Player Matchup

Eset
Eset
JackaledUp
Eset
Level 69
God Stats
1W - 5L
1,278 SR
Queue Stats
86W - 122L
1,370 Elo+
Party 1
Tiamat
Tiamat
KomaTheFox
Tiamat
Level 29
God Stats
1W - 5L
1,186 SR
Queue Stats
58W - 73L
1,451 Elo+
Party 1
Medusa
Medusa
M3rich165
Medusa
Level 31
God Stats
3W - 9L
1,396 SR
Queue Stats
118W - 132L
1,511 Elo+
Solo
Fafnir
Fafnir
RhysD
Fafnir
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
77W - 87L
1,441 Elo+
Party 1
Loki
Loki
legacydiagram1
Loki
Level 109
God Stats
12W - 7L
1,618 SR
Queue Stats
819W - 819L
1,509 Elo+
Solo
Team Averages
Level 53
1,350 SR
1,456 Elo+

VS

Team Averages
Level 104
1,526 SR
1,441 Elo+
Erlang Shen
Erlang Shen
Alextintor737
Erlang Shen
Level 102
God Stats
7W - 2L
1,437 SR
Queue Stats
210W - 218L
1,476 Elo+
Solo
Persephone
Persephone
CapiTimor
Persephone
Level 105
God Stats
102W - 99L
1,513 SR
Queue Stats
729W - 759L
1,408 Elo+
Solo
Bacchus
Bacchus
KIRA8898
Bacchus
Level 129
God Stats
19W - 21L
1,539 SR
Queue Stats
355W - 382L
1,451 Elo+
Solo
Bakasura
Bakasura
Matabancos
Bakasura
Level 99
God Stats
5W - 1L
1,640 SR
Queue Stats
453W - 518L
1,405 Elo+
Solo
Izanami
Izanami
kafaya1
Izanami
Level 84
God Stats
264W - 315L
1,501 SR
Queue Stats
1,334W - 1,457L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,893
521
11,003
14,376
7,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
KomaTheFox
Tiamat
14
0 / 6 / 3
8,102
426
6,429
12,352
13,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
M3rich165
Medusa
13
3 / 9 / 2
8,101
426
12,601
16,243
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
RhysD
Fafnir
13
1 / 4 / 6
9,088
478
7,664
13,975
12,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 2
9,873
520
7,734
12,053
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alextintor737
Erlang Shen
17
5 / 3 / 6
10,832
570
12,602
18,479
14,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
CapiTimor
Persephone
19
9 / 2 / 7
12,767
672
17,218
10,088
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
KIRA8898
Bacchus
15
5 / 1 / 10
10,492
552
8,679
15,855
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Matabancos
Bakasura
17
6 / 3 / 9
10,852
571
9,951
14,903
5,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kafaya1
Izanami
15
3 / 4 / 2
9,717
511
5,777
12,345
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
28
28
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alextintor737
Erlang Shen
5
3
6
2.67
W
Persephone
CapiTimor
Persephone
9
2
7
6.25
L
4
6
3
0.92
W
Bacchus
KIRA8898
Bacchus
5
1
10
10
L
Tiamat
KomaTheFox
Tiamat
0
6
3
0.25
L
Medusa
M3rich165
Medusa
3
9
2
0.44
W
Bakasura
Matabancos
Bakasura
6
3
9
3.5
L
Fafnir
RhysD
Fafnir
1
4
6
1
W
Izanami
kafaya1
Izanami
3
4
2
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
54,227
68,999
Taken
71,670
43,113
Mitigated
47,256
12,871
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alextintor737
Erlang Shen
12,602
7,397
30
7,434
18,479
14,649
0
8,886
8,720
0
63,965
W
Persephone
CapiTimor
Persephone
17,218
999
0
1,358
10,088
3,752
2,706
2,566
7,516
93,044
0
L
11,003
1,444
268
4,243
14,376
7,031
951
5,140
9,147
67,040
0
W
Bacchus
KIRA8898
Bacchus
8,679
947
840
3,836
15,855
18,800
657
5,043
10,350
29,397
0
L
Tiamat
KomaTheFox
Tiamat
6,429
1,349
58
3,631
12,352
13,775
861
3,015
9,310
30,631
0
L
Medusa
M3rich165
Medusa
12,601
6,512
0
3,393
16,243
5,743
795
7,307
8,705
0
51,600
W
Bakasura
Matabancos
Bakasura
9,951
6,702
0
4,559
14,903
5,642
399
4,621
10,262
0
62,024
L
Fafnir
RhysD
Fafnir
7,664
2,305
0
1,153
13,975
12,875
0
6,565
7,355
19,658
0
W
Izanami
kafaya1
Izanami
5,777
3,945
0
3,308
12,345
4,413
2,003
3,038
9,254
0
58,021
L
7,734
1,785
0
125
12,053
3,689
0
3,967
7,722
0
63,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
54,660
388
Minions Killed
526
0
Camps Cleared
0
1,661,287
Distance Traveled
1,812,995
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,832
570
108
6
0
327,582
0
W
Persephone
12,767
672
165
9
0
383,007
4
L
Eset
9,893
521
130
7
0
325,178
2
W
Bacchus
10,492
552
32
2
0
391,286
4
L
Tiamat
8,102
426
61
3
0
312,153
3
L
Medusa
8,101
426
75
4
0
290,151
2
W
Bakasura
10,852
571
117
6
0
410,553
1
L
Fafnir
9,088
478
16
1
0
329,339
5
W
Izanami
9,717
511
104
5
0
300,567
3
L
Loki
9,873
520
106
6
0
404,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role