Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElSalchipapa
Arachne
Level 128
God Stats
3W - 3L
1,480 SR
Queue Stats
47W - 53L
1,515 Elo+
Solo
Cabrakan
Cabrakan
GonzaLDLR04
Cabrakan
Level 72
God Stats
3W - 1L
1,715 SR
Queue Stats
119W - 128L
1,413 Elo+
Solo
Medusa
Medusa
Noetheriano
Medusa
Level 87
God Stats
2W - 5L
1,311 SR
Queue Stats
113W - 105L
1,514 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,488 Elo+

VS

Team Averages
Level 116
1,456 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ItxBuck
Ao Kuang
Level 41
God Stats
7W - 5L
1,706 SR
Queue Stats
233W - 256L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Pintabien
Cthulhu
Level 118
God Stats
8W - 17L
1,075 SR
Queue Stats
17W - 22L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 2
6,630
510
5,648
11,424
7,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
 
Odin
11
1 / 3 / 1
6,260
482
4,208
7,642
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
ElSalchipapa
Arachne
9
3 / 5 / 0
6,006
462
5,456
11,372
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
GonzaLDLR04
Cabrakan
7
0 / 5 / 1
5,614
432
1,445
10,117
5,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
11
0 / 2 / 1
6,319
486
3,811
4,824
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 4
8,185
630
9,403
6,849
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
14
2 / 0 / 2
8,081
622
4,111
6,600
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
11
6 / 0 / 4
7,849
604
8,119
9,021
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ItxBuck
Ao Kuang
11
3 / 3 / 1
6,508
501
3,067
7,560
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Pintabien
Cthulhu
12
1 / 2 / 3
7,063
543
5,520
8,487
9,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
2
1
L
Odin
 
Odin
1
3
1
0.5
W
Anubis
 
Anubis
5
0
4
7
W
Izanami
 
Izanami
2
0
2
3
W
Fenrir
 
Fenrir
6
0
4
8
L
Arachne
ElSalchipapa
Arachne
3
5
0
0.6
L
Cabrakan
GonzaLDLR04
Cabrakan
0
5
1
0.1
W
Ao Kuang
ItxBuck
Ao Kuang
3
3
1
1.17
L
Medusa
0
2
1
0.25
W
Cthulhu
Pintabien
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
30,220
45,379
Taken
38,517
20,545
Mitigated
23,484
11,808
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,648
1,498
0
3,877
11,424
7,599
0
5,503
5,921
0
34,114
L
Odin
 
Odin
4,208
316
0
1,878
7,642
2,977
0
4,460
3,182
0
35,713
W
Anubis
 
Anubis
9,403
970
0
5,123
6,849
4,086
315
500
6,349
62,009
0
W
Izanami
 
Izanami
4,111
3,539
0
3,205
6,600
2,145
1,394
210
6,390
0
66,305
W
Fenrir
 
Fenrir
8,119
2,780
0
2,542
9,021
5,901
0
513
8,508
0
29,832
L
Arachne
ElSalchipapa
Arachne
5,456
3,075
0
4,735
11,372
3,083
0
4,808
6,564
0
24,441
L
Cabrakan
GonzaLDLR04
Cabrakan
1,445
124
0
850
10,117
5,371
0
3,040
7,077
8,813
0
W
Ao Kuang
ItxBuck
Ao Kuang
3,067
1,072
0
3,494
7,560
2,195
0
222
7,338
25,879
0
L
Medusa
3,811
801
0
468
4,824
1,515
0
179
4,645
0
44,650
W
Cthulhu
Pintabien
Cthulhu
5,520
1,053
148
4,090
8,487
9,157
0
0
8,487
39,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
37,686
309
Minions Killed
460
0
Camps Cleared
0
1,166,370
Distance Traveled
1,238,485
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,630
510
77
6
0
241,743
3
L
Odin
6,260
482
66
5
0
249,416
4
W
Anubis
8,185
630
131
10
0
222,677
5
W
Izanami
8,081
622
144
11
0
252,712
3
W
Fenrir
7,849
604
40
3
0
252,874
4
L
Arachne
6,006
462
50
4
0
219,029
5
L
Cabrakan
5,614
432
22
2
0
225,858
2
W
Ao Kuang
6,508
501
57
4
0
248,332
3
L
Medusa
6,319
486
94
7
0
230,324
4
W
Cthulhu
7,063
543
88
7
0
261,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role