Player Matchup

Sobek
Sobek
Coombes557
Sobek
Level 103
God Stats
1W - 0L
1,610 SR
Queue Stats
460W - 255L
1,608 Elo+
Party 1
Chernobog
Chernobog
L3IGW00D
Chernobog
Level 160
God Stats
14W - 8L
1,667 SR
Queue Stats
754W - 500L
1,604 Elo+
Party 1
Chang'e
Chang'e
Sweve73
Chang'e
Level 14
God Stats
20W - 0L
1,500 SR
Queue Stats
137W - 34L
1,739 Elo+
Party 1
Team Averages
Level 92
1,592 SR
1,651 Elo+

VS

Team Averages
Level 43
1,432 SR
1,486 Elo+
Loki
Loki
Fatal Master613
Loki
Level 81
God Stats
2W - 2L
1,295 SR
Queue Stats
88W - 109L
1,459 Elo+
Solo
Scylla
Scylla
SePaRaTiSt wot
Scylla
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 141L
1,500 Elo+
Solo
Ra
Ra
Skram__
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 2 / 13
7,728
859
3,152
10,675
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
L3IGW00D
Chernobog
12
10 / 4 / 5
8,797
977
8,810
9,092
3,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Sweve73
Chang'e
11
6 / 2 / 7
7,942
882
6,317
5,659
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,751
861
7,274
7,951
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 4
7,065
785
4,558
5,808
1,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 4
6,393
710
1,230
7,655
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
6
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
2
13
3.75
L
4
5
2
1
W
Chernobog
L3IGW00D
Chernobog
10
4
5
3.13
L
2
4
4
1
L
0
8
4
0.25
W
Chang'e
Sweve73
Chang'e
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
13,062
25,426
Taken
21,414
13,208
Mitigated
7,920
8,451
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,152
446
0
2,662
10,675
8,123
54
3,810
6,721
13,912
0
L
7,274
2,094
0
65
7,951
3,128
0
2,701
5,030
0
17,157
W
Chernobog
L3IGW00D
Chernobog
8,810
3,839
0
1,340
9,092
3,361
1,605
1,006
8,086
0
34,490
L
4,558
274
0
1,499
5,808
1,678
0
2,369
3,255
16,460
0
L
1,230
290
67
495
7,655
3,114
0
3,731
3,660
7,559
0
W
Chang'e
Sweve73
Chang'e
6,317
224
1,759
2,690
5,659
1,724
743
972
4,687
20,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
21,209
107
Minions Killed
53
0
Camps Cleared
0
512,782
Distance Traveled
411,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,728
859
27
3
0
183,649
0
L
Loki
7,751
861
19
2
0
165,001
2
W
Chernobog
8,797
977
52
6
0
163,800
1
L
Scylla
7,065
785
25
3
0
128,841
1
L
Ra
6,393
710
9
1
0
118,094
0
W
Chang'e
7,942
882
28
3
0
165,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role