Player Matchup

Ares
Ares
Lemon_Lollie
Ares
Level 79
God Stats
5W - 5L
1,519 SR
Queue Stats
317W - 341L
1,480 Elo+
Party 1
Chang'e
Chang'e
Poober2
Chang'e
Level 86
God Stats
8W - 14L
1,455 SR
Queue Stats
181W - 165L
1,493 Elo+
Solo
Cupid
Cupid
WolfyWang
Cupid
Level 87
God Stats
13W - 5L
1,661 SR
Queue Stats
310W - 341L
1,466 Elo+
Party 1
Mulan
Mulan
capricoornn
Mulan
Level 64
God Stats
34W - 37L
1,519 SR
Queue Stats
103W - 117L
1,457 Elo+
Solo
Anubis
Anubis
legendguy99
Anubis
Level 54
God Stats
4W - 3L
1,580 SR
Queue Stats
13W - 16L
1,446 Elo+
Solo
Team Averages
Level 74
1,547 SR
1,469 Elo+

VS

Team Averages
Level 106
1,457 SR
1,473 Elo+
Bellona
Bellona
Its_Synco
Bellona
Level 84
God Stats
16W - 12L
1,558 SR
Queue Stats
342W - 335L
1,453 Elo+
Solo
Neith
Neith
Maccy_Tobaccy
Neith
Level 82
God Stats
13W - 20L
1,519 SR
Queue Stats
298W - 358L
1,481 Elo+
Party 2
Sol
Sol
MiiCrOOnDEaD
Sol
Level 148
God Stats
137W - 118L
1,557 SR
Queue Stats
894W - 927L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Similarties-
Zhong Kui
Level 109
God Stats
2W - 8L
1,219 SR
Queue Stats
37W - 47L
1,521 Elo+
Solo
Da Ji
Da Ji
WastedBeerMoney9
Da Ji
Level 107
God Stats
20W - 30L
1,431 SR
Queue Stats
481W - 523L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,849
492
4,362
19,414
16,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Poober2
Chang'e
16
3 / 3 / 2
9,900
495
10,660
12,820
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
WolfyWang
Cupid
18
3 / 0 / 8
10,939
547
9,649
13,372
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 5
10,915
546
9,129
13,912
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
12 / 1 / 6
10,978
549
15,355
15,249
8,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Its_Synco
Bellona
15
2 / 3 / 3
9,997
500
10,452
14,661
12,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 4
8,716
436
7,765
11,157
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 1
9,330
467
13,120
14,734
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Similarties-
Zhong Kui
14
3 / 6 / 2
9,485
474
14,628
16,440
9,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 3
9,524
476
6,245
16,181
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
8
8
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Its_Synco
Bellona
2
3
3
1.17
W
1
1
11
6.5
L
0
4
4
0.5
L
1
6
1
0.25
W
Chang'e
Poober2
Chang'e
3
3
2
1.33
L
Zhong Kui
Similarties-
Zhong Kui
3
6
2
0.67
L
2
6
3
0.58
W
Cupid
WolfyWang
Cupid
3
0
8
7
W
5
3
5
2.5
W
Anubis
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,155
Damage
52,210
74,767
Taken
73,173
44,357
Mitigated
35,316
27,713
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Its_Synco
Bellona
10,452
3,598
0
5,597
14,661
12,165
0
7,517
7,144
0
65,945
W
4,362
226
0
2,980
19,414
16,848
0
7,824
11,391
20,452
0
L
7,765
2,934
0
3,656
11,157
3,319
305
4,758
6,399
0
57,093
L
13,120
3,654
0
5,304
14,734
3,448
1,054
7,129
7,605
68,803
0
W
Chang'e
Poober2
Chang'e
10,660
792
400
4,674
12,820
5,479
208
1,615
11,103
55,353
0
L
Zhong Kui
Similarties-
Zhong Kui
14,628
529
0
5,699
16,440
9,308
863
5,570
10,870
46,129
0
L
6,245
1,075
0
3,977
16,181
7,076
0
5,403
10,778
0
68,825
W
Cupid
WolfyWang
Cupid
9,649
5,794
350
8,292
13,372
6,045
0
6,613
6,759
0
77,268
W
9,129
1,948
0
2,476
13,912
7,537
0
4,249
9,663
0
90,280
W
Anubis
15,355
1,003
0
8,541
15,249
8,448
843
7,523
7,726
65,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,581
Gold Earned
47,052
508
Minions Killed
514
0
Camps Cleared
0
1,774,447
Distance Traveled
1,789,317
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,997
500
136
7
0
410,540
3
W
Ares
9,849
492
25
1
0
379,600
4
L
Neith
8,716
436
102
5
0
336,474
2
L
Sol
9,330
467
96
5
0
343,466
7
W
Chang'e
9,900
495
116
6
0
331,555
8
L
Zhong Kui
9,485
474
77
4
0
326,762
5
L
Da Ji
9,524
476
103
5
0
372,075
5
W
Cupid
10,939
547
154
8
0
350,353
3
W
Mulan
10,915
546
125
6
0
374,867
3
W
Anubis
10,978
549
88
4
0
338,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role