Player Matchup

Kuzenbo
Kuzenbo
RaidenRainn
Kuzenbo
Level 50
God Stats
2W - 2L
1,332 SR
Queue Stats
52W - 75L
1,321 Elo+
Party 1
Hachiman
Hachiman
Vilchess
Hachiman
Level 15
God Stats
4W - 1L
1,676 SR
Queue Stats
10W - 16L
1,551 Elo+
Solo
Discordia
Discordia
Yakiomo
Discordia
Level 28
God Stats
4W - 1L
1,762 SR
Queue Stats
28W - 39L
1,295 Elo+
Party 1
Team Averages
Level 31
1,590 SR
1,389 Elo+

VS

Team Averages
Level 70
1,510 SR
1,399 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AlexEffe
Tyr
Level 76
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 73L
1,291 Elo+
Party 2
Merlin
Merlin
KasperNr1
Merlin
Level 16
God Stats
11W - 9L
1,531 SR
Queue Stats
85W - 85L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RaidenRainn
Kuzenbo
14
2 / 1 / 8
10,000
667
5,738
11,410
14,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Vilchess
Hachiman
16
7 / 3 / 4
11,349
757
12,694
13,332
5,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Yakiomo
Discordia
14
3 / 5 / 5
10,295
686
5,624
6,547
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 7 / 2
10,030
669
10,846
16,570
8,897
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
5,586
372
0
0
0
Merlin
KasperNr1
Merlin
15
3 / 5 / 4
10,258
684
13,408
12,836
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
9
9
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
2
1
L
0
0
0
0
L
Merlin
KasperNr1
Merlin
3
5
4
1
W
Kuzenbo
RaidenRainn
Kuzenbo
2
1
8
6
W
Hachiman
Vilchess
Hachiman
7
3
4
3
W
Discordia
Yakiomo
Discordia
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,056
Damage
24,254
31,289
Taken
29,406
21,491
Mitigated
14,237
5,747
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,846
2,918
0
4,240
16,570
8,897
539
5,597
10,973
0
32,195
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
KasperNr1
Merlin
13,408
758
252
1,493
12,836
5,340
500
5,765
7,071
57,594
0
W
Kuzenbo
RaidenRainn
Kuzenbo
5,738
2,813
0
1,500
11,410
14,030
348
5,590
5,820
13,051
0
W
Hachiman
Vilchess
Hachiman
12,694
6,377
0
3,918
13,332
5,128
1,511
5,241
8,091
0
48,821
W
Discordia
Yakiomo
Discordia
5,624
215
0
329
6,547
2,333
828
2,577
3,970
25,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
25,874
139
Minions Killed
137
0
Camps Cleared
0
770,324
Distance Traveled
490,082
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,030
669
39
3
0
248,812
0
L
Tyr
5,586
372
0
0
0
0
0
L
Merlin
10,258
684
98
7
0
241,270
1
W
Kuzenbo
10,000
667
28
2
0
291,379
0
W
Hachiman
11,349
757
70
5
0
261,233
1
W
Discordia
10,295
686
41
3
0
217,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role