Player Matchup

Mercury
Mercury
BrachialisDativ
Mercury
Level 19
God Stats
9W - 10L
1,453 SR
Queue Stats
48W - 42L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkPaines
Morgan Le Fay
Level 16
God Stats
8W - 10L
1,754 SR
Queue Stats
135W - 152L
1,240 Elo+
Solo
Fenrir
Fenrir
DarthNox07
Fenrir
Level 23
God Stats
10W - 8L
1,449 SR
Queue Stats
56W - 54L
1,351 Elo+
Party 1
Izanami
Izanami
I12_5_15
Izanami
Level 17
God Stats
7W - 16L
1,228 SR
Queue Stats
85W - 118L
1,386 Elo+
Party 1
Yemoja
Yemoja
janowscat
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,370 Elo+

VS

Team Averages
Level 11
1,502 SR
1,275 Elo+
Sun Wukong
Sun Wukong
Family_123T
Sun Wukong
Level 7
God Stats
2W - 6L
1,186 SR
Queue Stats
4W - 10L
1,275 Elo+
Solo
Ao Kuang
Ao Kuang
MilosZdravkovic
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,346 Elo+
Solo
Ra
Ra
StrappedZeus426
Ra
Level 5
God Stats
1W - 4L
1,726 SR
Queue Stats
3W - 10L
1,295 Elo+
Solo
Neith
Neith
koelkast24
Neith
Level 19
God Stats
15W - 18L
1,383 SR
Queue Stats
22W - 32L
1,266 Elo+
Party 2
Anubis
Anubis
wasmachine24
Anubis
Level 17
God Stats
2W - 1L
1,714 SR
Queue Stats
16W - 26L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 5
14,346
624
14,089
17,198
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DarkPaines
Morgan Le Fay
17
1 / 2 / 4
11,664
507
1,661
11,038
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DarthNox07
Fenrir
20
10 / 0 / 4
14,339
623
11,296
14,219
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
I12_5_15
Izanami
14
4 / 8 / 4
10,927
475
7,900
13,659
3,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
janowscat
Yemoja
15
1 / 3 / 5
12,016
522
1,570
9,296
7,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Family_123T
Sun Wukong
13
0 / 5 / 4
8,672
377
4,614
17,546
14,637
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
4
0 / 2 / 0
6,304
274
148
2,797
627
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 2
7,637
332
4,976
8,474
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
8 / 8 / 4
11,501
500
8,387
14,166
6,052
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
8 / 6 / 4
10,885
473
13,581
14,289
8,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
29
Kills
16
16
Deaths
29
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
3
5
5.17
W
Morgan Le Fay
DarkPaines
Morgan Le Fay
1
2
4
1.5
W
Fenrir
DarthNox07
Fenrir
10
0
4
12
L
Sun Wukong
Family_123T
Sun Wukong
0
5
4
0.4
W
Izanami
I12_5_15
Izanami
4
8
4
0.75
L
Ao Kuang
0
2
0
0
L
0
8
2
0.13
W
Yemoja
janowscat
Yemoja
1
3
5
1.17
L
Neith
8
8
4
1.25
L
Anubis
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
31,706
65,410
Taken
57,272
28,603
Mitigated
32,663
20,812
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,089
10,889
0
6,748
17,198
6,129
5,476
4,871
10,820
0
94,334
W
Morgan Le Fay
DarkPaines
Morgan Le Fay
1,661
379
0
4,312
11,038
4,444
2,515
1,932
9,106
50,158
0
W
Fenrir
DarthNox07
Fenrir
11,296
2,308
0
4,840
14,219
6,829
3,955
2,741
10,068
0
80,923
L
Sun Wukong
Family_123T
Sun Wukong
4,614
826
0
1,456
17,546
14,637
217
240
17,306
0
53,661
W
Izanami
I12_5_15
Izanami
7,900
5,906
0
3,221
13,659
3,331
2,341
5,521
8,138
0
39,309
L
Ao Kuang
148
0
0
250
2,797
627
0
432
2,275
4,241
0
L
4,976
402
96
212
8,474
2,968
235
885
7,509
21,539
0
W
Yemoja
janowscat
Yemoja
1,570
453
1,489
202
9,296
7,870
168
4,168
5,128
15,500
0
L
Neith
8,387
3,985
0
1,845
14,166
6,052
900
992
13,152
0
55,920
L
Anubis
13,581
1,012
0
4,691
14,289
8,379
43
446
13,799
56,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,292
Gold Earned
44,999
479
Minions Killed
318
0
Camps Cleared
0
2,103,507
Distance Traveled
1,592,762
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,346
624
156
7
0
510,566
0
W
Morgan Le Fay
11,664
507
89
4
0
375,766
0
W
Fenrir
14,339
623
153
7
0
460,531
3
L
Sun Wukong
8,672
377
82
4
0
367,973
0
W
Izanami
10,927
475
63
3
0
412,459
0
L
Ao Kuang
6,304
274
10
0
0
64,201
0
L
Ra
7,637
332
33
1
0
392,792
1
W
Yemoja
12,016
522
18
1
0
344,185
2
L
Neith
11,501
500
96
4
0
379,390
2
L
Anubis
10,885
473
97
4
0
388,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role