Player Matchup

Odin
Odin
Hunt_4_Trophies
Odin
Level 143
God Stats
5W - 6L
1,471 SR
Queue Stats
338W - 341L
1,534 Elo+
Solo
Izanami
Izanami
Jedi Tom Cruz
Izanami
Level 65
God Stats
56W - 42L
1,588 SR
Queue Stats
117W - 105L
1,571 Elo+
Party 1
Poseidon
Poseidon
Rhiakath21
Poseidon
Level 152
God Stats
41W - 47L
1,517 SR
Queue Stats
1,077W - 1,100L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Team of Friends
Kumbhakarna
Level 65
God Stats
17W - 18L
1,673 SR
Queue Stats
88W - 83L
1,572 Elo+
Party 1
Hera
Hera
ll aphrodite lI
Hera
Level 108
God Stats
24W - 29L
1,592 SR
Queue Stats
501W - 487L
1,568 Elo+
Solo
Team Averages
Level 107
1,568 SR
1,553 Elo+

VS

Team Averages
Level 133
1,487 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JewishPapa
Hercules
Level 99
God Stats
7W - 10L
1,498 SR
Queue Stats
72W - 71L
1,522 Elo+
Party 2
Apollo
Apollo
Mildepan98
Apollo
Level 146
God Stats
2W - 1L
1,750 SR
Queue Stats
1,047W - 1,086L
1,490 Elo+
Solo
Ymir
Ymir
SpeedyDragon_707
Ymir
Level 112
God Stats
1W - 2L
1,218 SR
Queue Stats
160W - 160L
1,526 Elo+
Solo
Ra
Ra
rS Kioshima
Ra
Level 156
God Stats
3W - 2L
1,469 SR
Queue Stats
38W - 36L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,678
868
9,264
11,991
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
14
0 / 1 / 1
8,295
830
9,186
6,497
2,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Rhiakath21
Poseidon
15
0 / 5 / 1
8,729
873
13,579
9,040
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Team of Friends
Kumbhakarna
14
0 / 2 / 0
8,060
806
1,787
6,693
5,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 0
9,193
919
13,669
11,534
5,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 0 / 9
10,688
1,069
11,345
13,576
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
JewishPapa
Hercules
16
4 / 0 / 12
9,798
980
7,573
15,496
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Mildepan98
Apollo
16
3 / 1 / 11
9,882
988
7,330
6,209
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 13
10,513
1,051
4,841
9,664
9,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 11
10,336
1,034
11,757
6,774
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
19
19
Deaths
3
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
9
10.5
L
1
6
2
0.33
L
Izanami
0
1
1
0.5
W
Hercules
JewishPapa
Hercules
4
0
12
10
W
Apollo
Mildepan98
Apollo
3
1
11
8.5
L
Poseidon
Rhiakath21
Poseidon
0
5
1
0.1
W
2
1
13
8.5
L
Kumbhakarna
Team of Friends
Kumbhakarna
0
2
0
0
L
2
5
0
0.4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
42,846
45,755
Taken
51,719
26,089
Mitigated
42,410
1,024
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,345
2,192
0
1,414
13,576
14,444
0
7,722
5,854
0
19,332
L
9,264
699
0
40
11,991
10,202
0
4,560
6,440
0
14,140
L
Izanami
9,186
4,968
0
0
6,497
2,192
0
2,317
3,881
0
26,391
W
Hercules
JewishPapa
Hercules
7,573
2,113
174
8,265
15,496
12,707
0
8,471
7,025
0
10,710
W
Apollo
Mildepan98
Apollo
7,330
3,279
0
636
6,209
2,712
0
3,226
2,983
0
24,545
L
Poseidon
Rhiakath21
Poseidon
13,579
1,002
0
0
9,040
2,917
0
2,909
5,654
38,685
0
W
4,841
812
0
980
9,664
9,424
0
5,635
4,029
14,132
0
L
Kumbhakarna
Team of Friends
Kumbhakarna
1,787
55
0
0
6,693
5,461
0
2,749
3,518
4,718
0
L
13,669
1,924
164
820
11,534
5,317
0
2,853
7,955
37,981
0
W
11,757
699
4,482
2,066
6,774
3,123
0
3,981
2,793
53,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,955
Gold Earned
51,217
169
Minions Killed
199
4
Camps Cleared
9
783,801
Distance Traveled
977,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,688
1,069
9
1
6
189,482
1
L
Odin
8,678
868
11
1
0
178,160
0
L
Izanami
8,295
830
47
5
2
135,295
0
W
Hercules
9,798
980
6
1
0
208,109
0
W
Apollo
9,882
988
46
5
2
194,883
1
L
Poseidon
8,729
873
61
6
1
167,478
0
W
Ymir
10,513
1,051
20
2
1
182,939
0
L
Kumbhakarna
8,060
806
2
0
0
116,709
0
L
Hera
9,193
919
48
5
1
186,159
0
W
Ra
10,336
1,034
118
12
0
202,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role