Player Matchup

Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Amiri I Rock
Achilles
Level 65
God Stats
23W - 29L
1,456 SR
Queue Stats
542W - 487L
1,477 Elo+
Solo
Arachne
Arachne
Junkmunky03
Arachne
Level 80
God Stats
23W - 14L
1,669 SR
Queue Stats
486W - 476L
1,487 Elo+
Solo
Cerberus
Cerberus
RaZoR_x_Scopes
Cerberus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,425 Elo+
Solo
Anhur
Anhur
xMettigel69x
Anhur
Level 149
God Stats
2W - 0L
1,578 SR
Queue Stats
196W - 209L
1,424 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,463 Elo+

VS

Team Averages
Level 94
1,541 SR
1,488 Elo+
Amaterasu
Amaterasu
ACuddlyDragon
Amaterasu
Level 103
God Stats
0W - 2L
1,491 SR
Queue Stats
105W - 78L
1,514 Elo+
Party 1
Hachiman
Hachiman
HellsGames
Hachiman
Level 89
God Stats
0W - 1L
1,708 SR
Queue Stats
126W - 97L
1,534 Elo+
Solo
Mercury
Mercury
TinGauge
Mercury
Level 88
God Stats
2W - 7L
1,411 SR
Queue Stats
110W - 102L
1,528 Elo+
Solo
Cerberus
Cerberus
lXXDARKWOLFXXl
Cerberus
Level 104
God Stats
10W - 11L
1,688 SR
Queue Stats
123W - 103L
1,470 Elo+
Party 1
Sol
Sol
peacemakerA94
Sol
Level 88
God Stats
49W - 70L
1,405 SR
Queue Stats
761W - 875L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 1 / 3
8,535
657
6,205
4,938
1,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Amiri I Rock
Achilles
14
9 / 1 / 4
8,899
685
7,399
8,356
7,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Junkmunky03
Arachne
12
4 / 0 / 6
7,748
596
3,931
7,348
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
9
0 / 1 / 6
6,626
510
3,328
6,950
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 3
7,972
613
6,432
6,698
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ACuddlyDragon
Amaterasu
9
0 / 7 / 1
5,701
439
1,918
9,400
5,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
HellsGames
Hachiman
9
0 / 5 / 1
5,370
413
3,660
7,537
1,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TinGauge
Mercury
11
2 / 5 / 0
6,371
490
4,978
9,665
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
9
0 / 2 / 1
5,766
444
2,741
10,097
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 1
5,735
441
1,378
5,291
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
2
3
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
3
5.5
L
Amaterasu
ACuddlyDragon
Amaterasu
0
7
1
0.07
W
Achilles
Amiri I Rock
Achilles
9
1
4
11
L
Hachiman
HellsGames
Hachiman
0
5
1
0.1
W
Arachne
Junkmunky03
Arachne
4
0
6
7
W
Cerberus
0
1
6
3
L
Mercury
TinGauge
Mercury
2
5
0
0.4
L
Cerberus
0
2
1
0.25
L
0
3
1
0.17
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
14,675
34,290
Taken
41,990
16,723
Mitigated
15,562
11,549
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,205
177
0
243
4,938
1,595
47
592
4,346
50,172
0
L
Amaterasu
ACuddlyDragon
Amaterasu
1,918
899
237
2,318
9,400
5,081
0
1,145
8,255
0
18,687
W
Achilles
Amiri I Rock
Achilles
7,399
2,470
0
1,264
8,356
7,491
2,116
78
8,278
0
45,620
L
Hachiman
HellsGames
Hachiman
3,660
2,751
0
1,676
7,537
1,473
0
1,757
5,780
0
31,022
W
Arachne
Junkmunky03
Arachne
3,931
2,591
0
5,367
7,348
3,140
4
786
6,562
0
43,645
W
Cerberus
3,328
122
125
1,565
6,950
2,465
22
1,349
5,601
14,760
0
L
Mercury
TinGauge
Mercury
4,978
1,783
0
728
9,665
3,254
0
1,704
7,961
0
40,374
L
Cerberus
2,741
234
153
4,014
10,097
4,304
0
2,658
7,439
20,243
0
L
1,378
368
0
1,388
5,291
1,450
0
2,269
3,022
24,241
0
W
6,432
2,926
0
2,985
6,698
2,032
190
1,380
5,318
0
51,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
28,943
386
Minions Killed
299
0
Camps Cleared
0
1,315,391
Distance Traveled
1,101,857
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,535
657
97
7
0
252,876
6
L
Amaterasu
5,701
439
45
3
0
230,271
0
W
Achilles
8,899
685
80
6
0
258,037
1
L
Hachiman
5,370
413
66
5
0
206,373
4
W
Arachne
7,748
596
80
6
0
309,970
0
W
Cerberus
6,626
510
23
2
0
254,420
2
L
Mercury
6,371
490
74
6
0
274,878
2
L
Cerberus
5,766
444
50
4
0
250,298
2
L
Sol
5,735
441
64
5
0
140,037
0
W
Anhur
7,972
613
106
8
0
240,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role