Player Matchup

Hel
Hel
Gawrthox
Hel
Level 125
God Stats
3W - 0L
1,609 SR
Queue Stats
110W - 93L
1,610 Elo+
Solo
Cthulhu
Cthulhu
GokuwithanAfro
Cthulhu
Level 159
God Stats
7W - 4L
1,776 SR
Queue Stats
391W - 389L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kinepik 4
Ah Muzen Cab
Level 143
God Stats
2W - 1L
1,715 SR
Queue Stats
163W - 152L
1,553 Elo+
Solo
Tyr
Tyr
PhilipMacrevis
Tyr
Level 152
God Stats
3W - 5L
1,407 SR
Queue Stats
252W - 266L
1,530 Elo+
Solo
He Bo
He Bo
QuadkilleR
He Bo
Level 147
God Stats
2W - 6L
1,068 SR
Queue Stats
306W - 313L
1,586 Elo+
Solo
Team Averages
Level 145
1,515 SR
1,572 Elo+

VS

Team Averages
Level 147
1,438 SR
1,562 Elo+
Ah Puch
Ah Puch
Diommi
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 217L
1,502 Elo+
Solo
Aphrodite
Aphrodite
Gaugs
Aphrodite
Level 147
God Stats
8W - 8L
1,533 SR
Queue Stats
300W - 278L
1,636 Elo+
Solo
Cupid
Cupid
Hydrotect
Cupid
Level 144
God Stats
2W - 6L
1,129 SR
Queue Stats
98W - 108L
1,641 Elo+
Solo
Ne Zha
Ne Zha
ablindj3di
Ne Zha
Level 142
God Stats
8W - 7L
1,526 SR
Queue Stats
320W - 297L
1,538 Elo+
Solo
He Bo
He Bo
xJuStxPaYnEx
He Bo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 15
10,969
731
9,953
13,931
12,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 3 / 11
11,593
773
18,442
25,852
31,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Kinepik 4
Ah Muzen Cab
20
10 / 2 / 9
12,766
851
17,559
19,127
10,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
7,465
498
184
925
458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
20
5 / 2 / 9
11,705
780
14,104
10,814
5,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diommi
Ah Puch
17
1 / 5 / 5
9,469
631
16,113
14,332
5,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Gaugs
Aphrodite
20
5 / 3 / 2
10,731
715
12,615
17,286
9,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cupid
Hydrotect
Cupid
17
2 / 5 / 3
9,873
658
10,922
17,108
6,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
ablindj3di
Ne Zha
1
0 / 0 / 0
3,664
244
0
0
0
18
1 / 7 / 6
10,359
691
11,925
15,249
8,090
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
20
Kills
9
10
Deaths
20
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Diommi
Ah Puch
1
5
5
0.7
L
Aphrodite
Gaugs
Aphrodite
5
3
2
2
W
1
2
15
4.25
W
4
3
11
3.17
L
Cupid
Hydrotect
Cupid
2
5
3
0.7
W
Ah Muzen Cab
Kinepik 4
Ah Muzen Cab
10
2
9
7.25
W
0
1
0
0
W
He Bo
5
2
9
4.75
L
Ne Zha
ablindj3di
Ne Zha
0
0
0
0
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,242
Damage
51,575
70,649
Taken
63,975
60,707
Mitigated
30,544
44,716
Healing
30,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Diommi
Ah Puch
16,113
1,061
45
3,342
14,332
5,580
0
9,346
4,986
23,804
0
L
Aphrodite
Gaugs
Aphrodite
12,615
1,661
8,728
10,836
17,286
9,966
195
10,714
6,572
40,423
0
W
9,953
411
20,233
8,404
13,931
12,489
609
8,996
4,935
26,587
0
W
18,442
254
3,681
4,832
25,852
31,576
450
13,096
12,756
31,638
0
L
Cupid
Hydrotect
Cupid
10,922
6,530
1,389
4,032
17,108
6,908
1,031
12,313
4,795
0
28,100
W
Ah Muzen Cab
Kinepik 4
Ah Muzen Cab
17,559
4,906
2,280
4,992
19,127
10,386
3,793
12,976
6,151
0
44,165
W
184
0
0
0
925
458
0
448
477
0
184
W
He Bo
14,104
833
59
235
10,814
5,798
475
5,137
5,677
39,700
0
L
Ne Zha
ablindj3di
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
11,925
92
145
1,885
15,249
8,090
0
10,126
5,123
26,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,498
Gold Earned
44,096
202
Minions Killed
170
0
Camps Cleared
0
1,192,649
Distance Traveled
935,068
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,469
631
21
1
0
203,773
2
L
Aphrodite
10,731
715
65
4
0
224,457
4
W
Hel
10,969
731
39
3
0
310,558
1
W
Cthulhu
11,593
773
19
1
0
298,799
0
L
Cupid
9,873
658
43
3
0
254,732
2
W
Ah Muzen Cab
12,766
851
87
6
0
294,155
0
W
Tyr
7,465
498
0
0
0
22,687
0
W
He Bo
11,705
780
57
4
0
266,450
5
L
Ne Zha
3,664
244
0
0
0
0
0
L
He Bo
10,359
691
41
3
0
252,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role