Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Bolsonaro2809
Ra
Gold II
Level 154
God Stats
21W - 18L
1,850 SR
Queue Stats
213W - 199L
1,553 MMR
Solo
Khepri
Khepri
Bronze III
Joaqion
Khepri
Bronze III
Level 98
God Stats
12W - 12L
1,776 SR
Queue Stats
14W - 16L
1,495 MMR
Solo
Arachne
Arachne
Gold II
VC The Dark
Arachne
Gold II
Level 126
God Stats
2W - 1L
1,294 SR
Queue Stats
152W - 145L
1,536 MMR
Solo
Danzaburou
Danzaburou
Gold V
vLaazy
Danzaburou
Gold V
Level 96
God Stats
3W - 3L
1,503 SR
Queue Stats
135W - 134L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,584 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,548 SR
1,503 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Bossninja115
Thanatos
Gold IV
Level 119
God Stats
8W - 6L
1,460 SR
Queue Stats
155W - 144L
1,404 MMR
Solo
Mulan
Mulan
Platinum IV
LivingDe4dGirl
Mulan
Platinum IV
Level 154
God Stats
0W - 2L
1,622 SR
Queue Stats
132W - 133L
1,532 MMR
Solo
Sobek
Sobek
Gold III
Nights Prophecy
Sobek
Gold III
Level 129
God Stats
7W - 2L
1,620 SR
Queue Stats
518W - 516L
1,529 MMR
Solo
Scylla
Scylla
Bronze III
poolshark4041
Scylla
Bronze III
Level 128
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 18L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 8
10,046
558
16,719
18,666
19,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 0 / 11
11,883
660
15,135
10,059
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Joaqion
Khepri
13
1 / 2 / 13
9,050
503
3,677
14,825
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
VC The Dark
Arachne
17
7 / 2 / 14
11,220
623
10,761
14,482
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
vLaazy
Danzaburou
16
8 / 3 / 9
11,131
618
14,351
9,599
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetMorgan Le FayAthenaGilgamesh

VS

Bans
KaliBakasuraChironHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 3
8,513
473
5,231
9,635
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Bossninja115
Thanatos
14
5 / 8 / 2
9,026
501
6,612
14,810
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 6 / 3
8,870
493
12,450
20,263
20,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 5
8,505
473
5,781
23,074
16,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
8,204
456
5,554
11,072
3,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
31
Kills
11
12
Deaths
31
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
8
1.6
L
Anhur
 
Anhur
3
4
3
1.13
W
11
0
11
16.5
L
Thanatos
Bossninja115
Thanatos
5
8
2
0.75
W
Khepri
Joaqion
Khepri
1
2
13
3.75
L
2
6
3
0.58
L
1
8
5
0.44
W
Arachne
VC The Dark
Arachne
7
2
14
7
L
0
5
1
0.1
W
Danzaburou
vLaazy
Danzaburou
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,643
Damage
35,628
67,631
Taken
78,854
54,750
Mitigated
48,274
25,161
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,719
9,020
229
5,169
18,666
19,341
2,588
2,533
16,101
0
59,493
L
Anhur
 
Anhur
5,231
1,860
0
2,926
9,635
2,630
311
2,311
7,324
0
32,569
W
15,135
1,854
4,556
4,605
10,059
4,769
2,217
3,628
6,201
91,807
0
L
Thanatos
Bossninja115
Thanatos
6,612
2,050
0
8,712
14,810
6,155
0
4,289
10,521
0
52,785
W
Khepri
Joaqion
Khepri
3,677
434
0
3,154
14,825
17,543
516
2,336
12,447
17,514
0
L
12,450
519
0
6,881
20,263
20,065
0
2,487
17,776
11,838
45,691
L
5,781
663
0
4,457
23,074
16,045
0
6,178
16,896
29,358
0
W
Arachne
VC The Dark
Arachne
10,761
8,418
0
4,845
14,482
9,077
647
3,624
10,796
0
77,545
L
5,554
155
0
1,004
11,072
3,379
0
3,547
7,525
53,905
0
W
Danzaburou
vLaazy
Danzaburou
14,351
7,118
0
2,603
9,599
4,020
2,977
1,820
7,751
0
76,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
43,118
514
Minions Killed
427
0
Camps Cleared
0
1,861,324
Distance Traveled
1,588,424
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,046
558
88
5
0
325,940
1
L
Anhur
8,513
473
82
5
0
309,778
5
W
Ra
11,883
660
167
9
0
409,554
7
L
Thanatos
9,026
501
96
5
0
344,166
2
W
Khepri
9,050
503
21
1
0
347,422
11
L
Mulan
8,870
493
107
6
0
316,985
4
L
Sobek
8,505
473
22
1
0
343,166
5
W
Arachne
11,220
623
118
7
0
471,589
3
L
Scylla
8,204
456
120
7
0
274,329
7
W
Danzaburou
11,131
618
120
7
0
306,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role