Player Matchup

Hun Batz
Hun Batz
Burgstallgeist
Hun Batz
Level 124
God Stats
0W - 1L
1,446 SR
Queue Stats
143W - 149L
1,519 Elo+
Solo
Mulan
Mulan
TSRDeLuXe
Mulan
Level 158
God Stats
36W - 4L
1,746 SR
Queue Stats
180W - 58L
1,844 Elo+
Party 2
Sol
Sol
TheGoldenNick
Sol
Level 157
God Stats
9W - 1L
1,758 SR
Queue Stats
437W - 124L
1,963 Elo+
Party 2
Team Averages
Level 146
1,650 SR
1,775 Elo+

VS

Team Averages
Level 86
1,756 SR
1,531 Elo+
Ares
Ares
GatareMoker
Ares
Level 123
God Stats
184W - 113L
1,813 SR
Queue Stats
204W - 156L
1,775 Elo+
Party 1
Cernunnos
Cernunnos
KARUD21
Cernunnos
Level 26
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Discordia
Discordia
Rickpickable
Discordia
Level 109
God Stats
3W - 0L
1,878 SR
Queue Stats
98W - 92L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
0 / 5 / 7
11,152
587
7,464
17,495
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TSRDeLuXe
Mulan
15
1 / 9 / 6
11,537
607
10,764
22,873
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 2 / 1
13,374
704
29,754
20,881
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
14,294
752
11,283
25,087
34,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
KARUD21
Cernunnos
17
7 / 5 / 8
13,191
694
15,734
19,132
10,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Rickpickable
Discordia
17
4 / 4 / 11
12,398
653
18,824
10,950
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
16
16
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
7
0.7
W
5
1
11
10.5
W
Cernunnos
KARUD21
Cernunnos
7
5
8
2.2
W
Discordia
Rickpickable
Discordia
4
4
11
2.38
L
Mulan
TSRDeLuXe
Mulan
1
9
6
0.44
L
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
45,841
61,249
Taken
55,169
37,804
Mitigated
50,295
22,053
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,464
467
0
4,015
17,495
5,726
63
8,667
8,419
0
36,844
W
11,283
37
0
6,745
25,087
34,718
395
13,401
10,663
22,931
0
W
Cernunnos
KARUD21
Cernunnos
15,734
8,110
0
5,598
19,132
10,216
1,763
8,572
9,672
0
66,490
W
Discordia
Rickpickable
Discordia
18,824
895
335
1,362
10,950
5,361
666
6,521
4,064
62,064
0
L
Mulan
TSRDeLuXe
Mulan
10,764
597
0
5,444
22,873
24,879
0
9,501
12,936
0
45,890
L
29,754
10,413
0
12,594
20,881
7,199
3,290
10,624
9,787
88,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
39,883
227
Minions Killed
201
0
Camps Cleared
0
1,012,906
Distance Traveled
1,037,396
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,152
587
48
3
0
347,939
9
W
Ares
14,294
752
8
0
0
391,193
1
W
Cernunnos
13,191
694
111
6
0
313,197
4
W
Discordia
12,398
653
82
4
0
333,006
4
L
Mulan
11,537
607
52
3
0
344,482
2
L
Sol
13,374
704
127
7
0
320,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role