Player Matchup

Ymir
Ymir
JustViral
Ymir
Level 13
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LetMas
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,191 Elo+
Solo
Scylla
Scylla
SmilezRL
Scylla
Level 24
God Stats
15W - 14L
1,461 SR
Queue Stats
35W - 20L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
StrongestLee
Guan Yu
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 52L
1,431 Elo+
Solo
Mercury
Mercury
WeedBrain69
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 18L
1,840 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,510 Elo+

VS

Team Averages
Level 18
1,564 SR
1,378 Elo+
Scylla
Scylla
DreyHill776
Scylla
Level 27
God Stats
8W - 6L
1,565 SR
Queue Stats
55W - 56L
1,350 Elo+
Party 1
Chiron
Chiron
Lowkeysavage388
Chiron
Level 20
God Stats
11W - 7L
1,500 SR
Queue Stats
55W - 55L
1,417 Elo+
Party 1
Apollo
Apollo
Pleb22
Apollo
Level 29
God Stats
3W - 1L
1,754 SR
Queue Stats
132W - 124L
1,546 Elo+
Solo
Bakasura
Bakasura
X_GHOST-FARES_X
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Kuzenbo
Kuzenbo
vinhho3803
Kuzenbo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 183L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 4
7,399
435
3,521
7,303
4,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
LetMas
Artemis
13
2 / 3 / 7
7,697
453
6,961
8,634
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SmilezRL
Scylla
14
4 / 3 / 9
8,811
518
8,977
7,238
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
StrongestLee
Guan Yu
16
5 / 0 / 3
9,448
556
5,070
9,585
8,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
WeedBrain69
Mercury
18
20 / 2 / 7
11,320
666
18,305
16,354
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 9 / 1
7,792
458
2,405
10,653
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 2
7,965
469
8,364
11,861
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
Pleb22
Apollo
14
3 / 5 / 0
8,499
500
7,728
12,077
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
9
0 / 10 / 0
6,326
372
1,720
13,195
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
vinhho3803
Kuzenbo
12
2 / 5 / 2
8,489
499
4,444
11,615
12,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
34
Kills
7
9
Deaths
36
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
1
0.28
W
Ymir
3
1
4
5
W
Artemis
LetMas
Artemis
2
3
7
1.83
L
0
7
2
0.14
L
Apollo
Pleb22
Apollo
3
5
0
0.6
W
Scylla
SmilezRL
Scylla
4
3
9
2.83
W
Guan Yu
StrongestLee
Guan Yu
5
0
3
6.5
W
Mercury
WeedBrain69
Mercury
20
2
7
11.75
L
Bakasura
0
10
0
0
L
Kuzenbo
vinhho3803
Kuzenbo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
24,661
49,114
Taken
59,401
26,198
Mitigated
28,150
14,280
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,405
249
0
891
10,653
3,085
714
3,529
6,836
22,030
0
W
Ymir
3,521
420
0
0
7,303
4,408
286
1,514
5,789
21,282
0
W
Artemis
LetMas
Artemis
6,961
2,228
0
2,718
8,634
2,751
509
2,126
6,468
0
32,578
L
8,364
2,432
33
2,152
11,861
3,685
179
1,286
10,527
0
45,803
L
Apollo
Pleb22
Apollo
7,728
5,791
0
3,842
12,077
4,199
691
2,337
9,700
0
65,264
W
Scylla
SmilezRL
Scylla
8,977
1,309
0
1,795
7,238
2,351
892
1,863
5,191
39,764
0
W
Guan Yu
StrongestLee
Guan Yu
5,070
739
401
3,632
9,585
8,902
352
0
9,585
368
56,459
W
Mercury
WeedBrain69
Mercury
18,305
9,610
0
5,734
16,354
7,786
0
1,381
14,753
0
86,941
L
Bakasura
1,720
931
0
2,009
13,195
4,945
0
1,500
11,637
0
26,708
L
Kuzenbo
vinhho3803
Kuzenbo
4,444
1,733
0
1,560
11,615
12,236
367
3,679
7,821
15,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
39,071
401
Minions Killed
329
0
Camps Cleared
0
1,680,669
Distance Traveled
1,459,329
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,792
458
50
3
0
277,975
0
W
Ymir
7,399
435
28
2
0
319,985
0
W
Artemis
7,697
453
56
3
0
263,766
2
L
Chiron
7,965
469
78
5
0
299,351
0
L
Apollo
8,499
500
136
8
0
288,893
3
W
Scylla
8,811
518
78
5
0
332,115
0
W
Guan Yu
9,448
556
107
6
0
328,922
0
W
Mercury
11,320
666
132
8
0
435,881
4
L
Bakasura
6,326
372
55
3
0
280,636
2
L
Kuzenbo
8,489
499
10
1
0
312,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role