Player Matchup

Athena
Athena
DeathBlaze356
Athena
Level 29
God Stats
67W - 59L
1,568 SR
Queue Stats
604W - 638L
1,372 Elo+
Party 1
Horus
Horus
Equalizer687
Horus
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
236W - 284L
1,325 Elo+
Party 1
Ullr
Ullr
Thu_Real_LuillyT
Ullr
Level 29
God Stats
5W - 11L
1,334 SR
Queue Stats
241W - 250L
1,369 Elo+
Solo
Hel
Hel
WarmCupOfNut
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,222 Elo+
Solo
Gilgamesh
Gilgamesh
WoN1-retro_YT
Gilgamesh
Level 29
God Stats
22W - 18L
1,475 SR
Queue Stats
391W - 467L
1,286 Elo+
Party 1
Team Averages
Level 25
1,475 SR
1,315 Elo+

VS

Team Averages
Level 18
1,494 SR
1,322 Elo+
Danzaburou
Danzaburou
Katiucha45
Danzaburou
Level 22
God Stats
2W - 5L
1,202 SR
Queue Stats
10W - 15L
1,136 Elo+
Solo
Sol
Sol
UnloadedSole2
Sol
Level 6
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Ullr
Ullr
VexedPenny79SNM
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,358 Elo+
Solo
Awilix
Awilix
vinobeats
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,218 Elo+
Solo
Nu Wa
Nu Wa
ÏEvëLynÏ
Nu Wa
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
53W - 59L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 27
14,119
504
10,152
32,375
47,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 4 / 25
11,875
424
9,318
22,078
11,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 3 / 24
13,746
491
24,441
34,081
14,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
31 / 1 / 14
16,834
601
56,862
33,228
18,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
WoN1-retro_YT
Gilgamesh
17
8 / 3 / 18
13,198
471
14,745
24,443
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Katiucha45
Danzaburou
12
0 / 25 / 3
9,048
323
8,102
32,562
9,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 14 / 6
9,087
325
7,108
32,188
6,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 11 / 3
7,831
280
1,762
13,905
2,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
vinobeats
Awilix
17
4 / 9 / 4
11,539
412
14,787
27,735
10,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 4
14,502
518
43,282
24,431
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
30
63
Kills
10
12
Deaths
63
108
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
27
23.5
W
3
4
25
3.88
L
Danzaburou
Katiucha45
Danzaburou
0
25
3
0.06
W
11
3
24
7.67
L
0
14
6
0.21
L
0
11
3
0.14
W
31
1
14
38
W
Gilgamesh
WoN1-retro_YT
Gilgamesh
8
3
18
5.67
L
Awilix
vinobeats
Awilix
4
9
4
0.67
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,518
Damage
75,041
146,205
Taken
130,821
102,645
Mitigated
35,611
77,024
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,152
1,942
1,854
6,439
32,375
47,348
1,446
9,821
21,657
33,821
0
W
9,318
4,046
4,041
4,509
22,078
11,071
1,078
10,641
9,081
0
36,912
L
Danzaburou
Katiucha45
Danzaburou
8,102
5,479
0
4,150
32,562
9,416
0
13,323
19,239
0
34,826
W
24,441
11,580
0
10,391
34,081
14,292
5,043
13,005
20,441
0
104,039
L
7,108
1,156
0
2,428
32,188
6,866
0
20,846
11,342
28,899
0
L
1,762
1,288
0
0
13,905
2,082
0
9,895
4,010
0
8,708
W
56,862
1,590
20,671
24,698
33,228
18,256
2,356
8,801
21,857
165,031
0
W
Gilgamesh
WoN1-retro_YT
Gilgamesh
14,745
2,767
0
4,421
24,443
11,678
2,362
8,122
13,629
0
91,913
L
Awilix
vinobeats
Awilix
14,787
6,095
0
4,104
27,735
10,040
0
10,509
17,226
0
68,896
L
43,282
12,933
0
2,691
24,431
7,207
0
12,441
11,990
140,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,772
Gold Earned
52,007
552
Minions Killed
382
0
Camps Cleared
0
2,613,848
Distance Traveled
1,504,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,119
504
42
2
0
541,242
1
W
Horus
11,875
424
46
2
0
506,925
2
L
Danzaburou
9,048
323
38
1
0
249,908
0
W
Ullr
13,746
491
114
4
0
486,379
0
L
Sol
9,087
325
46
2
0
266,536
2
L
Ullr
7,831
280
18
1
0
105,146
0
W
Hel
16,834
601
215
8
0
552,690
0
W
Gilgamesh
13,198
471
135
5
0
526,612
1
L
Awilix
11,539
412
116
4
0
417,869
0
L
Nu Wa
14,502
518
164
6
0
465,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role