Player Matchup

Tyr
Tyr
TheLixPro
Tyr
Level 117
God Stats
2W - 1L
1,479 SR
Queue Stats
149W - 91L
1,597 Elo+
Party 1
Hel
Hel
foreverdisplay
Hel
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
137W - 106L
1,505 Elo+
Party 1
Neith
Neith
stilator
Neith
Level 16
God Stats
10W - 5L
1,584 SR
Queue Stats
73W - 40L
1,472 Elo+
Party 1
Team Averages
Level 81
1,521 SR
1,524 Elo+

VS

Team Averages
Level 56
1,533 SR
1,380 Elo+
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
jeunemaitre1
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,286 Elo+
Solo
Cerberus
Cerberus
téchno
Cerberus
Level 30
God Stats
9W - 8L
1,598 SR
Queue Stats
245W - 364L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
8,472
706
10,734
16,277
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 5
7,429
619
7,893
9,954
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
stilator
Neith
13
2 / 0 / 4
8,615
718
14,165
7,906
2,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 2
7,551
629
7,541
12,229
4,015
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 3
7,296
608
3,376
11,379
7,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
téchno
Cerberus
11
4 / 3 / 2
8,276
690
9,641
15,592
9,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
6
6
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
2
2
W
4
3
2
1.67
W
0
3
5
0.83
L
1
2
3
1.25
W
Neith
stilator
Neith
2
0
4
4
L
Cerberus
téchno
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
20,558
34,137
Taken
39,200
20,209
Mitigated
21,266
19,771
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,541
5,725
0
2,467
12,229
4,015
63
2,215
9,758
0
42,976
W
10,734
1,474
0
4,501
16,277
14,354
280
4,741
11,536
0
25,259
W
7,893
333
6,650
6,055
9,954
3,105
595
3,167
6,787
21,329
0
L
3,376
1,715
1,137
1,733
11,379
7,808
25
3,296
7,837
0
4,825
W
Neith
stilator
Neith
14,165
8,199
0
2,565
7,906
2,750
1,658
1,733
6,173
0
55,756
L
Cerberus
téchno
Cerberus
9,641
567
248
5,328
15,592
9,443
0
2,382
12,823
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
23,123
151
Minions Killed
126
0
Camps Cleared
0
675,461
Distance Traveled
641,216
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,551
629
78
7
0
217,519
1
W
Tyr
8,472
706
27
2
0
235,384
5
W
Hel
7,429
619
25
2
0
222,164
1
L
Horus
7,296
608
2
0
0
229,150
2
W
Neith
8,615
718
99
8
0
217,913
1
L
Cerberus
8,276
690
46
4
0
194,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role