Player Matchup

Thor
Thor
Finiarin
Thor
Level 159
God Stats
2W - 4L
1,582 SR
Queue Stats
227W - 193L
1,633 Elo+
Party 1
Chang'e
Chang'e
Hoesi
Chang'e
Level 153
God Stats
6W - 6L
1,390 SR
Queue Stats
352W - 260L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
SHAY9738
Gilgamesh
Level 43
God Stats
5W - 2L
1,583 SR
Queue Stats
34W - 35L
1,480 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,592 Elo+

VS

Team Averages
Level 95
1,525 SR
1,678 Elo+
Awilix
Awilix
Chamina28
Awilix
Level 89
God Stats
1W - 4L
1,483 SR
Queue Stats
50W - 45L
1,569 Elo+
Party 2
He Bo
He Bo
DesKjetB
He Bo
Level 160
God Stats
0W - 1L
1,445 SR
Queue Stats
37W - 20L
1,758 Elo+
Party 2
Anhur
Anhur
DidiViviNiniTyty
Anhur
Level 35
God Stats
7W - 6L
1,648 SR
Queue Stats
226W - 102L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 7 / 9
14,475
724
20,689
20,313
13,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Hoesi
Chang'e
19
6 / 5 / 10
14,351
718
12,945
23,556
14,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
SHAY9738
Gilgamesh
19
7 / 6 / 10
15,627
781
12,197
22,998
27,411
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chamina28
Awilix
16
5 / 7 / 4
12,941
647
8,008
19,430
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
DesKjetB
He Bo
20
11 / 6 / 6
15,390
770
32,245
19,799
10,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 7 / 10
13,042
652
10,405
16,785
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
19
Kills
18
18
Deaths
20
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
Chamina28
Awilix
5
7
4
1
L
He Bo
DesKjetB
He Bo
11
6
6
2.33
L
2
7
10
1
W
Thor
6
7
9
1.5
W
Chang'e
Hoesi
Chang'e
6
5
10
2.2
W
Gilgamesh
SHAY9738
Gilgamesh
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,831
Damage
50,658
66,867
Taken
56,014
55,320
Mitigated
26,060
24,585
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Chamina28
Awilix
8,008
2,844
0
1,528
19,430
8,002
0
3,886
15,544
0
38,405
L
He Bo
DesKjetB
He Bo
32,245
2,205
0
6,390
19,799
10,319
1,378
5,850
13,949
78,509
0
L
10,405
5,601
0
590
16,785
7,739
1,461
3,804
12,981
0
56,759
W
Thor
20,689
1,475
0
2,106
20,313
13,095
1,815
8,366
11,947
0
76,945
W
Chang'e
Hoesi
Chang'e
12,945
322
6,302
10,262
23,556
14,814
276
15,450
8,106
63,289
0
W
Gilgamesh
SHAY9738
Gilgamesh
12,197
2,445
1,097
4,818
22,998
27,411
852
8,429
14,569
943
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
41,373
219
Minions Killed
223
0
Camps Cleared
0
1,104,591
Distance Traveled
999,515
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,941
647
62
3
0
328,487
8
L
He Bo
15,390
770
80
4
0
343,662
1
L
Anhur
13,042
652
81
4
0
327,366
10
W
Thor
14,475
724
93
5
0
352,188
4
W
Chang'e
14,351
718
90
5
0
369,303
2
W
Gilgamesh
15,627
781
36
2
0
383,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role