - 24L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
jordanGP20
Erlang Shen
Level 7
God Stats
21W - 13L
1,500 SR
Queue Stats
76W - 38L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 6 / 0
6,295
450
3,611
13,248
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 0
7,078
506
5,205
8,991
2,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Kuzande
Mulan
3
0 / 1 / 0
4,455
318
225
1,603
391
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 9 / 1
7,243
517
5,432
11,952
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rocky4646
Neith
9
2 / 6 / 2
6,242
446
5,728
7,085
2,189
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doeburr
Cthulhu
12
6 / 2 / 10
9,169
655
5,485
12,336
9,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
JustAz12
Mercury
14
7 / 2 / 4
9,002
643
7,491
9,797
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 2
8,274
591
6,206
7,394
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 7
8,546
610
4,002
7,665
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
jordanGP20
Erlang Shen
16
7 / 0 / 2
9,906
708
7,388
8,877
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
8
Kills
24
24
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
0
0
W
Cthulhu
Doeburr
Cthulhu
6
2
10
5.5
L
2
2
0
1
W
Mercury
JustAz12
Mercury
7
2
4
4.5
L
Mulan
Kuzande
Mulan
0
1
0
0
L
4
9
1
0.5
L
Neith
Rocky4646
Neith
2
6
2
0.5
W
3
1
2
4
W
1
3
7
1.5
W
Erlang Shen
jordanGP20
Erlang Shen
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
30,572
42,879
Taken
46,069
18,677
Mitigated
25,130
8,059
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,611
2,502
0
2,650
13,248
4,070
0
3,179
10,069
0
43,328
W
Cthulhu
Doeburr
Cthulhu
5,485
1,177
78
906
12,336
9,623
164
2,786
9,550
18,230
0
L
5,205
713
0
4,313
8,991
2,943
0
3,991
5,000
42,065
0
W
Mercury
JustAz12
Mercury
7,491
3,125
0
3,901
9,797
3,081
0
1,913
7,884
0
49,402
L
Mulan
Kuzande
Mulan
225
0
0
250
1,603
391
0
468
1,135
0
3,713
L
5,432
1,151
0
276
11,952
9,084
39
4,805
7,147
17,091
0
L
Neith
Rocky4646
Neith
5,728
2,122
0
570
7,085
2,189
0
3,250
3,835
0
20,517
W
6,206
1,752
0
636
7,394
2,507
1,160
3,876
3,518
44,549
0
W
4,002
885
975
2,825
7,665
2,411
1,405
1,622
6,043
48,580
0
W
Erlang Shen
jordanGP20
Erlang Shen
7,388
3,054
0
4,686
8,877
7,508
2,704
440
8,437
0
63,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
44,897
230
Minions Killed
411
0
Camps Cleared
0
972,648
Distance Traveled
1,431,137
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,295
450
77
6
0
263,213
0
W
Cthulhu
9,169
655
24
2
0
268,271
2
L
Sol
7,078
506
87
6
0
236,865
6
W
Mercury
9,002
643
90
6
0
331,894
0
L
Mulan
4,455
318
10
1
0
33,975
0
L
Ares
7,243
517
22
2
0
234,019
2
L
Neith
6,242
446
34
2
0
204,576
0
W
Nu Wa
8,274
591
78
6
0
258,197
0
W
Ra
8,546
610
88
6
0
266,440
1
W
Erlang Shen
9,906
708
131
9
0
306,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role