Player Matchup

Zeus
Zeus
TZSTOOP
Zeus
Level 18
God Stats
11W - 16L
1,491 SR
Queue Stats
119W - 150L
1,286 Elo+
Party 1
Neith
Neith
TurkiQ8
Neith
Level 16
God Stats
50W - 68L
1,274 SR
Queue Stats
122W - 146L
1,316 Elo+
Party 1
Nemesis
Nemesis
aa84
Nemesis
Level 6
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
sb3ksa
Kukulkan
Level 10
God Stats
27W - 32L
1,150 SR
Queue Stats
32W - 51L
1,462 Elo+
Party 1
King Arthur
King Arthur
xHush00
King Arthur
Level 15
God Stats
18W - 18L
1,449 SR
Queue Stats
126W - 143L
1,228 Elo+
Party 1
Team Averages
Level 13
1,315 SR
1,296 Elo+

VS

Team Averages
Level 10
1,481 SR
1,295 Elo+
Apollo
Apollo
CynicCryptic
Apollo
Level 17
God Stats
1W - 3L
1,674 SR
Queue Stats
41W - 49L
1,402 Elo+
Solo
Zeus
Zeus
MisterStronk
Zeus
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 5L
1,036 Elo+
Party 2
Baron Samedi
Baron Samedi
XeoShock
Baron Samedi
Level 14
God Stats
0W - 3L
1,452 SR
Queue Stats
6W - 4L
1,169 Elo+
Party 2
Nemesis
Nemesis
armaster23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
bikkle
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TZSTOOP
Zeus
19
13 / 4 / 7
13,490
540
25,943
11,773
4,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TurkiQ8
Neith
19
8 / 2 / 10
12,586
503
15,082
15,580
5,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
aa84
Nemesis
16
0 / 7 / 8
10,243
410
4,298
16,873
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sb3ksa
Kukulkan
16
5 / 3 / 8
11,138
446
4,997
9,374
3,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
xHush00
King Arthur
19
6 / 3 / 6
12,438
498
7,756
19,712
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 5 / 6
10,594
424
6,929
16,820
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 3
11,835
473
16,470
12,113
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
XeoShock
Baron Samedi
18
8 / 6 / 5
12,087
483
13,734
18,590
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
armaster23
Nemesis
11
0 / 9 / 3
8,235
329
1,217
12,727
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
bikkle
Thoth
18
5 / 8 / 0
12,096
484
9,580
16,749
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
32
Kills
19
19
Deaths
33
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
5
6
0.8
L
5
5
3
1.3
W
Zeus
TZSTOOP
Zeus
13
4
7
4.13
W
Neith
TurkiQ8
Neith
8
2
10
6.5
L
Baron Samedi
XeoShock
Baron Samedi
8
6
5
1.75
W
Nemesis
aa84
Nemesis
0
7
8
0.57
L
Nemesis
armaster23
Nemesis
0
9
3
0.17
L
Thoth
bikkle
Thoth
5
8
0
0.63
W
Kukulkan
sb3ksa
Kukulkan
5
3
8
3
W
King Arthur
xHush00
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,076
Damage
47,930
73,312
Taken
76,999
30,508
Mitigated
25,023
9,166
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,929
3,899
0
4,731
16,820
4,676
595
7,110
9,710
0
47,357
L
16,470
855
0
992
12,113
3,465
435
5,450
6,663
70,030
0
W
Zeus
TZSTOOP
Zeus
25,943
1,243
0
0
11,773
4,877
2,292
6,007
5,491
72,570
0
W
Neith
TurkiQ8
Neith
15,082
6,953
0
3,537
15,580
5,524
4,591
7,042
7,906
0
61,188
L
Baron Samedi
XeoShock
Baron Samedi
13,734
966
1,557
5,261
18,590
8,084
306
10,736
7,854
42,453
0
W
Nemesis
aa84
Nemesis
4,298
1,122
0
1,296
16,873
6,253
1,118
9,518
6,916
0
28,381
L
Nemesis
armaster23
Nemesis
1,217
478
0
386
12,727
3,825
45
4,403
8,324
0
18,506
L
Thoth
bikkle
Thoth
9,580
1,613
0
1,234
16,749
4,973
616
3,241
13,508
70,328
0
W
Kukulkan
sb3ksa
Kukulkan
4,997
184
0
640
9,374
3,170
1,320
6,178
2,852
45,672
0
W
King Arthur
xHush00
King Arthur
7,756
848
0
3,693
19,712
10,684
831
9,276
10,192
0
71,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
54,847
423
Minions Killed
432
0
Camps Cleared
0
2,414,587
Distance Traveled
2,029,449
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,594
424
89
4
0
461,817
0
L
Zeus
11,835
473
128
5
0
402,663
0
W
Zeus
13,490
540
95
4
0
428,705
7
W
Neith
12,586
503
86
3
0
498,360
2
L
Baron Samedi
12,087
483
54
2
0
453,766
5
W
Nemesis
10,243
410
55
2
0
532,792
2
L
Nemesis
8,235
329
27
1
0
326,416
4
L
Thoth
12,096
484
134
5
0
384,787
0
W
Kukulkan
11,138
446
91
4
0
458,302
1
W
King Arthur
12,438
498
96
4
0
496,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role