Player Matchup

Merlin
Merlin
Askall
Merlin
Level 17
God Stats
2W - 0L
1,184 SR
Queue Stats
8W - 5L
1,567 Elo+
Party 2
Poseidon
Poseidon
BeJlb3eByJl_1707
Poseidon
Level 15
God Stats
3W - 4L
1,353 SR
Queue Stats
78W - 88L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
Praise_The_Cat
Amaterasu
Level 17
God Stats
6W - 4L
1,323 SR
Queue Stats
22W - 14L
1,485 Elo+
Party 2
Ares
Ares
denis-ka74
Ares
Level 18
God Stats
13W - 4L
1,753 SR
Queue Stats
24W - 23L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
realpachan1337
Danzaburou
Level 14
God Stats
7W - 6L
1,698 SR
Queue Stats
24W - 24L
1,459 Elo+
Party 2
Team Averages
Level 16
1,462 SR
1,495 Elo+

VS

Team Averages
Level 14
1,481 SR
1,343 Elo+
Hades
Hades
Ashbriel100
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 192L
1,414 Elo+
Party 1
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 24
God Stats
138W - 166L
1,403 SR
Queue Stats
245W - 312L
1,360 Elo+
Party 1
Hachiman
Hachiman
Leiem06
Hachiman
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 9L
1,277 Elo+
Party 3
Da Ji
Da Ji
MrNandu
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Sh4d0wB0t1337
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Askall
Merlin
17
10 / 1 / 19
10,658
1,184
13,408
4,986
2,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
14 / 1 / 24
11,761
1,307
16,862
7,463
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Praise_The_Cat
Amaterasu
17
6 / 3 / 31
10,624
1,180
12,465
13,345
12,840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 32
10,535
1,171
6,094
11,216
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
realpachan1337
Danzaburou
17
12 / 3 / 23
11,760
1,307
15,102
8,794
4,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
9,663
1,074
14,947
17,333
7,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 10 / 5
9,356
1,040
7,880
17,419
7,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Leiem06
Hachiman
15
1 / 10 / 4
8,535
948
4,348
12,869
6,228
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
MrNandu
Da Ji
14
2 / 9 / 5
9,116
1,013
7,737
13,368
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sh4d0wB0t1337
Baron Samedi
14
1 / 6 / 3
8,111
901
4,561
8,521
3,536
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
31
45
Kills
9
9
Deaths
45
129
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Merlin
Askall
Merlin
10
1
19
19.5
W
14
1
24
26
L
2
10
5
0.45
L
Hachiman
Leiem06
Hachiman
1
10
4
0.3
L
Da Ji
MrNandu
Da Ji
2
9
5
0.5
W
Amaterasu
Praise_The_Cat
Amaterasu
6
3
31
7.17
L
Baron Samedi
Sh4d0wB0t1337
Baron Samedi
1
6
3
0.42
W
3
1
32
19
W
Danzaburou
realpachan1337
Danzaburou
12
3
23
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
39,473
45,804
Taken
69,510
35,808
Mitigated
29,378
7,708
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,947
1,599
254
976
17,333
7,338
0
8,400
8,705
38,018
0
W
Merlin
Askall
Merlin
13,408
391
0
0
4,986
2,347
0
2,408
2,578
34,973
0
W
16,862
3,309
454
2,380
7,463
3,364
0
4,807
2,656
36,701
0
L
7,880
1,199
829
0
17,419
7,674
0
8,032
9,153
22,586
0
L
Hachiman
Leiem06
Hachiman
4,348
2,547
0
26
12,869
6,228
0
6,406
6,164
124
13,230
L
Da Ji
MrNandu
Da Ji
7,737
1,992
0
716
13,368
4,602
0
7,684
5,560
0
9,463
W
Amaterasu
Praise_The_Cat
Amaterasu
12,465
6,548
0
2,844
13,345
12,840
0
7,451
5,894
0
20,947
L
Baron Samedi
Sh4d0wB0t1337
Baron Samedi
4,561
627
249
615
8,521
3,536
0
4,801
3,564
18,768
0
W
6,094
372
0
1,314
11,216
12,923
0
7,757
3,459
12,260
0
W
Danzaburou
realpachan1337
Danzaburou
15,102
9,237
0
716
8,794
4,334
0
4,965
3,829
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
44,781
166
Minions Killed
123
4
Camps Cleared
3
781,616
Distance Traveled
598,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,663
1,074
55
6
1
127,094
2
W
Merlin
10,658
1,184
54
6
1
161,689
0
W
Poseidon
11,761
1,307
62
7
1
162,417
0
L
Yemoja
9,356
1,040
19
2
1
125,661
0
L
Hachiman
8,535
948
9
1
0
137,127
2
L
Da Ji
9,116
1,013
2
0
0
111,513
0
W
Amaterasu
10,624
1,180
16
2
1
157,633
0
L
Baron Samedi
8,111
901
38
4
1
97,232
0
W
Ares
10,535
1,171
10
1
1
161,968
0
W
Danzaburou
11,760
1,307
24
3
0
137,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role