Player Matchup

Thanatos
Thanatos
AtillaSiken
Thanatos
Level 7
God Stats
6W - 5L
1,564 SR
Queue Stats
14W - 11L
1,484 Elo+
Party 2
Khepri
Khepri
Lualkil
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 2
Yemoja
Yemoja
SergiuKP
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Hel
Hel
Tyrannic2410
Hel
Level 17
God Stats
6W - 8L
1,279 SR
Queue Stats
48W - 58L
1,241 Elo+
Solo
Nemesis
Nemesis
eryom
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,449 Elo+
Party 2
Team Averages
Level 10
1,469 SR
1,358 Elo+

VS

Team Averages
Level 12
1,485 SR
1,428 Elo+
Fenrir
Fenrir
Chrysalyd974
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,423 Elo+
Solo
Chaac
Chaac
WeiNaS1
Chaac
Level 15
God Stats
17W - 11L
1,523 SR
Queue Stats
72W - 60L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
mamamuee
Tsukuyomi
Level 16
God Stats
17W - 16L
1,541 SR
Queue Stats
28W - 30L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
negrebanane
Baron Samedi
Level 12
God Stats
10W - 7L
1,589 SR
Queue Stats
36W - 36L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ultimate-blaze4
Danzaburou
Level 11
God Stats
3W - 3L
1,275 SR
Queue Stats
13W - 18L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtillaSiken
Thanatos
20
16 / 8 / 11
17,961
1,057
44,538
38,375
30,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Lualkil
Khepri
20
3 / 0 / 20
15,165
892
10,219
24,223
45,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
SergiuKP
Yemoja
20
4 / 6 / 15
15,530
914
23,539
30,209
26,505
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 7 / 19
14,697
865
19,440
26,589
21,506
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
eryom
Nemesis
20
3 / 6 / 20
14,845
873
25,878
31,690
19,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 13 / 14
17,185
1,011
20,266
41,890
57,080
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
WeiNaS1
Chaac
20
12 / 4 / 11
17,800
1,047
42,318
32,723
39,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
mamamuee
Tsukuyomi
20
5 / 8 / 9
15,269
898
25,878
24,968
9,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
negrebanane
Baron Samedi
20
3 / 0 / 15
15,345
903
42,346
17,578
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ultimate-blaze4
Danzaburou
20
2 / 4 / 18
14,903
877
13,705
18,334
7,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
94
29
Kills
27
27
Deaths
29
85
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtillaSiken
Thanatos
16
8
11
2.69
W
Fenrir
5
13
14
0.92
L
Khepri
Lualkil
Khepri
3
0
20
13
L
Yemoja
SergiuKP
Yemoja
4
6
15
1.92
L
3
7
19
1.79
W
Chaac
WeiNaS1
Chaac
12
4
11
4.38
L
Nemesis
eryom
Nemesis
3
6
20
2.17
W
Tsukuyomi
mamamuee
Tsukuyomi
5
8
9
1.19
W
Baron Samedi
negrebanane
Baron Samedi
3
0
15
10.5
W
Danzaburou
ultimate-blaze4
Danzaburou
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,614
Damage
144,513
151,086
Taken
135,493
143,762
Mitigated
122,470
44,505
Healing
35,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtillaSiken
Thanatos
44,538
18,511
0
17,527
38,375
30,711
0
8,862
29,513
0
79,765
W
Fenrir
20,266
4,429
0
1,285
41,890
57,080
0
13,373
27,658
2,125
41,249
L
Khepri
Lualkil
Khepri
10,219
1,251
0
0
24,223
45,645
0
9,496
14,727
17,179
0
L
Yemoja
SergiuKP
Yemoja
23,539
5,521
8,555
2,740
30,209
26,505
0
8,576
21,633
60,208
0
L
19,440
2,603
9,057
4,997
26,589
21,506
0
7,032
19,557
42,146
0
W
Chaac
WeiNaS1
Chaac
42,318
8,726
0
9,495
32,723
39,295
0
13,460
18,854
0
70,578
L
Nemesis
eryom
Nemesis
25,878
9,558
0
1,629
31,690
19,395
0
9,653
22,037
0
40,909
W
Tsukuyomi
mamamuee
Tsukuyomi
25,878
5,205
0
3,873
24,968
9,138
0
11,396
12,459
0
38,588
W
Baron Samedi
negrebanane
Baron Samedi
42,346
875
10,788
9,328
17,578
9,742
0
5,894
11,652
89,277
0
W
Danzaburou
ultimate-blaze4
Danzaburou
13,705
5,206
0
1,113
18,334
7,215
0
7,833
10,355
0
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,198
Gold Earned
80,502
271
Minions Killed
307
6
Camps Cleared
7
1,530,342
Distance Traveled
1,642,140
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
17,961
1,057
72
4
2
300,315
2
W
Fenrir
17,185
1,011
34
2
4
306,404
1
L
Khepri
15,165
892
13
1
0
329,579
0
L
Yemoja
15,530
914
83
5
0
247,749
7
L
Hel
14,697
865
63
4
1
280,855
2
W
Chaac
17,800
1,047
76
4
0
316,307
0
L
Nemesis
14,845
873
40
2
3
371,844
2
W
Tsukuyomi
15,269
898
28
2
0
349,107
0
W
Baron Samedi
15,345
903
121
7
2
328,532
0
W
Danzaburou
14,903
877
48
3
1
341,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role