Player Matchup

Bakasura
Bakasura
HambugesaSabrosa
Bakasura
Level 13
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 3L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
RR I VQZ
Zhong Kui
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 178L
1,531 Elo+
Solo
Danzaburou
Danzaburou
SNG-Daniele
Danzaburou
Level 29
God Stats
3W - 3L
1,244 SR
Queue Stats
66W - 48L
1,492 Elo+
Solo
Geb
Geb
redfoxjsy948
Geb
Level 29
God Stats
7W - 1L
1,595 SR
Queue Stats
25W - 16L
1,425 Elo+
Solo
Osiris
Osiris
zzKLITSCHKOzz
Osiris
Level 28
God Stats
45W - 53L
1,433 SR
Queue Stats
90W - 92L
1,390 Elo+
Solo
Team Averages
Level 26
1,508 SR
1,489 Elo+

VS

Team Averages
Level 11
1,465 SR
1,518 Elo+
Nemesis
Nemesis
Chuky1559
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,345 Elo+
Solo
Anubis
Anubis
GSP_898
Anubis
Level 4
God Stats
3W - 4L
1,710 SR
Queue Stats
5W - 7L
1,692 Elo+
Solo
Ao Kuang
Ao Kuang
NoFeedingPls
Ao Kuang
Level 17
God Stats
3W - 9L
1,326 SR
Queue Stats
34W - 36L
1,469 Elo+
Solo
Kukulkan
Kukulkan
NoWa333
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Solo
Bellona
Bellona
VictoriusSponge
Bellona
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
67W - 51L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,409
674
8,262
6,264
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RR I VQZ
Zhong Kui
10
1 / 3 / 1
6,053
550
4,255
5,913
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SNG-Daniele
Danzaburou
12
3 / 0 / 1
6,949
632
1,389
1,938
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 9
6,172
561
1,878
5,049
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 3
6,212
565
2,085
4,752
2,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chuky1559
Nemesis
7
0 / 5 / 0
4,630
421
1,109
6,133
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
GSP_898
Anubis
7
0 / 5 / 1
4,542
413
2,107
7,024
2,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
NoFeedingPls
Ao Kuang
7
4 / 1 / 0
5,470
497
2,724
5,504
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
NoWa333
Kukulkan
9
0 / 2 / 1
5,202
473
1,658
4,023
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,312
483
5,035
7,545
4,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chuky1559
Nemesis
0
5
0
0
L
Anubis
GSP_898
Anubis
0
5
1
0.1
W
8
0
3
9.5
L
Ao Kuang
NoFeedingPls
Ao Kuang
4
1
0
4
L
Kukulkan
NoWa333
Kukulkan
0
2
1
0.25
W
Zhong Kui
RR I VQZ
Zhong Kui
1
3
1
0.5
W
Danzaburou
SNG-Daniele
Danzaburou
3
0
1
3.5
L
1
2
1
0.75
W
0
0
9
4.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
12,633
23,916
Taken
30,229
12,062
Mitigated
10,729
6,101
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chuky1559
Nemesis
1,109
223
0
866
6,133
1,358
17
374
5,156
0
16,733
L
Anubis
GSP_898
Anubis
2,107
552
0
1,062
7,024
2,138
0
2,433
4,234
14,712
0
W
8,262
5,638
0
2,212
6,264
2,517
649
397
5,867
0
34,891
L
Ao Kuang
NoFeedingPls
Ao Kuang
2,724
1,116
0
1,986
5,504
1,631
0
2,156
3,141
13,231
5,093
L
Kukulkan
NoWa333
Kukulkan
1,658
360
0
250
4,023
1,164
240
667
2,981
25,567
0
W
Zhong Kui
RR I VQZ
Zhong Kui
4,255
756
0
823
5,913
3,738
2,746
3,571
2,342
32,348
0
W
Danzaburou
SNG-Daniele
Danzaburou
1,389
517
0
1,056
1,938
557
2,611
157
1,781
0
35,399
L
5,035
1,164
0
1,936
7,545
4,438
128
300
6,523
0
23,410
W
1,878
350
0
1,260
5,049
3,010
282
1,887
3,162
9,536
0
W
2,085
389
0
750
4,752
2,240
398
16
4,736
0
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
25,156
279
Minions Killed
185
0
Camps Cleared
0
1,050,607
Distance Traveled
931,423
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,630
421
37
3
0
192,427
1
L
Anubis
4,542
413
21
2
0
178,776
0
W
Bakasura
7,409
674
90
8
0
274,115
0
L
Ao Kuang
5,470
497
32
3
0
160,002
1
L
Kukulkan
5,202
473
55
5
0
173,900
2
W
Zhong Kui
6,053
550
58
5
0
167,547
1
W
Danzaburou
6,949
632
73
7
0
189,064
2
L
Bellona
5,312
483
40
4
0
226,318
0
W
Geb
6,172
561
11
1
0
216,115
0
W
Osiris
6,212
565
47
4
0
203,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role