Player Matchup

Cerberus
Cerberus
BraydenFen
Cerberus
Level 5
God Stats
2W - 2L
1,742 SR
Queue Stats
88W - 106L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DaCups
Heimdallr
Level 18
God Stats
2W - 1L
1,274 SR
Queue Stats
41W - 44L
1,711 Elo+
Party 1
Achilles
Achilles
Grendelarch
Achilles
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
231W - 252L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Sanskzx
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,598 Elo+
Solo
Raijin
Raijin
spooke1
Raijin
Level 18
God Stats
3W - 11L
1,742 SR
Queue Stats
58W - 72L
1,711 Elo+
Party 1
Team Averages
Level 10
1,552 SR
1,604 Elo+

VS

Team Averages
Level 9
1,444 SR
1,451 Elo+
Nemesis
Nemesis
Conform12
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,179 Elo+
Solo
Olorun
Olorun
CésarionO2
Olorun
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 14L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
FireMortal11
Kuzenbo
Level 12
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 25L
1,371 Elo+
Solo
Sylvanus
Sylvanus
HueGirl
Sylvanus
Level 15
God Stats
6W - 6L
1,427 SR
Queue Stats
37W - 34L
1,464 Elo+
Solo
Artemis
Artemis
Vanblackness
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraydenFen
Cerberus
8
1 / 1 / 3
4,891
408
957
5,238
2,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DaCups
Heimdallr
9
0 / 1 / 5
5,133
428
3,053
5,358
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Grendelarch
Achilles
10
1 / 1 / 0
5,265
439
3,170
6,253
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Sanskzx
Kukulkan
12
5 / 0 / 4
7,251
604
7,124
3,725
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
spooke1
Raijin
10
5 / 0 / 2
6,115
510
3,282
4,607
1,758
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Conform12
Nemesis
7
0 / 3 / 1
5,018
418
672
6,711
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
10
1 / 3 / 0
6,085
507
2,982
5,854
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
FireMortal11
Kuzenbo
8
0 / 2 / 0
5,534
461
2,465
6,588
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
HueGirl
Sylvanus
8
0 / 2 / 2
5,665
472
2,709
6,780
3,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Vanblackness
Artemis
9
2 / 2 / 0
5,571
464
4,695
4,568
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BraydenFen
Cerberus
1
1
3
2.5
L
Nemesis
Conform12
Nemesis
0
3
1
0.17
L
Olorun
1
3
0
0.33
W
Heimdallr
DaCups
Heimdallr
0
1
5
2.5
L
Kuzenbo
FireMortal11
Kuzenbo
0
2
0
0
W
Achilles
Grendelarch
Achilles
1
1
0
1
L
Sylvanus
HueGirl
Sylvanus
0
2
2
0.5
W
Kukulkan
Sanskzx
Kukulkan
5
0
4
7
L
Artemis
Vanblackness
Artemis
2
2
0
1
W
Raijin
spooke1
Raijin
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
13,523
25,181
Taken
30,501
11,561
Mitigated
14,067
5,488
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BraydenFen
Cerberus
957
67
0
292
5,238
2,610
76
1,189
4,049
8,093
0
L
Nemesis
Conform12
Nemesis
672
142
0
2,006
6,711
2,310
387
3,219
3,492
0
17,694
L
Olorun
2,982
2,279
0
1,352
5,854
2,325
728
847
4,754
23,367
6,205
W
Heimdallr
DaCups
Heimdallr
3,053
1,050
0
1,994
5,358
1,681
896
1,520
3,838
0
22,752
L
Kuzenbo
FireMortal11
Kuzenbo
2,465
1,029
0
960
6,588
4,627
48
1,668
4,538
11,342
0
W
Achilles
Grendelarch
Achilles
3,170
909
0
702
6,253
4,021
249
3,460
2,793
0
16,145
L
Sylvanus
HueGirl
Sylvanus
2,709
1,490
120
2,070
6,780
3,424
377
3,206
3,574
12,692
0
W
Kukulkan
Sanskzx
Kukulkan
7,124
858
0
74
3,725
1,491
147
542
3,183
46,001
0
L
Artemis
Vanblackness
Artemis
4,695
2,412
0
761
4,568
1,381
630
2,423
2,145
0
26,006
W
Raijin
spooke1
Raijin
3,282
391
0
2,426
4,607
1,758
483
854
3,753
24,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
27,873
244
Minions Killed
190
0
Camps Cleared
0
1,037,406
Distance Traveled
996,902
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,891
408
18
2
0
214,245
1
L
Nemesis
5,018
418
44
4
0
259,199
2
L
Olorun
6,085
507
70
6
0
133,706
0
W
Heimdallr
5,133
428
45
4
0
190,631
1
L
Kuzenbo
5,534
461
11
1
0
219,873
0
W
Achilles
5,265
439
21
2
0
209,091
0
L
Sylvanus
5,665
472
13
1
0
196,133
2
W
Kukulkan
7,251
604
105
9
0
236,157
1
L
Artemis
5,571
464
52
4
0
187,991
3
W
Raijin
6,115
510
55
5
0
187,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role