Player Matchup

Da Ji
Da Ji
Jkerz213
Da Ji
Level 114
God Stats
1W - 1L
1,286 SR
Queue Stats
87W - 81L
1,556 Elo+
Solo
Geb
Geb
Sitvas
Geb
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Ultrazo
Baron Samedi
Level 153
God Stats
51W - 19L
1,898 SR
Queue Stats
269W - 228L
1,623 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,577 Elo+

VS

Team Averages
Level 139
1,662 SR
1,615 Elo+
Zhong Kui
Zhong Kui
Silenť
Zhong Kui
Level 151
God Stats
2W - 1L
1,844 SR
Queue Stats
165W - 83L
1,715 Elo+
Party 1
Bacchus
Bacchus
SimplyElvis
Bacchus
Level 149
God Stats
6W - 6L
1,641 SR
Queue Stats
409W - 230L
1,686 Elo+
Party 1
Bakasura
Bakasura
Slizk
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 125L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jkerz213
Da Ji
16
7 / 8 / 8
13,318
701
21,518
20,257
8,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Sitvas
Geb
16
2 / 2 / 11
12,928
680
9,036
21,491
27,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ultrazo
Baron Samedi
19
9 / 3 / 5
13,885
731
19,147
19,505
8,776
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Silenť
Zhong Kui
18
3 / 6 / 7
12,945
681
20,463
20,948
25,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
SimplyElvis
Bacchus
16
5 / 4 / 5
12,550
661
15,962
21,271
28,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Slizk
Bakasura
17
5 / 8 / 3
12,962
682
11,149
20,474
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
13
13
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Jkerz213
Da Ji
7
8
8
1.38
L
Zhong Kui
Silenť
Zhong Kui
3
6
7
1.08
L
Bacchus
SimplyElvis
Bacchus
5
4
5
1.88
W
Geb
Sitvas
Geb
2
2
11
3.75
L
Bakasura
Slizk
Bakasura
5
8
3
0.81
W
Baron Samedi
Ultrazo
Baron Samedi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
47,574
61,253
Taken
62,693
44,338
Mitigated
62,323
18,109
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Jkerz213
Da Ji
21,518
4,783
0
4,056
20,257
8,191
1,260
11,486
8,370
0
48,739
L
Zhong Kui
Silenť
Zhong Kui
20,463
2,747
0
7,865
20,948
25,193
1,215
11,239
9,709
84,467
0
L
Bacchus
SimplyElvis
Bacchus
15,962
1,599
0
3,320
21,271
28,621
0
7,629
13,642
31,225
0
W
Geb
Sitvas
Geb
9,036
2,285
64
4,086
21,491
27,371
289
11,684
8,884
21,673
0
L
Bakasura
Slizk
Bakasura
11,149
7,774
0
2,819
20,474
8,509
0
9,315
11,159
258
30,333
W
Baron Samedi
Ultrazo
Baron Samedi
19,147
1,844
3,574
6,329
19,505
8,776
1,175
13,157
5,912
77,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
38,457
183
Minions Killed
207
0
Camps Cleared
0
998,460
Distance Traveled
1,011,774
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,318
701
32
2
0
331,870
2
L
Zhong Kui
12,945
681
126
7
0
315,796
3
L
Bacchus
12,550
661
21
1
0
348,099
4
W
Geb
12,928
680
20
1
0
355,554
10
L
Bakasura
12,962
682
60
3
0
347,879
3
W
Baron Samedi
13,885
731
131
7
0
311,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role