Player Matchup

Erlang Shen
Erlang Shen
CritickTheBest
Erlang Shen
Level 129
God Stats
4W - 1L
1,561 SR
Queue Stats
166W - 154L
1,606 Elo+
Solo
Jing Wei
Jing Wei
MakenDJI
Jing Wei
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 139L
1,537 Elo+
Solo
Olorun
Olorun
NBDBankai
Olorun
Level 127
God Stats
5W - 1L
1,956 SR
Queue Stats
159W - 164L
1,522 Elo+
Solo
Artio
Artio
PandaChico
Artio
Level 160
God Stats
8W - 15L
1,282 SR
Queue Stats
1,076W - 1,152L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Verdiam
Ne Zha
Level 124
God Stats
3W - 2L
1,436 SR
Queue Stats
55W - 64L
1,464 Elo+
Solo
Team Averages
Level 133
1,547 SR
1,541 Elo+

VS

Team Averages
Level 122
1,541 SR
1,522 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ikusututu
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,562 Elo+
Solo
Sobek
Sobek
Oofjay
Sobek
Level 139
God Stats
1W - 1L
1,696 SR
Queue Stats
245W - 262L
1,536 Elo+
Solo
Anhur
Anhur
PurikPower
Anhur
Level 118
God Stats
0W - 4L
1,508 SR
Queue Stats
146W - 139L
1,535 Elo+
Solo
Hercules
Hercules
l3iopsyhoZ
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CritickTheBest
Erlang Shen
20
15 / 4 / 9
14,992
833
26,464
22,809
17,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
MakenDJI
Jing Wei
20
5 / 5 / 9
12,784
710
25,314
22,370
12,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
NBDBankai
Olorun
19
2 / 9 / 15
12,368
687
22,815
18,270
9,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
20
3 / 2 / 19
13,017
723
16,551
28,436
36,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Verdiam
Ne Zha
17
1 / 6 / 10
10,817
601
16,312
16,467
8,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
5 / 3 / 15
12,582
699
16,658
19,164
19,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Ikusututu
Sun Wukong
19
4 / 3 / 18
12,077
671
22,664
29,383
34,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Oofjay
Sobek
17
4 / 7 / 14
11,197
622
11,612
27,248
36,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
20
7 / 6 / 12
13,773
765
23,004
19,704
8,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
l3iopsyhoZ
Hercules
19
5 / 7 / 13
12,677
704
16,312
34,100
21,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
26
Kills
25
26
Deaths
26
62
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
5
3
15
4.17
W
Erlang Shen
CritickTheBest
Erlang Shen
15
4
9
4.88
L
Sun Wukong
Ikusututu
Sun Wukong
4
3
18
4.33
W
Jing Wei
MakenDJI
Jing Wei
5
5
9
1.9
W
Olorun
NBDBankai
Olorun
2
9
15
1.06
L
Sobek
Oofjay
Sobek
4
7
14
1.57
W
Artio
3
2
19
6.25
L
Anhur
7
6
12
2.17
W
Ne Zha
Verdiam
Ne Zha
1
6
10
1
L
Hercules
l3iopsyhoZ
Hercules
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,456
Damage
90,250
108,352
Taken
129,599
85,039
Mitigated
121,207
38,835
Healing
46,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
16,658
3,685
4,277
2,390
19,164
19,826
497
6,162
13,002
33,052
0
W
Erlang Shen
CritickTheBest
Erlang Shen
26,464
12,274
2,661
5,078
22,809
17,638
1,377
5,661
16,870
0
45,883
L
Sun Wukong
Ikusututu
Sun Wukong
22,664
2,534
3,221
12,114
29,383
34,726
441
10,847
18,536
3,628
35,110
W
Jing Wei
MakenDJI
Jing Wei
25,314
18,832
1,429
3,524
22,370
12,568
3,171
6,883
14,949
0
51,543
W
Olorun
NBDBankai
Olorun
22,815
12,934
3,127
2,917
18,270
9,941
2,085
4,918
12,934
54,339
0
L
Sobek
Oofjay
Sobek
11,612
221
1,678
4,752
27,248
36,332
665
7,710
19,538
21,061
0
W
Artio
16,551
1,398
7,285
8,936
28,436
36,136
112
6,877
20,491
28,933
0
L
Anhur
23,004
13,507
3,286
4,763
19,704
8,615
2,769
4,730
14,974
0
50,593
W
Ne Zha
Verdiam
Ne Zha
16,312
5,701
1,398
2,480
16,467
8,756
478
5,911
10,169
0
33,337
L
Hercules
l3iopsyhoZ
Hercules
16,312
3,404
354
9,321
34,100
21,708
1,335
9,917
24,183
0
30,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
62,306
224
Minions Killed
184
0
Camps Cleared
0
1,620,759
Distance Traveled
1,520,804
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,582
699
30
2
0
333,191
4
W
Erlang Shen
14,992
833
39
2
0
375,604
0
L
Sun Wukong
12,077
671
29
2
0
338,373
5
W
Jing Wei
12,784
710
63
4
0
303,721
5
W
Olorun
12,368
687
70
4
0
241,961
2
L
Sobek
11,197
622
20
1
0
300,169
0
W
Artio
13,017
723
23
1
0
376,604
3
L
Anhur
13,773
765
72
4
0
257,371
2
W
Ne Zha
10,817
601
29
2
0
322,869
1
L
Hercules
12,677
704
33
2
0
291,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role