Player Matchup

Thor
Thor
CanYouWriteCode
Thor
Level 16
God Stats
39W - 40L
1,738 SR
Queue Stats
141W - 130L
1,378 Elo+
Solo
Guan Yu
Guan Yu
CandyyZombiezz
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
DW_CRF_10
Scylla
Level 19
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 9L
1,527 Elo+
Solo
Medusa
Medusa
XxIcykillerxX37
Medusa
Level 29
God Stats
8W - 7L
1,591 SR
Queue Stats
143W - 169L
1,334 Elo+
Solo
Zeus
Zeus
epicfish979
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,234 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,395 Elo+

VS

Team Averages
Level 7
1,476 SR
1,386 Elo+
Bellona
Bellona
Faze_Pimpxxin
Bellona
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 24L
1,322 Elo+
Solo
Cerberus
Cerberus
QuietJoey996427
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
YunixHope
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
cacolak
Ra
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 40L
1,473 Elo+
Solo
Ymir
Ymir
lolukas2006
Ymir
Level 5
God Stats
0W - 6L
1,162 SR
Queue Stats
1W - 8L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,422
602
1,938
4,629
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,491
499
2,592
5,659
2,442
Breastplate

Breastplate

+20
Physical Protection

Scylla
DW_CRF_10
Scylla
11
4 / 1 / 3
6,242
694
3,881
3,568
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
6 / 1 / 2
5,310
590
3,643
3,348
872
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 3
5,062
562
2,897
2,956
810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
0 / 2 / 1
4,056
451
859
3,508
2,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
4
1 / 4 / 1
3,864
429
430
3,894
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
YunixHope
Da Ji
2
0 / 4 / 0
3,395
377
502
2,467
442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 1 / 0
5,741
638
4,069
5,275
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 4 / 1
4,505
501
932
7,101
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
5
7
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
4
1
0.13
W
Scylla
DW_CRF_10
Scylla
4
1
3
5.5
L
Bellona
0
2
1
0.25
L
Cerberus
1
4
1
0.38
W
6
1
2
7
L
Da Ji
YunixHope
Da Ji
0
4
0
0
L
4
1
0
4
W
1
1
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
6,792
20,160
Taken
22,245
6,253
Mitigated
11,645
2,429
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,938
281
0
320
4,629
1,253
0
339
4,290
0
27,432
W
2,592
563
0
638
5,659
2,442
182
3,693
1,966
0
14,220
W
Scylla
DW_CRF_10
Scylla
3,881
253
0
744
3,568
876
0
256
3,312
38,485
0
L
Bellona
859
25
46
207
3,508
2,385
0
1,973
1,431
0
9,941
L
Cerberus
430
36
0
248
3,894
2,339
0
1,990
1,850
4,242
0
W
3,643
1,731
0
393
3,348
872
980
806
2,542
0
14,763
L
Da Ji
YunixHope
Da Ji
502
234
0
0
2,467
442
0
263
2,204
0
4,628
L
4,069
1,234
0
695
5,275
2,840
312
0
5,275
22,758
0
W
2,897
1,109
0
334
2,956
810
1,858
337
2,619
19,163
0
L
932
202
0
0
7,101
3,639
0
2,328
4,707
9,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
21,561
241
Minions Killed
93
0
Camps Cleared
0
800,871
Distance Traveled
691,090
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,422
602
65
7
0
145,351
0
W
Guan Yu
4,491
499
28
3
0
184,991
1
W
Scylla
6,242
694
84
9
0
163,606
2
L
Bellona
4,056
451
30
3
0
126,227
0
L
Cerberus
3,864
429
7
1
0
160,434
0
W
Medusa
5,310
590
27
3
0
166,553
2
L
Da Ji
3,395
377
8
1
0
95,333
0
L
Ra
5,741
638
35
4
0
130,332
1
W
Zeus
5,062
562
37
4
0
140,370
2
L
Ymir
4,505
501
13
1
0
178,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role