Player Matchup

Kukulkan
Kukulkan
AdamsMumIsFit
Kukulkan
Level 22
God Stats
11W - 9L
1,790 SR
Queue Stats
123W - 113L
1,596 Elo+
Solo
Tyr
Tyr
JorisPlay
Tyr
Level 21
God Stats
3W - 7L
1,500 SR
Queue Stats
43W - 54L
1,275 Elo+
Solo
Danzaburou
Danzaburou
TempoShea
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,318 Elo+
Solo
Hel
Hel
justmonika42
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,627 Elo+
Solo
Fenrir
Fenrir
knallas66
Fenrir
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 11L
1,368 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,437 Elo+

VS

Team Averages
Level 38
1,536 SR
1,581 Elo+
Ra
Ra
BossRboos1234
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Ciubaca22
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Freya
Freya
FIFAtriehide
Freya
Level 17
God Stats
3W - 11L
1,337 SR
Queue Stats
15W - 30L
1,238 Elo+
Solo
Izanami
Izanami
Intiharpompacisi
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,927 Elo+
Party 1
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,843 SR
Queue Stats
178W - 107L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamsMumIsFit
Kukulkan
15
10 / 8 / 2
10,340
646
12,891
12,552
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 1
8,675
542
8,660
12,687
9,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TempoShea
Danzaburou
10
0 / 11 / 2
6,230
389
2,677
12,962
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 4
6,539
409
2,130
7,110
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
knallas66
Fenrir
13
5 / 6 / 1
8,100
506
5,840
15,026
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,927
495
3,740
7,290
2,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 5 / 3
7,834
490
3,507
10,788
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 4 / 0
9,415
588
8,055
9,010
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
16 / 2 / 8
11,721
733
16,200
10,865
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
9 / 2 / 14
10,491
656
13,990
13,434
7,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
21
Kills
32
33
Deaths
21
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdamsMumIsFit
Kukulkan
10
8
2
1.38
W
2
8
0
0.25
W
Thor
0
5
3
0.3
W
5
4
0
1.25
W
16
2
8
10
L
6
5
1
1.3
W
Anubis
9
2
14
8
L
Danzaburou
TempoShea
Danzaburou
0
11
2
0.09
L
0
3
4
0.67
L
Fenrir
knallas66
Fenrir
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
45,492
60,337
Taken
51,387
20,013
Mitigated
21,173
11,084
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdamsMumIsFit
Kukulkan
12,891
2,073
0
1,164
12,552
2,940
189
5,503
7,049
60,810
0
W
3,740
222
0
554
7,290
2,529
1,462
2,996
4,256
23,068
0
W
Thor
3,507
1,291
0
2,345
10,788
3,390
0
2,288
8,432
0
38,246
W
8,055
3,037
0
3,069
9,010
3,189
1,236
0
9,010
36,021
0
W
16,200
11,698
0
4,911
10,865
4,535
9,053
4,055
6,664
0
75,146
L
8,660
2,394
0
2,222
12,687
9,401
0
8,511
4,176
0
42,632
W
Anubis
13,990
403
303
6,790
13,434
7,530
3,040
5,256
8,004
54,769
0
L
Danzaburou
TempoShea
Danzaburou
2,677
1,180
0
841
12,962
1,869
0
6,092
6,870
0
20,458
L
2,130
439
1,821
2,200
7,110
1,713
0
2,065
5,045
8,526
0
L
Fenrir
knallas66
Fenrir
5,840
2,068
0
2,836
15,026
4,090
0
3,614
11,412
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
47,388
329
Minions Killed
403
0
Camps Cleared
0
1,373,448
Distance Traveled
1,231,653
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,340
646
124
8
0
236,087
0
W
Ra
7,927
495
47
3
0
162,696
0
W
Thor
7,834
490
67
4
0
294,793
2
W
Freya
9,415
588
71
4
0
279,917
6
W
Izanami
11,721
733
126
8
0
244,174
1
L
Tyr
8,675
542
85
5
0
276,144
2
W
Anubis
10,491
656
92
6
0
250,073
2
L
Danzaburou
6,230
389
39
2
0
274,434
0
L
Hel
6,539
409
8
1
0
288,260
3
L
Fenrir
8,100
506
73
5
0
298,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role