Player Matchup

Neith
Neith
Madtoyrlz
Neith
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 17L
1,273 Elo+
Party 1
Ra
Ra
XxCombatK1D
Ra
Level 7
God Stats
1W - 3L
1,804 SR
Queue Stats
20W - 74L
1,242 Elo+
Party 1
Ymir
Ymir
kickyourass6969
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 75L
1,193 Elo+
Party 1
Team Averages
Level 9
1,601 SR
1,236 Elo+

VS

Team Averages
Level 23
1,499 SR
1,481 Elo+
Neith
Neith
Kawaki33
Neith
Level 7
God Stats
3W - 5L
1,387 SR
Queue Stats
4W - 5L
1,401 Elo+
Solo
Ares
Ares
Lamplamb
Ares
Level 59
God Stats
31W - 29L
1,611 SR
Queue Stats
366W - 373L
1,542 Elo+
Solo
Agni
Agni
LordDraksus
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Madtoyrlz
Neith
11
3 / 10 / 2
9,278
663
13,676
11,672
3,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 8 / 3
9,905
708
7,691
15,574
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 5
8,508
608
6,114
14,912
16,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kawaki33
Neith
15
7 / 0 / 10
10,783
770
17,430
10,215
3,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
9 / 2 / 11
11,500
821
13,197
19,626
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 4 / 8
10,143
725
5,767
10,664
3,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
22
22
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Kawaki33
Neith
7
0
10
12
W
Ares
9
2
11
7.25
W
6
4
8
2.5
L
Neith
Madtoyrlz
Neith
3
10
2
0.4
L
3
8
3
0.56
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
36,394
42,158
Taken
40,505
24,565
Mitigated
26,287
5,804
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kawaki33
Neith
17,430
6,979
0
3,774
10,215
3,691
1,420
4,510
5,705
0
48,432
W
Ares
13,197
717
0
5,505
19,626
19,225
314
5,587
14,039
35,450
0
W
5,767
580
0
751
10,664
3,371
1,166
3,708
6,956
23,671
0
L
Neith
Madtoyrlz
Neith
13,676
6,417
0
735
11,672
3,347
210
4,853
6,819
0
26,821
L
7,691
1,302
1,165
3,154
15,574
4,484
62
8,127
7,447
38,048
0
L
6,114
322
0
750
14,912
16,734
46
5,935
8,928
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
32,426
114
Minions Killed
147
0
Camps Cleared
0
648,591
Distance Traveled
764,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,783
770
82
6
0
250,993
0
W
Ares
11,500
821
29
2
0
266,892
1
W
Agni
10,143
725
36
3
0
246,137
0
L
Neith
9,278
663
32
2
0
198,119
0
L
Ra
9,905
708
47
3
0
222,004
0
L
Ymir
8,508
608
35
3
0
228,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role