Player Matchup

Yemoja
Yemoja
Blazin628
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Ekupaskibas_2021
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Susano
Susano
FoxhouseIIX
Susano
Level 18
God Stats
6W - 11L
1,248 SR
Queue Stats
60W - 58L
1,391 Elo+
Solo
Olorun
Olorun
GawerZMK
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheRocketLordX
Kuzenbo
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 6
1,450 SR
1,478 Elo+

VS

Team Averages
Level 22
1,484 SR
1,355 Elo+
Artio
Artio
CarlinDKno
Artio
Level 17
God Stats
2W - 4L
1,363 SR
Queue Stats
101W - 142L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
HokamaruKun
Gilgamesh
Level 19
God Stats
16W - 16L
1,491 SR
Queue Stats
24W - 28L
1,369 Elo+
Solo
Izanami
Izanami
Raviteja_Royal
Izanami
Level 29
God Stats
45W - 53L
1,274 SR
Queue Stats
97W - 155L
1,236 Elo+
Solo
Zhong Kui
Zhong Kui
Younkiii
Zhong Kui
Level 22
God Stats
3W - 1L
1,792 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Thor
Thor
nibbagivemeaname
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blazin628
Yemoja
11
0 / 4 / 0
7,409
529
2,379
7,760
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 9 / 0
5,364
383
1,674
7,652
2,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Susano
10
1 / 4 / 1
6,311
451
4,950
9,167
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
GawerZMK
Olorun
4
0 / 3 / 0
4,772
341
501
3,066
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 7 / 0
6,042
432
1,564
7,681
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 1 / 3
6,908
493
634
7,225
3,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
HokamaruKun
Gilgamesh
13
5 / 0 / 5
8,122
580
3,863
5,919
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 6
7,404
529
1,794
5,611
1,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Younkiii
Zhong Kui
15
11 / 0 / 4
8,979
641
11,745
6,260
6,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 1 / 0
7,572
541
3,522
6,735
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
22
27
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Blazin628
Yemoja
0
4
0
0
W
Artio
1
1
3
2.5
L
0
9
0
0
L
Susano
1
4
1
0.38
L
Olorun
GawerZMK
Olorun
0
3
0
0
W
Gilgamesh
HokamaruKun
Gilgamesh
5
0
5
7.5
W
0
0
6
3
L
1
7
0
0.14
W
Zhong Kui
Younkiii
Zhong Kui
11
0
4
13
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,068
Damage
21,558
35,326
Taken
31,750
18,153
Mitigated
16,340
2,980
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Blazin628
Yemoja
2,379
894
81
0
7,760
5,495
1,446
3,249
4,511
22,659
0
W
Artio
634
0
0
2,380
7,225
3,776
243
1,447
5,778
18,851
0
L
1,674
326
0
121
7,652
2,844
475
3,082
4,570
21,283
0
L
Susano
4,950
1,412
0
2,132
9,167
3,140
321
3,204
5,963
0
23,966
L
Olorun
GawerZMK
Olorun
501
207
0
546
3,066
740
0
514
2,552
5,826
0
W
Gilgamesh
HokamaruKun
Gilgamesh
3,863
1,360
0
2,960
5,919
2,417
189
1,128
4,791
0
32,228
W
1,794
1,495
0
2,597
5,611
1,855
3,337
1,049
4,562
0
38,851
L
1,564
737
0
100
7,681
5,934
0
2,330
5,351
7,752
0
W
Zhong Kui
Younkiii
Zhong Kui
11,745
3,808
0
3,806
6,260
6,055
5,170
1,516
4,744
55,985
0
W
3,522
920
0
1,492
6,735
2,237
441
978
5,757
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
38,985
132
Minions Killed
312
0
Camps Cleared
0
983,060
Distance Traveled
1,266,242
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,409
529
34
2
0
199,068
1
W
Artio
6,908
493
29
2
0
264,677
0
L
Ra
5,364
383
29
2
0
193,139
0
L
Susano
6,311
451
55
4
0
265,209
0
L
Olorun
4,772
341
9
1
0
77,766
0
W
Gilgamesh
8,122
580
66
5
0
271,543
0
W
Izanami
7,404
529
76
5
0
195,484
0
L
Kuzenbo
6,042
432
5
0
0
247,878
0
W
Zhong Kui
8,979
641
91
7
0
259,411
0
W
Thor
7,572
541
50
4
0
275,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role