Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bunyip Toe
Guan Yu
Level 26
God Stats
14W - 8L
1,572 SR
Queue Stats
159W - 169L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Cpt_BubbleTee
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,376 Elo+
Solo
Medusa
Medusa
SuitableSauce67
Medusa
Level 43
God Stats
18W - 14L
1,710 SR
Queue Stats
53W - 48L
1,544 Elo+
Party 1
Freya
Freya
chino10112842
Freya
Level 16
God Stats
49W - 24L
1,614 SR
Queue Stats
50W - 30L
1,522 Elo+
Party 1
Team Averages
Level 25
1,579 SR
1,478 Elo+

VS

Team Averages
Level 20
1,458 SR
1,352 Elo+
Ymir
Ymir
Ferari_34
Ymir
Level 8
God Stats
14W - 13L
1,359 SR
Queue Stats
17W - 18L
1,260 Elo+
Solo
Anubis
Anubis
Unicorn Boy5949
Anubis
Level 28
God Stats
101W - 107L
1,492 SR
Queue Stats
392W - 458L
1,448 Elo+
Solo
Ah Puch
Ah Puch
You No Bueno
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,330 Elo+
Solo
Bakasura
Bakasura
godzilla_Iraj
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,200 Elo+
Solo
Hun Batz
Hun Batz
joeyb103
Hun Batz
Level 28
God Stats
6W - 7L
1,437 SR
Queue Stats
190W - 181L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
11 / 1 / 27
13,657
1,138
23,565
12,116
4,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Bunyip Toe
Guan Yu
20
2 / 5 / 35
12,348
1,029
8,717
16,112
21,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Cpt_BubbleTee
Ao Kuang
20
8 / 5 / 20
12,221
1,018
11,926
17,737
6,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 2 / 24
13,397
1,116
28,521
17,451
6,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
21 / 3 / 23
15,899
1,325
33,824
16,961
6,574
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 13 / 10
11,322
944
11,216
33,016
38,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 9 / 5
12,830
1,069
22,670
17,990
7,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
You No Bueno
Ah Puch
18
0 / 7 / 8
10,365
864
16,172
19,172
6,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
godzilla_Iraj
Bakasura
19
1 / 13 / 12
11,756
980
5,699
25,318
9,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
joeyb103
Hun Batz
18
7 / 11 / 6
12,782
1,065
14,380
20,217
7,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
57
53
Kills
16
16
Deaths
53
129
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
1
27
24.5
W
Guan Yu
Bunyip Toe
Guan Yu
2
5
35
3.9
W
Ao Kuang
Cpt_BubbleTee
Ao Kuang
8
5
20
3.6
L
Ymir
2
13
10
0.54
W
11
2
24
11.5
L
6
9
5
0.94
L
Ah Puch
You No Bueno
Ah Puch
0
7
8
0.57
W
21
3
23
10.83
L
Bakasura
godzilla_Iraj
Bakasura
1
13
12
0.54
L
Hun Batz
joeyb103
Hun Batz
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,553
Damage
70,137
80,377
Taken
115,713
45,551
Mitigated
69,239
20,844
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,565
6,798
263
1,793
12,116
4,542
0
8,449
3,667
42,434
0
W
Guan Yu
Bunyip Toe
Guan Yu
8,717
851
2,089
1,526
16,112
21,261
0
10,203
5,909
21
20,724
W
Ao Kuang
Cpt_BubbleTee
Ao Kuang
11,926
4,379
0
3,984
17,737
6,273
0
10,786
6,756
29,027
0
L
Ymir
11,216
3,028
0
0
33,016
38,488
0
16,374
16,642
39,515
0
W
28,521
21,190
224
7,143
17,451
6,901
0
10,030
7,311
0
58,009
L
22,670
239
0
4,391
17,990
7,712
0
11,118
6,872
49,902
0
L
Ah Puch
You No Bueno
Ah Puch
16,172
2,394
155
2,391
19,172
6,125
0
13,733
5,439
41,084
0
W
33,824
14,217
0
3,822
16,961
6,574
0
10,590
6,316
47,454
0
L
Bakasura
godzilla_Iraj
Bakasura
5,699
3,673
0
662
25,318
9,639
0
16,726
8,592
0
33,436
L
Hun Batz
joeyb103
Hun Batz
14,380
6,522
0
0
20,217
7,275
0
11,385
8,832
0
33,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,522
Gold Earned
59,055
220
Minions Killed
250
9
Camps Cleared
4
1,076,577
Distance Traveled
976,953
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,657
1,138
42
4
1
230,121
3
W
Guan Yu
12,348
1,029
28
2
0
235,041
3
W
Ao Kuang
12,221
1,018
36
3
1
186,501
1
L
Ymir
11,322
944
43
4
0
199,294
0
W
Medusa
13,397
1,116
97
8
5
199,232
3
L
Anubis
12,830
1,069
73
6
2
164,584
0
L
Ah Puch
10,365
864
42
4
0
190,337
0
W
Freya
15,899
1,325
17
1
2
225,682
0
L
Bakasura
11,756
980
60
5
0
226,247
0
L
Hun Batz
12,782
1,065
32
3
2
196,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role