Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Augustmessi
Hou Yi
Level 88
God Stats
0W - 2L
1,170 SR
Queue Stats
263W - 256L
1,608 Elo+
Solo
Da Ji
Da Ji
WIGGLEDK
Da Ji
Level 100
God Stats
0W - 2L
1,313 SR
Queue Stats
252W - 242L
1,574 Elo+
Solo
Team Averages
Level 99
1,397 SR
1,537 Elo+

VS

Team Averages
Level 115
1,539 SR
1,581 Elo+
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Antíoxts
Hun Batz
Level 104
God Stats
2W - 1L
1,364 SR
Queue Stats
186W - 184L
1,520 Elo+
Solo
Artemis
Artemis
JacintoElBreve
Artemis
Level 160
God Stats
4W - 1L
1,793 SR
Queue Stats
355W - 282L
1,740 Elo+
Party 1
Osiris
Osiris
UnhealthyCola
Osiris
Level 105
God Stats
30W - 35L
1,473 SR
Queue Stats
862W - 847L
1,604 Elo+
Solo
Ares
Ares
ale1438
Ares
Level 67
God Stats
8W - 6L
1,563 SR
Queue Stats
228W - 142L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 1
6,321
632
2,943
4,419
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
 
Tyr
11
2 / 1 / 0
6,095
610
4,122
8,450
4,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
 
Khepri
7
1 / 4 / 1
4,575
458
1,366
7,054
2,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
8
1 / 4 / 1
4,652
465
3,430
6,011
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
WIGGLEDK
Da Ji
9
1 / 2 / 1
5,664
566
2,237
6,085
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 2
6,249
625
1,614
4,242
1,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Antíoxts
Hun Batz
11
5 / 2 / 0
6,610
661
3,509
5,755
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 3
6,394
639
9,312
4,926
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 1
5,275
528
4,870
6,438
4,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
ale1438
Ares
9
1 / 2 / 5
5,506
551
1,342
5,827
2,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
12
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Tyr
 
Tyr
2
1
0
2
L
Khepri
 
Khepri
1
4
1
0.38
W
Merlin
 
Merlin
0
0
2
1
W
Hun Batz
Antíoxts
Hun Batz
5
2
0
2.5
L
Hou Yi
1
4
1
0.38
W
5
0
3
6.5
W
0
2
1
0.25
L
Da Ji
WIGGLEDK
Da Ji
1
2
1
0.75
W
Ares
ale1438
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
20,647
32,019
Taken
27,188
11,867
Mitigated
12,251
10,650
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,943
210
0
1,528
4,419
1,454
0
966
3,453
44,309
0
L
Tyr
 
Tyr
4,122
352
0
4,748
8,450
4,973
0
550
7,900
0
29,256
L
Khepri
 
Khepri
1,366
35
0
750
7,054
2,447
0
726
6,328
15,120
0
W
Merlin
 
Merlin
1,614
232
0
1,861
4,242
1,779
0
1,846
2,396
45,838
0
W
Hun Batz
Antíoxts
Hun Batz
3,509
1,009
0
2,537
5,755
1,714
0
1,197
4,558
0
30,950
L
Hou Yi
3,430
1,195
0
791
6,011
1,248
80
616
5,395
0
18,890
W
9,312
5,410
0
1,992
4,926
1,584
441
565
4,361
0
43,089
W
4,870
1,024
0
2,125
6,438
4,398
0
0
6,438
2,048
20,511
L
Da Ji
WIGGLEDK
Da Ji
2,237
770
0
2,833
6,085
1,745
0
648
5,437
0
32,557
W
Ares
ale1438
Ares
1,342
193
0
608
5,827
2,776
42
761
5,066
6,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
30,034
270
Minions Killed
299
0
Camps Cleared
0
961,699
Distance Traveled
951,532
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,321
632
85
9
0
206,865
3
L
Tyr
6,095
610
60
6
0
198,425
6
L
Khepri
4,575
458
14
1
0
165,218
0
W
Merlin
6,249
625
100
10
0
185,166
4
W
Hun Batz
6,610
661
68
7
0
218,994
2
L
Hou Yi
4,652
465
40
4
0
177,064
0
W
Artemis
6,394
639
81
8
0
183,068
2
W
Osiris
5,275
528
41
4
0
182,131
2
L
Da Ji
5,664
566
71
7
0
214,127
1
W
Ares
5,506
551
9
1
0
182,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role