Player Matchup

Tiamat
Tiamat
AtomiCancer
Tiamat
Level 27
God Stats
1W - 2L
1,318 SR
Queue Stats
21W - 23L
1,569 Elo+
Solo
Izanami
Izanami
JUSTMANGOMAN69
Izanami
Level 29
God Stats
14W - 27L
1,500 SR
Queue Stats
260W - 310L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
NukesTheOne
Kumbhakarna
Level 27
God Stats
77W - 51L
1,685 SR
Queue Stats
135W - 153L
1,533 Elo+
Solo
Bellona
Bellona
Spyked4105
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,527 Elo+
Solo
Da Ji
Da Ji
here2styalive
Da Ji
Level 28
God Stats
3W - 2L
1,802 SR
Queue Stats
240W - 306L
1,429 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,497 Elo+

VS

Team Averages
Level 15
1,588 SR
1,547 Elo+
Merlin
Merlin
Crimson_vlNation
Merlin
Level 7
God Stats
3W - 0L
1,706 SR
Queue Stats
11W - 7L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
SuperGaymer2
Gilgamesh
Level 23
God Stats
9W - 7L
1,724 SR
Queue Stats
55W - 29L
1,840 Elo+
Solo
Danzaburou
Danzaburou
True_Prince_Ali
Danzaburou
Level 18
God Stats
3W - 2L
1,512 SR
Queue Stats
20W - 15L
1,487 Elo+
Party 1
Ymir
Ymir
WonkySack
Ymir
Level 11
God Stats
7W - 3L
1,500 SR
Queue Stats
100W - 91L
1,399 Elo+
Solo
Hun Batz
Hun Batz
xXfLeShAtIcXx
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 0
5,566
464
3,847
7,261
2,502
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 5 / 0
5,946
496
4,789
6,887
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
NukesTheOne
Kumbhakarna
10
2 / 0 / 2
7,031
586
3,472
9,408
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Spyked4105
Bellona
10
0 / 7 / 0
6,216
518
4,492
9,556
5,642
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 0
5,898
492
2,484
8,530
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,200
683
7,269
5,316
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SuperGaymer2
Gilgamesh
14
8 / 0 / 2
9,023
752
8,637
9,202
5,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
True_Prince_Ali
Danzaburou
10
0 / 2 / 3
5,638
470
2,223
3,924
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 1 / 1
5,501
458
1,575
4,919
2,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
xXfLeShAtIcXx
Hun Batz
13
6 / 0 / 6
7,779
648
8,112
9,197
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
21
22
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
0
0
W
6
1
5
8.5
L
2
5
0
0.4
L
Kumbhakarna
NukesTheOne
Kumbhakarna
2
0
2
3
L
Bellona
Spyked4105
Bellona
0
7
0
0
W
Gilgamesh
SuperGaymer2
Gilgamesh
8
0
2
9
W
Danzaburou
True_Prince_Ali
Danzaburou
0
2
3
0.75
W
Ymir
1
1
1
1.5
L
0
4
0
0
W
Hun Batz
xXfLeShAtIcXx
Hun Batz
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,084
Damage
27,816
41,642
Taken
32,558
19,222
Mitigated
14,603
6,712
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,847
409
42
1,548
7,261
2,502
653
3,223
4,038
23,105
0
W
7,269
297
0
1,035
5,316
1,819
0
2,040
3,030
51,389
0
L
4,789
3,440
0
1,616
6,887
1,713
741
1,167
5,720
0
30,135
L
Kumbhakarna
NukesTheOne
Kumbhakarna
3,472
378
187
2,754
9,408
6,770
386
3,753
5,655
15,388
0
L
Bellona
Spyked4105
Bellona
4,492
2,392
0
565
9,556
5,642
316
416
9,140
0
22,975
W
Gilgamesh
SuperGaymer2
Gilgamesh
8,637
3,689
0
2,859
9,202
5,586
0
1,042
8,108
0
49,191
W
Danzaburou
True_Prince_Ali
Danzaburou
2,223
894
0
408
3,924
1,102
1,095
899
2,999
0
27,070
W
Ymir
1,575
467
0
110
4,919
2,766
295
1,677
3,140
10,402
0
L
2,484
1,203
0
0
8,530
2,595
0
285
8,245
0
36,264
W
Hun Batz
xXfLeShAtIcXx
Hun Batz
8,112
3,012
0
5,417
9,197
3,330
0
1,215
7,962
0
56,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
36,141
243
Minions Killed
377
0
Camps Cleared
0
1,107,721
Distance Traveled
1,180,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,566
464
44
4
0
197,936
1
W
Merlin
8,200
683
106
9
0
231,233
1
L
Izanami
5,946
496
60
5
0
213,091
0
L
Kumbhakarna
7,031
586
26
2
0
230,430
6
L
Bellona
6,216
518
37
3
0
225,726
0
W
Gilgamesh
9,023
752
99
8
0
232,689
3
W
Danzaburou
5,638
470
50
4
0
219,522
0
W
Ymir
5,501
458
25
2
0
234,561
0
L
Da Ji
5,898
492
76
6
0
240,538
0
W
Hun Batz
7,779
648
97
8
0
262,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role