Player Matchup

Pele
Pele
D3JV
Pele
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 30L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
JustDontPlease
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Solo
Rama
Rama
MonsterArcher
Rama
Level 7
God Stats
1W - 0L
1,722 SR
Queue Stats
10W - 6L
1,824 Elo+
Solo
Zhong Kui
Zhong Kui
Mutambo69
Zhong Kui
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 22L
1,609 Elo+
Solo
Ares
Ares
strike96
Ares
Level 27
God Stats
12W - 3L
1,966 SR
Queue Stats
179W - 190L
1,610 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,611 Elo+

VS

Team Averages
Level 12
1,562 SR
1,549 Elo+
Kuzenbo
Kuzenbo
K0bart
Kuzenbo
Level 29
God Stats
3W - 3L
1,570 SR
Queue Stats
117W - 118L
1,532 Elo+
Solo
Tyr
Tyr
Marmotense
Tyr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,528 Elo+
Solo
Janus
Janus
SirVonderplanitz
Janus
Level 7
God Stats
1W - 3L
1,741 SR
Queue Stats
26W - 14L
1,860 Elo+
Solo
Artemis
Artemis
smite耳朵
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,339 Elo+
Solo
Achilles
Achilles
zjebuz
Achilles
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D3JV
Pele
11
1 / 1 / 5
6,399
640
1,917
7,550
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JustDontPlease
Baron Samedi
12
6 / 0 / 2
7,442
744
7,125
5,189
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
5,733
573
3,271
8,340
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Mutambo69
Zhong Kui
12
3 / 0 / 0
6,972
697
4,435
4,113
2,917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
10
2 / 1 / 6
6,186
619
3,693
8,578
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
K0bart
Kuzenbo
8
0 / 3 / 3
5,071
507
3,737
6,960
4,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,011
501
1,864
7,135
4,064
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 4 / 2
5,604
560
4,459
5,768
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
smite耳朵
Artemis
9
2 / 1 / 1
4,920
492
3,797
4,152
1,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
zjebuz
Achilles
7
1 / 2 / 0
4,780
478
2,459
6,363
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
3
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
D3JV
Pele
1
1
5
3.5
W
Baron Samedi
JustDontPlease
Baron Samedi
6
0
2
7
L
Kuzenbo
K0bart
Kuzenbo
0
3
3
0.5
L
0
3
0
0
W
1
2
1
0.75
W
Zhong Kui
Mutambo69
Zhong Kui
3
0
0
3
L
0
4
2
0.25
L
Artemis
smite耳朵
Artemis
2
1
1
2.5
W
Ares
2
1
6
5
L
Achilles
zjebuz
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
16,316
33,770
Taken
30,378
16,509
Mitigated
14,977
13,113
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
D3JV
Pele
1,917
727
0
2,557
7,550
2,405
409
1,002
6,536
0
37,550
W
Baron Samedi
JustDontPlease
Baron Samedi
7,125
849
204
1,939
5,189
2,568
345
1,705
3,418
47,638
0
L
Kuzenbo
K0bart
Kuzenbo
3,737
1,329
152
899
6,960
4,646
0
3,043
3,917
12,057
0
L
1,864
509
0
2,499
7,135
4,064
0
4,325
2,810
0
18,469
W
3,271
2,099
0
3,760
8,340
2,996
346
2,350
5,980
0
41,803
W
Zhong Kui
Mutambo69
Zhong Kui
4,435
1,236
0
2,572
4,113
2,917
0
0
4,113
42,162
0
L
4,459
301
0
1,100
5,768
1,646
0
3,233
2,535
37,809
0
L
Artemis
smite耳朵
Artemis
3,797
872
0
1,051
4,152
1,016
0
1,691
2,461
0
24,321
W
Ares
3,693
59
79
2,002
8,578
5,623
211
3,113
5,369
14,956
0
L
Achilles
zjebuz
Achilles
2,459
651
0
504
6,363
3,605
0
2,961
3,402
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
25,386
350
Minions Killed
214
0
Camps Cleared
0
967,558
Distance Traveled
987,711
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,399
640
77
8
0
205,180
1
W
Baron Samedi
7,442
744
88
9
0
196,810
5
L
Kuzenbo
5,071
507
18
2
0
198,354
2
L
Tyr
5,011
501
42
4
0
195,681
1
W
Rama
5,733
573
67
7
0
193,463
0
W
Zhong Kui
6,972
697
89
9
0
172,086
0
L
Janus
5,604
560
74
7
0
204,975
3
L
Artemis
4,920
492
38
4
0
188,475
0
W
Ares
6,186
619
29
3
0
200,019
1
L
Achilles
4,780
478
42
4
0
200,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role